Dating game show logo

Font Meme is a fonts & typography resource. The 'Fonts in Use' section features posts about fonts used in logos, films, TV shows, video games, books and more; The 'Text Generator' section features simple tools that let you create graphics with fonts of different styles as well as various text effects; The 'Fonts Collection' section is the place where you can browse, filter, custom preview and ... Welcome to the Game Show Network official site! If you love games, you’re in the right place. Game Show Network is a multimedia entertainment company that offers original and classic game show programming to folks just about everywhere in America. Stop by often to get By the time the show ended in 1999 after four separate runs, the game had become iconic, and was parodied on comedy shows like 'Saturday Night Live' and 'The Tonight Show with Jay Leno.' The next big dating show was 'Blind Date,' UK's big hit that started in 1985 and lasted until 2003. The 1960s television show The Dating Game featured three contestants who competed for a date with a bachelorette. As the bachelorette could not see the contestants, she would ask love connection questions and base her choice off the answers. The game was silly and creative, and it gave viewers some playful ways to interact with the opposite sex. The Game Show of Love! is a LIVE interactive virtual dating game show where people 'meet their match'! Even in the Time of COVID, love = hope, and we hope to help people find love (or at least some new friends)! And of course, we also want to entertain people during quarantine and generally just add some joy and positivity to life. The dating game logo font Free Download for Windows. Free download the dating game logo font Files at Software Informer. Radioactive Dating Game is a physics simulation tool. It deals with Radiometric dating. You ... Contents[show] 1965-1973 1973-1974 1978-1980 1986-1987 (1st Generation/Joyce era) 1987-1989 (2nd Generation/MacGregor era) 1996-1999 The Dating Game Logopedia Fandom FANDOM Dating Game Photo Gallery . Here are some photos from the 1966-1970 era of the Dating Game . Dating Game Logo 1967 Jim Lange 1967 Daytime Episode . Diana Ashley 1967 Contestant . Diane Jones 1967 Contestant Charley McDaniels 1967 Contestant . Mark Lindsay Circa 1969 . Dating Game Kiss . Sandra Donafiled 1967 Contestant . Dating Game ... With Jim Lange, Lee Majors, Anna Marlowe, Arnold Schwarzenegger. One of the classic game shows created by Chuck Barris. In this show, a single woman would be given a choice of three bachelors whom she could talk with, but not see. After asking them a series of questions, she would chose which one to go on a date with. A number of noted celebrities, including Tom Selleck and Jim Carrey, have ... THE DATING GAME was and still is by all accounts, the premiere game show for singles. It was the forerunner for many imitators such as 'Love Connection', MTV's 'Singled Out' and numerous others.

We have Nothing

2020.10.22 04:44 Nadam_Teufel We have Nothing

I can't believe how much of NOTHING we have. Other games get interviews, a release date trailer, a gameplay trailer, a cinematic trailer, a trailer showing off all the scores they got from reviewers. We don't even KNOW how the game will play or looks. All we have is an old interview with Miyazaki, 2 mins from the sekiro interview that basically mean nothing, a trailer that we dissected, blended, memed, and squeezed everything out of it, one piece of concept art, and a video of the logo forming. That's it.
Other games get gameplay trailers, we don't even know how the main character looks, who they're gonna be, or if they're even a who to begin with.
Other games get leaked screenshots, like Starfield. We got nothing.
Other games get leaked music, like Demons Souls Remake. We got NOTHING
Can you believe Demons Souls Remake got announced, with 2 trailers, preorders up with 2 different versions to pick, and GAMEPLAY. It'll probably even release too before another Elden Ring trailer. I need you to understand this well, A REMAKE OF A FROMSOFT GAME GOT ANNOUNCED AND WILL RELEASE DURING THE WAIT FOR ELDEN RING. This is just... wild.
Other games, with good marketing teams that don't ghost you like a tinder match that keep the community hyped and informed during the wait. Posting little tidbits, or just reposting stuff already shown. Elden Ring markering team gave us a good time for a short while then rolled over and decided to sleep for Gwyn knows when.
Its been 500 days already. This is inexcusable. I'm not saying go harrass anyone, I'm not saying to rush the game. But don't tell me its literally impossible for them to give us anything. Again, a tweet takes only a second. Some poor hollows already preordered the game for fucks sake! I'm already reading comments about people who just, gave up. They're not even going to buy the game anymore cause they're pissed off.(which are lies probably we're all gonna buy it when it comes out lol)
And like honestly, it just doesn't make any sense to me marketing wise that they're keeping everything hush hush for a reveal at some grand event. People, we've been doing this all year. An event comes up, we watch, we hollow. It just doesn't make any sense why they wouldn't just start marketing now. It'll give them more time to rehype the almost dead community till the release date. Why wait for an event? We have zero proof it'll be at TGA. Only cause some leaker said "maybe" at TGA. It just doesn't seem likely that they're preparing something so big to the point noone's allowed to say anything about it cause it'll be revealed at a gaming event.
Like if you were a company would you sit on an almost done game and not market it at all because of some mumbo jumbo rule we invented that it has to be marketed at a major event? I dont know honestly.
This is just my two cents, a hollow living in 2020 and in quarantine. I don't want to sound angry I just had to let this out somewhere.
submitted by Nadam_Teufel to Eldenring [link] [comments]


2020.10.22 01:31 gerry3246 Foundry VTT 0.7.5 RELEASE

Welcome adventurers, to Foundry Virtual Tabletop release version 0.7.5, the first stable release in the long-awaited 0.7 series of updates. This represents a major update to Foundry Virtual Tabletop, encompassing five months of development and over 500 individual features, changes, bug fixes.
There are two important things that you need to know before updating, so please read this carefully.
WARNING: An unfortunate sacrifice required by the refactoring of dynamic lighting, vision, and fog of war is that your fog of war exploration progress will be reset. For those of you who rely upon fog exploration to track exploration of very large wilderness or mega-dungeon maps, please be sure to take a screenshot or other form of backup for your current fog of war exploration before updating so that you can reconstruct your exploration progress after the update.
WARNING: Version 0.7.5 is labeled as a stable release, but it includes a tremendous number of new features. Some game systems and modules have not yet been updated with compatibility for this new version. You may wish to verify the status of systems and modules that you depend on prior to updating. As always (but especially for a major update like this one) please back up your game data before applying this update.
This section describes the major highlights of the 0.7.x series, all of which are included in the 0.7.5 release.

Lighting, Vision, and Fog of War

The Active Effects System

Other Highlights

Complete Update Notes

The 0.7.5 update incorporates and includes all of the changes documented in updates 0.7.0 through 0.7.5. You can read the full update notes for each individual release in the 0.7.x series using the following links:
  1. https://foundryvtt.com/releases/0.7.0
  2. https://foundryvtt.com/releases/0.7.1
  3. https://foundryvtt.com/releases/0.7.2
  4. https://foundryvtt.com/releases/0.7.3
  5. https://foundryvtt.com/releases/0.7.4

New Features

The following sections describe new features that were added specifically in version 0.7.5.

Lighting and Fog of War

UX and UI Improvements

Other New Features

Localization Changes

Bug Fixes

Combat and Tokens

Lighting and Vision

Other Bug Fixes

Framework and API Changes

Active Effects

Other API Changes

Documentation Improvements

submitted by gerry3246 to FoundryVTT [link] [comments]


2020.10.21 22:46 AliceOfSinnoh [USA] [H] CIB Pokemon Ruby (GBA), CIB Pokemon SoulSilver (DS), CIB Pokemon Colosseum (GCN), Gunstar Heroes (Genesis), Persona 5 Take Your Heart Edition (PS4), CIB PS Vita Assassin's Creed Edition, PS4 games, GBA games, 3DS games, Megaman games and collectibles, more [W] specific CIB Pokemon games

Hello everyone, I'm a collector trying to knock out the last few gaps in my CIB Pokémon collection. Thanks for looking at my thread! Hopefully, you'll find something here that interests you.

What I'm trading:

Name System/Type Condition/Notes Pics
Battletoads Genesis Case and game only. Case is missing hang tab. Cartridge is in good condition with some light wear. Here
Gunstar Heroes Genesis CIB (case and manual). Cartridge is in good condition, though the label has darkened with age. Case is missing hang tab, case art has a crease on the back. Manual has some creasing. Here
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The Adventures of Batman & Robin SEGA CD CIB (longbox jewel case and manual). Manual is in good condition, but missing its registration card, and has some minor sticker residue on the cover (near Clayface's hand). Disc is in very good condition with some minor scratches. Longbox jewel case is a new (third-party) replacement. Here
The Amazing Spider-Man vs. the Kingpin SEGA CD CIB (longbox jewel case, manual, and foam spacer). Manual is in very good condition; registration cards are intact. Disc is in very good condition with some minor scratches. Here
Road Rash SEGA CD CIB (longbox jewel case and manual). Manual is worn (heavily creased); registration cards are intact. Disc is in good condition with some scratches. Longbox jewel case is a new (third-party) replacement. Here
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Rayman Saturn CIB (longbox jewel case and manual). Disc is in good condition (some scratches). Manual is in good condition, but has some creases; registration cards are intact. Longbox is scuffed and shows shelfwear. Here
Tomb Raider Saturn CIB (longbox jewel case and manual). Disc is in good condition (some scratches). Manual is in good condition, but has some creases; registration cards are intact. Longbox is in fair condition (cracks, scuffs, and some shelfwear). Here
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Sonic Adventure 2 Dreamcast Disc only. Disc is in good condition (some minor scratches). Here
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Chrono Cross PSX CIB (case and manual). Discs are in good condition (some minor scratches, disc 2 appears to have been polished/resurfaced). Manual and art in good condition, but the case is pretty much a writeoff (cracked/broken, price sticker residue). Here
Final Fantasy Chronicles (Greatest Hits) PSX CIB (case and manual). Discs are in good condition (some minor scratches). Case is in good condition. Manual shows some creasing and wear. Here
Medarot R (JP) PSX CIB (case and manual). Disc in good condition (some minor scratches). Here
Megaman 8 Anniversary Edition PSX CIB (case and manual). Disc in good condition (some minor scratches). Here
Megaman X4 PSX CIB (case and manual). Disc in good condition (some minor scratches). Here
Megaman X5 PSX CIB (case and manual). Disc in good condition (some minor scratches). Here
Megaman X6 PSX CIB (case and manual). Disc in good condition (some minor scratches). Here
Super Adventure Rockman PSX CIB (case and manual). Discs in good condition (some minor scratches). Here
Misadventures of Tron Bonne + strategy guide PSX CIB (case, manual, and demo disc). Former rental. Discs are in very good condition (some minor scratches). Case has minor crack on the inside flap. Manual cover has been reinforced/"laminated" with plastic tape. Strategy guide has some shelf wear and what appears to be water damage, but the pages are perfectly readable. Here
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Megaman Anniversary Collection PS2 New. Sealed. Here
Megaman X Collection PS2 New. Sealed. Here
Megaman X7 + strategy guide PS2 CIB (case and manual). Disc in good condition (some minor scratches). Strategy guide has some light shelfwear. Case has a price sticker on the front corner. Here
Megaman X8 + strategy guide PS2 CIB (case and manual). Disc in good condition (some minor scratches). Strategy guide has some shelfwear and a price sticker on the front corner. Here
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Borderlands: the Handsome Collection PS4 CIB (case and insert). Disc is in very good condition. Here
Borderlands: Game of the Year Edition PS4 CIB (case, insert, and poster). Disc is in very good condition. Here
Crash Bandicoot N-Sane Trilogy PS4 New. Sealed. Here
CTR Crash Team Racing Nitro Fueled (Nitros Oxide & Pin Bundle) PS4 New. Sealed. Includes preorder bonus dashboard bobble figurine. Here
Marvel Iron Man VR PS4 New. Sealed. Here
Megaman Legacy Collection 1+2 PS4 1 is CIB (case, inserts, and stickers), 2 is the game and case art only. Discs are in very good condition. Here
Megaman X Legacy Collection 1+2 PS4 New. Sealed. Here
Megaman Zero/ZX Legacy Collection PS4 New. Sealed. Here
Persona 5 Take Your Heart Premium Edition PS4 New. Sealed. Here
SpongeBob Squarepants Battle for Bikini Bottom Rehydrated PS4 New. Sealed. Here
Playstation 4 DualShock Wireless Controller PS4 New. Sealed. Here
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PS Vita Assassin's Creed III Liberation Limited Edition Bundle Vita CIB (big box, inner cardboard box, instruction booklet, quick start guides, insert card, game and memory card tray, power cable, AR card packet, system). I bought this new when it first came out solely to play Persona 4 Golden, and didn't log very much time with this system (maybe about 20 or 30 hours total). The screen has had a protector on it to protect from scratches (which I've since removed and discarded in order to take photos). It's spent most of its life in a soft padded carrying case and hasn't seen any play whatsoever in the last several years. Cosmetically, the system is in excellent condition. I never played the included game at all, and left the inserts in the box (the AR cards are still sealed). A padded carrying case and third-party grip are also included. While testing the system, the touchscreen is sometimes too sensitive and sometimes not sensitive enough. I don't know if that's common with the Vita or not, nor do I know if it's an easy fix. It plays Persona 4 Golden just fine. I'm offering this system as is. Here
Persona 4 Golden Vita CIB (game card and case). Game card is in excellent condition. Here
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Megaman's Soccer SNES Cart only. Good condition. It's a bit difficult to tell, but the back "half" of the cartridge's plastic seems to be a very slightly different color than the front "half". Here
Speed Racer in My Most Dangerous Adventures SNES Complete (box, insert tray, dust cover, manual, poster). Cart is in very good condition, box is intact but has some shelf wear and damage (scratches, a small puncture on one of the sides). Here
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Megaman Network Transmission + strategy guide GCN CIB (case, manual, and inserts). Overall very good condition. Disc is in good condition with some minor scratches. Here
Pokémon Colosseum (Player's Choice) GCN CIB (case, manual, and inserts). Case is in good condition with some minor shelfwear. Manual is in very good condition with some very light creasing. Disc is in good condition with some minor scratches. Here
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Starlink Battle for Atlas Switch New. Sealed. (Game only, none of the bundle items included.) Here
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Megaman X-Treme GBC CIB (box, manual, and inserts). Box is in excellent condition. Cart is in very good condition (some minor scratches on back). RetroProtection box protector included. Here
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Advance Wars GBA Loose, cart only. Cart is in very good condition with some minor scratches on the back. Here
Megaman Battle Network 3 Blue (EU) GBA (English language.) Loose, cart only. Some label damage. Here
Megaman Battle Network 4 Blue Moon GBA Loose, cart only. Cart is in good condition with some minor scratches/wear on the back. Here
Megaman Zero GBA Loose, cart only. Cart is in fair condition with some scratches/wear on the back. Here
Battle Network Rockman EXE 2 (JP) GBA Loose, cart only. Cart is in very good condition with some minor scratches on the back. Here
Battle Network Rockman EXE 5 Team of Blues (JP) GBA Loose, cart only. Cart is in fair condition with some scratches on the case. Here
Battle Network Rockman EXE 5 Team of Blues (JP) GBA Loose, cart only. Cart is in fair condition with some scratches and markings on the case. Here
Battle Network Rockman EXE 5 Team of Colonel (JP) GBA Loose, cart only. Cart is in very good condition with some minor scratches on the back. Here
Megaman & Bass GBA CIB (box, manual, and inserts). Box is in good condition with some shelfwear. Cart is in very good condition (some very minor scratches on back). RetroProtection box protector included. Here
Megaman Zero 3 + strategy guide GBA CIB (box, manual, and inserts). Box is in very good condition (minor crease on the front right corner, near the "3"). Cart is in very good condition (some very minor scratches on the back). Strategy guide is in good condition with some shelfwear and a price sticker on the front. Overall very nice condition. RetroProtection box protector included. Here
Pokémon Ruby GBA CIB (box and manual). Box is in good condition with some creases and shelfwear. Cart is in good condition (some very minor scratches on back). Manual is in good condition with some minor creasing. Cardboard insert tray is a third-party replacement. RetroProtection box protector included. Here
Megaman Zero 2 strategy guide GBA Strategy guide only. In very good condition with some minor shelf wear and price stickers on the front right corner. Here
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Megaman ZX Advent DS CIB (case, manual, and inserts). Here
Pokémon Pearl (UAE Version) DS (English language.) New. Sealed. Here
Pokémon SoulSilver DS CIB (big box, case, manual, inserts, and Pokewalker). Big box is in good condition with some creases and shelfwear. Cart is in good condition. Pokewalker has some very light scratches on the surface. Here
Megaman ZX strategy guide DS Strategy guide only. In very good condition with some minor shelf wear and a crease on the front right corner. Here
Legend of Zelda Phantom Hourglass (Manual) DS Manual only, no box or game. Good condition. Here
Cooking Mama (Manual) DS Manual only, no box or game. Good condition. Here
Pokémon Ranger (Manual) DS Manual only, no box or game. Good condition. Here
Pokémon Diamond (Manual) DS Manual and insert only, no box or game. Good condition. Here
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Pokémon Sun 3DS CIB (case and inserts). Here
Pokémon X 3DS CIB (case and inserts). Case has a small crack at the bottom of the spine. Here
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Neo Geo Pocket Color (Console) NGPC Loose, console only. Some very minor scratches on the screen, and some wear on the casing. Battery terminals are clean, works well. Here
Rockman Battle and Fighters NGPC Loose, cart only. Cart is in very good condition. Here
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Mighty No. 9 Kickstarter Rewards Collectible New. Manual and "US-Style" box, unfolded, from Udon and Fangamer, as a reward for backing the game to a certain point. Here
Metroid Other M Art Folio Collectible New. Sealed. Preorder bonus for Metroid Other M. Here
Borderlands 3 Claptrap Vinyl Figure (Tiny Tina Edition) Collectible New. Box has some shelf wear. Here
Shovel Knight "Plague Knight" Plush Collectible New. Sealed in a drawstring bag (this is how it came from WeLoveFine). Here
Team Fortress 2 "Pink Mini Balloonicorn" Plush Collectible New. Sealed. Here
Team Fortress 2 Pinny Arcade Pin Trading Set of 4 Collectible New. Sealed. Four pins featuring the RED team's Spy, Pyro, Soldier, and Scout. Here
Team Fortress 2 Pinny Arcade "Balloonicorn" Pin Collectible New. Here
Dota 2 Coaster Collectible New. Sealed. At least, I think it's a coaster...? This came from PAX West. Here
Persona 4 Yasogami High School Deluxe Lapel Pin (Sanshee) Collectible New. Sealed. Here
Persona 4 Keychain set of 2 (Sentai Filmworks) Collectible New. Sealed. Keychains featuring Teddie and the Persona 4 tarot card design. Here
Persona 4 Teddie Pin set of 3 (Udon) Collectible New. These are "blind bag" pins made by Udon; the black bags below each pin are how they were distributed at PAX West. Three different expressions (surprised, angry, and Shadow Teddie). Here
Medarot (Medabots) Official Card File Collectible New, but loose. "Not for sale" promo folder that holds trading cards, featuring art of various Medabots. Dated 1997/2000, art looks to be circa Medarot 3. Here
Medarot (Medabots) Sailormate Keychain Collectible New with tag. It's a keychain of a "chibi" version of Sailormate. Here
Sonic the Hedgehog Action Figure Collectible New. Sealed. Articulated figure of Sonic with various expressions and accessories on a stand, made by Tomy. Here
"SegaSonic" Sonic the Hedgehog 1991/1992/1993 Iron-on "Wappen" Patch set of 8 Collectible New. Sealed. Set of eight different Sonic iron-on patches from the early 90s, released circa the Sonic 1 through Sonic CD era. Here
Megaman X4 Racing Champions "Double" Die Cast Car Collectible New. Sealed. Card has a little shelf wear, some minor creasing. Here
Rockman X3 (Megaman X3) Carddass System File Collectible New. Sealed. Album that holds trading cards. Here
Rockman (Megaman) 15th Memorial Anniversary Calendar 2002 Collectible New. Sealed. Vintage Japanese wall calendar from around the time of the first Rockman EXE (Megaman Battle Network) game's release. Includes an unused sticker sheet featuring mostly Megaman Battle Network characters, but also some Megaman Legends characters. Here
Rockman EXE 5 e-Capcom Knightman Wristband Collectible New. Sealed. "Not for sale" preorder bonus through e-Capcom for Rockman EXE 5 (Megaman Battle Network 5), featuring Knightman's emblem. Here
Protoman Plush Collectible New. Sealed. Here
Megaman Plush Collectible New. Sealed. Here
Megaman Legends Servbot Keychain (Happy) Collectible New in package. This is an articulated figure of a Servbot from Megaman Legends, made as a tie-in item with "Toron ni Kobun" (Misadventures of Tron Bonne). This one has a happy expression. Here
Megaman Legends Servbot Keychain (Happy) Collectible New in package. This is an articulated figure of a Servbot from Megaman Legends, made as a tie-in item with "Toron ni Kobun" (Misadventures of Tron Bonne). Same as the one above, this one also has a happy expression. Here
Megaman Legends Servbot Keychain (Sad) Collectible New in package. This is an articulated figure of a Servbot from Megaman Legends, made as a tie-in item with "Toron ni Kobun" (Misadventures of Tron Bonne). This one has a sad expression. Here
Megaman Legends Servbot Keychain (Crying) Collectible New in package. This is an articulated figure of a Servbot from Megaman Legends, made as a tie-in item with "Toron ni Kobun" (Misadventures of Tron Bonne). This one has a crying expression. Here
Megaman Legends Servbot Keychain (Dizzy) Collectible New in package. This is an articulated figure of a Servbot from Megaman Legends, made as a tie-in item with "Toron ni Kobun" (Misadventures of Tron Bonne). This one has a dizzy expression. Here
Megaman Legends Servbot Bobble Buddy Collectible New. Sealed. It's a bobblehead shaped like a ball -- the body tucks inside the head for storage. Here
Rockman (Megaman) Zero 4 e-Capcom Canvas Tote Collectible Loose, but in good condition. It's a small canvas tote bag made as a tie-in with Megaman Zero 4's Japanese release. Here
Rockman EXE (Megaman Battle Network) "Official Center ID Capsule Pendant" Collectible New. Sealed. It's a pendant made as a tie-in for one of the Megaman Battle Network games. Here
Ryuusei no Rockman (Megaman Star Force) Geo's Pendant Collectible New. Sealed. This was a preorder bonus for buying the Japanese version of Megaman Star Force. Here
Rockman DASH (Megaman Legends) Pencilboard Collectible New. Front side features the Servbots, reverse features the Japanese box art for Megaman Legends. Here
Rockman (Megaman) 15th Anniversary Decal Sheets Collectible New, unused. Three large sticker sheets total. These are adhesive decals that were given to video game stores in Japan to advertise Megaman's 15th anniversary (which puts them at around 2002). Here
Capcom Promotion Express Newsletter Set of 3 Collectible New. These are three different issues of Capcom's newslettemagazine, used to advertise their then-upcoming games around 2005. Each comes in a cool clear plastic folder featuring the Capcom logo. Here
Kobun (Servbot) Action Figure "#12" Collectible New in package. "Not for sale" promo item released as a preorder bonus for the Japanese release of "Misadventures of Tron Bonne". It's a small articulated figurine of a Servbot from the Megaman Legends games. This one has a crying expression and comes with a cannonball accessory, among others. Here
Kobun (Servbot) Action Figure "#32" Collectible New in package. "Not for sale" promo item released as a preorder bonus for the Japanese release of "Misadventures of Tron Bonne". It's a small articulated figurine of a Servbot from the Megaman Legends games. This one has a dizzy expression and comes with a wrench accessory, among others. Here
Kobun (Servbot) Action Figure "#36" Collectible New in package. "Not for sale" promo item released as a preorder bonus for the Japanese release of "Misadventures of Tron Bonne". It's a small articulated figurine of a Servbot from the Megaman Legends games. This one has a nervous expression and comes with a paper airplane accessory, among others. Here
Kobun (Servbot) Action Figure "#39" Collectible New in package. "Not for sale" promo item released as a preorder bonus for the Japanese release of "Misadventures of Tron Bonne". It's a small articulated figurine of a Servbot from the Megaman Legends games. This one has a sleeping expression and comes with a paper airplane accessory, among others. Here
Kobun (Servbot) Action Figure "#40" Collectible New in package. "Not for sale" promo item released as a preorder bonus for the Japanese release of "Misadventures of Tron Bonne". It's a small articulated figurine of a Servbot from the Megaman Legends games. This one has a screaming expression and comes with a curried rice plate accessory, among others. Here
Kobun (Servbot) Squeezable Stress Gripper Collectible New in package. This is a squeeze toy of a Servbot from the Megaman Legends games. This one has a crying expression. Here
Kobun (Servbot) Squeezable Stress Gripper Collectible New in package. This is a squeeze toy of a Servbot from the Megaman Legends games. This one has a dizzy expression. Here
Kobun (Servbot) Squeezable Stress Gripper Collectible New in package. This is a squeeze toy of a Servbot from the Megaman Legends games. This one has a laughing expression. Here
Kobun (Servbot) Squeezable Stress Gripper Collectible New in package. This is a squeeze toy of a Servbot from the Megaman Legends games. This one has a happy expression. Here
Kobun (Servbot) Squeezable Stress Gripper Collectible New in package. This is a squeeze toy of a Servbot from the Megaman Legends games. This one has a scared expression. Here

What I'm looking for:

Right now, I'm only really interested in CIB games in good condition to finish my Pokémon set. Loose cartridges don't interest me much. As for boxes, I don't mind some shelfwear (these are older games after all) but I'm looking for ones that will display nicely.
Highest priority wants:
Lower priority wants:
If you think you have anything I might want, feel free to make an offer. Thanks again for looking!
submitted by AliceOfSinnoh to gameswap [link] [comments]


2020.10.20 01:08 SomnumScriptor The Corpus Arcade: The Nightmare House VR

I found it stuck in the door to my apartment. “Need an escape from life? The Corpus Arcade may be just what you’re looking for!” A picture of a dark room backlit with the colour washes of video games giving silhouettes of their players filled the background of the flyer. At the bottom was a small map that gave directions to the arcade. I didn’t see any on the neighbor’s doors, but the hours we keep are different, so they had probably already grabbed theirs and tossed them away. I was heading for the trash when I decided that I might give it a shot. I was a Mortal Kombat Queen back in the day and I hadn’t been to a real arcade in over a decade. Worst case scenario would be that it sucked and I left.
When I got settled in on the sofa, I gave the flyer a look again. The back side advertised a specific game they had. “The Nightmare House” was a new, highly immersive VR trek through a virtual haunted house. It asked for appointments to be set up and for players to be prepared to wear special garments provided in the arcade to allow for all of the VR attachments to be properly applied to the body for “the most realistic playing experience possible!!” It included a $10 off coupon of the $20 fee. Now I love my Mortal Kombat, but this was really intriguing. I don’t have any experience with VR, I can’t afford the gadgets, so I decided that I would go ahead and give this a try. If I had to pay the $20, no way in hell. But I was willing to put up $10 for something that sounded this advanced.
I called the number listed and made arrangements to go in that Saturday at 3pm. The person on the phone warned me not to have too much to drink before coming in as the game takes a while and doesn’t allow for pauses. “And who knows? Might just scare the piss out of you!” They chuckled at me before reconfirming the time and date. This was sounding awesome. If it really was that long of a game, I’d be getting my money’s worth. I just hoped it proved as cool as they made it sound. Like I said, I have no experience with VR and I really hoped I wasn’t going to be stuck watching a version of a Fun House ride in cartoonish graphics for half an hour.
The rest of the week passed and on Saturday I made sure to have just a small breakfast and a single cup of coffee so that I wouldn’t embarrass myself with any uncontrollable bodily functions at the arcade. I took the flyer with me for directions and the coupon and eventually found myself in a neighbourhood I’d never been in previously. It seemed to be a small couple of blocks of a business district, but most of the businesses were either closed down with the windows boarded up, or really odd. There was a musical instrument shop that had a few clunky looking old fashioned instruments in the window, a knick knack store that certainly hadn’t been dusted in months judging from its display, and a second hand clothes store with someone outside of it sweeping the sidewalk in an orange robe who gave me a little grin and a nod. The Corpus Arcade was unmistakable though, the black doors had a giant white skull worked into them with a combination of paint and sculpture, and a sign above with The Corpus Arcade written in dripping red lettering.
When I entered, it was pure nostalgia, all of the sounds of the games flooding over me like a familiar flannel; the glow of the games, the sounds of pinball, fake gunfire, and an 80s music soundtrack, and the smell of nachos and hot dogs was all a trip down memory lane. It wasn’t until I had been in there for a good couple of minutes that I realized the one thing that was missing, the people. It was a Saturday afternoon, the place should be flooded with kids and teens and other older geeks like me. I noticed a few Skee Ball machines with tickets hanging out of them, but couldn’t see where the winners were. As I wandered further in I noticed a few doors leading off to different game sections. Still no people though. It was rather eerie. I think I would have been more comfortable had the place not felt so alive while being so empty really. If it was in complete darkness and silence rather than being so familiar, if I was sneaking in when it was closed perhaps, that would have been less strange.
When someone tapped me on the shoulder, I nearly jumped out of my skin. I spun around to face them and found a girl dressed as some sort of Goth nurse on roller skates. She was wearing a face mask and smelled like bubble gum, which she seemed to be chewing behind the mask. “Hey! You must be my 3 o’clock! I’m The Nurse, I run The Nightmare House. Are you all ready?”
“Uh, yeah,” I handed her a $10 bill and the flyer with the coupon on it.
“Great! Follow me. This game is totally new top of the line tech, I’m going to ask you to do a few things that might sound weird, but they totally make the game awesome,” she skated over to one of the doors and led me inside. We were in a small room with a chair and 2 more doors. Pointing to the side door she said, “Okay, there are lockers in there and a gown for you to wear. We’ll be putting some different things on you to allow your movements to be tracked in the game as well as some electrodes that help make it even more immersive. Sounds weird, right? Don’t worry, it’s all brand new tech, we got an early release. We’re totally lucky to have gotten this machine. I’ll wait for you out here. You can leave on your bra and panties if you want or, if you’re worried about it, there’s an adult diaper in there too. Honestly, I’ve had to clean up some nasty shit, so I’d prefer it if you wore that, but it’s your call. Oh! Right, I almost forgot. There’s a bottle of gel in there. If you could just use it like lotion and cover yourself with it, most people feel more comfortable doing it themselves. It just helps with the way the electrodes work.” She gestured towards the door again, gave me a wink and then sat down on the chair to wait for me.
This was by far the weirdest thing that had happened to me in a long while, but it was getting more intriguing by the moment. I opened the door and walked into the little locker room. There was a hospital style gown with the arcade’s logo on it, an adult diaper, again with the arcade’s logo on it, which had me giggling, an open locker, and a bottle of gel along with a toilet and sink. I figured what the hell, made sure to use the toilet first, gelled myself up, changed into the gown and adult diaper because there was no way I wasn’t going to use a black adult diaper with an arcade logo on it, it’d make for a great story, and then stuffed everything in the locker. When I was finished, I went back out into the vestibule to meet The Nurse.
“Awesome! Looking good!” she laughed. “Now, let’s get you ready,” I followed her as she rolled her way into the room behind the other door.
This room featured something like a chair crossed with an exo suit frame with arm and leg rests that had straps on them. Alongside of it were a lot of different pieces of equipment and wires. I would hate to be the person who had to deal with all of those wires. The Nurse had me climb into the chair and set about adjusting the lengths of the arms and legs, little flaps folded out of the bottoms of the legs to support my feet. She wrapped things around me to monitor my leg movements, put gloves on my hands, and then started applying the various electrodes on me before strapping me into the chair. She did something to the back and it raised up from the floor and set me in a standing position. “Try moving around,” she instructed, so I did. The chair, or whatever it was, moved with me. It seemed that if I was to be moving in the game, I could do so while not running into the walls. I was incredibly impressed.
“Okay, last thing we need to do is a few wires to the head and get the goggles on you. I have to put a little bit of this goop on your head for the wires again, the gel doesn’t work as well on the head. It washes out really easy, is that cool?” she asked.
I nodded and she ended up parting different sections of my hair and then smoothing something cool onto my scalp and then sticking what I assumed were more electrodes into those spots. “Alrighty then, just need to put on the headset and you’ll be ready to go! You’re going to experience darkness for a few minutes first, just try to relax, nothing is wrong with the game, it’s just a way to let you get accustomed to the feeling of everything and for the game to get accustomed to you. Any last questions?”
I was going to ask her about why the arcade was empty, but I didn’t think that was the type of question she was talking about. I was going to ask her what she meant by the game getting accustomed to me, but I assumed it was just collecting all of the information from the pieces of equipment that were all over my body and making adjustments for that. Like I might have mentioned before, I have no clue how VR works and didn’t really want to embarrass myself. “Nope,” I said. “I think I’m good.”
“Cool. Okay, get ready to enter The Nightmare House. Your goal is to make it through alive. To get out, you have to find the door. Not just a door, but the door. You’ll know you’ve found the door when you get back to reality. Have a safe trip!” She gave me a wink as she slipped the headset on. It covered my eyes as well as my ears. At once I was in complete darkness and absolute silence.
I’m glad she had warned me about that, I would have been worried after the first 30 seconds otherwise. Instead, I relaxed. I wiggled my fingers in the gloves and then moved around a little bit to get a feel for the frame I was strapped to. The seat was so soft that I barely noticed it was there helping to support me, moving my arms and legs a bit, I found that I couldn’t feel any resistance against them and the sensation of having the frame parts next to me was fading, the cushioning on them must help with that as well. All in all I was kind of enjoying being a floating being in a huge, empty space. After a couple of minutes, light started slowly filling the area, the sound of birds joined in with it. As the light started to add some rather blurry scenery, I hoped that the graphics quality would improve and I closed my eyes.
When I opened them again, everything was clear. Not just well pixelated, it was completely clear. I was standing in the orchard of the house that I grew up in and it was as perfect as I remembered it. I could even smell the mulberries and the apples, I could hear the birds, it was like nothing I had ever experienced in a game before. It took me a minute of just looking around and taking deep breaths, to come to terms with what I was seeing. Somehow this game had replicated my old home’s grounds immaculately. Perhaps there was more to The Nurse’s reference about the game getting to know me than I had originally thought. This was definitely impressive.
After I got a grip on myself, I looked closer at things. That’s when I noticed the snakes. I dream about them often. Brightly colored snakes between a foot to 5 feet long. They hung from the trees, slithered in the grass, and poked their heads up from small holes in the ground. I like snakes. I really do, had them as pets once. But in my dreams, the snakes all bite. I kept perfectly still while I checked up to see if the terrain was the same as I was used to. Barn to the right, gravel road behind me, barn and assorted buildings ahead to the right, same distance straight ahead was the garage, and then the house to the left of that with the yard fenced in. I was going to have to make a break to the house. I should be able to get there. At least this was just a game, right?
I made it about 2 yards before the snakes started biting. They leapt, they flew, they swarmed towards me with an air of determination and launched themselves through the air at me, latching on and not letting go. I was wrong though, this might have just been a game, but those bites hurt. I was at a dead run towards the house, trying to pull away as many of the snakes as I could while more kept popping out of the grass to attack me. Some fell off as I shook my arms and tried to push them away, but I still had some holding tightly with their teeth. Yanking a particularly vicious one from my hand, I realized that it hadn’t given up biting me yet and the teeth ripped a decent sized wound into the area between my thumb and forefinger. By this time I was screaming and swearing and trying to avoid the damned things.
When I made it to the gate, it was locked. But this gate never had a lock, not a real one. The fence was taller now as well. I might have been able to climb over the old one in seconds, but it had changed. What had once been a decorative wire fence was now a 6 foot tall wrought iron fence with a huge lock mechanism. I turned around frantically and saw the door to the garage. Turning around I ran to it and shoved it open, thankfully it wasn’t locked. I got into the garage and pushed it closed behind me. I still had a number of snakes attached to me. I started grabbing them by their heads to get them to release my flesh, and one by one I pulled them off, quickly opened the door to throw them out, and closed it again. After the last one was gone, I leaned up against the door to catch my breath.
I was panting and bleeding and my heart was racing. This was the first part of the game. It took me a second to even remember that I was in a game. It was so like my dreams, and my past, that if it weren’t for the fence I probably would have convinced myself that I was dreaming. Looking around the garage, the car wasn’t there. A few tools sat on the table in the back and there were some floorboards pried up. A face peeked up from below the floor. It was one of the dead people I’d dreamt there before. An older woman, thin with papery skin and dull eyes. “Hello, Lovie. You made it! I’ve been waiting for you.”
“Are you a quest giver or something in this game?” I asked.
“Hmmm. I wouldn’t say that. But I can tell you a few things,” she cocked her head to the side and a look of panic crossed her face. “Hurry! He’s coming, you need to get down here with us,” she gestured beneath the floor. “No time for arguing,” she said as I got ready to protest crawling down under the floor, “I’ll explain, just hurry!”
I ran over to where she had been peeking up from and saw that the ground extended about a foot and a half beneath the boards, I also noticed that there were a few more dead people down there. Some were shaking in fear, one smiled and waved at me, the rest were just being dead. I dropped down to join them and an old man moved the floorboards back in position over top of us. I was forced to lay down as it was too small of an area to crouch in. The lady was right beside me and she covered my mouth with a surprisingly strong grip. “Shhhhh. Just wait until he’s gone and then I’ll tell you what I can.”
I started to try fighting her grasp until I heard the door slam open. Heavy footsteps rang out in the silence and rained dust down from above. I tried to breathe as quietly as I could, as I was the only one who actually needed to breathe. I knew I couldn’t afford to draw the attention of whomever this was; if the snakes hurt, what could this person do? I buried my head against the dead woman’s chest, trying to cover up any noise I might make. The stomping continued and the person seemed to be looking around for something. It checked under the table with the tools on it, looked inside the metal cabinet with the full body snowsuits, and then seemed to be sniffing the air. As I currently had my face shoved into a dead woman’s chest and was lying next to a number of other assorted dead people, I was pretty sure that their stench would cover up any scent I could have left behind. It wasn’t as terrible as it could have been I suppose, they seemed to have stopped decomposing early enough, but they didn’t smell of roses, that’s for damned sure.
After throwing a few things around and growling and cursing beneath his breath, the man finally left. I didn’t move until the woman pulled away from me. She kept her head cocked, listening until she was sure he was gone. “Very good. You wouldn’t have had a chance to find the door if he had found you so soon. I’m Matilda, at least I am now. I think in your dreams I’m… Mary? It doesn’t matter.”
“What’s going on?” I asked her. “There is no way this is just a game. Everything is far too real. It’s not some haunted house, it’s my dreams, and my nightmares.”
“Well, yes, Dear. It’s The Nightmare House. It changes for everyone. But there are a few of us placed about here and there to help players figure things out a bit. You started in an unfortunate spot. I’m quite glad you made it here before that man came. That would have been game over. I guess you could have just stayed with us then, but to be honest, it gets a bit boring living under the floor.”
“What do you mean by game over? Wouldn’t I just end up in the chair after losing?”
“Well no, of course not. Didn’t they tell you that you had to find the door? It’s hard to find the door when you’re dead. Those folks over there that haven’t moved are proof of that. The rest of us are part of the game, but they’re losers. You really don’t want to lose, Dearie,” she said. “You need to play the game, but you need to treat everything as if it’s real. If it can hurt you in life, it can hurt you in the game. The Nightmare House takes your dreams and nightmares and then adds to them. You can’t rely entirely on your memory of how things should be, because the game makes a few changes. Take nothing for granted, look out for everything, and do your best not to get hurt or killed. You need to find the door and win the game.” Through the bit of light that filtered between the boards I could see that she was looking at me with a very sad expression on her face.
“How does that even work? I’m strapped in a chair in an arcade wearing a helmet, can’t I just take it off?”
“You can try, but I’ve never seen anyone able to do it. The gloves won’t find it. All of the things that you have on you are what makes this real. You’ve allowed them to hook themselves up to your nervous system and into your brain. If you experience pain or death here, your body will as well out there,” she shook her head. “No, you need to find the door and escape.”
“Can you tell me where the door is?” I begged her.
“Unfortunately I don’t know. They only let me be here as part of a tutorial of sorts I guess you could say. Every game is different, so even if I knew where it had been once, you probably wouldn’t have the same place in your game. You’ll have to find it on your own. You’ll have to check every door. You might also want to bandage up some of those bites and find some better clothes for sneaking around in.” I realized then that I was dressed in the black hospital gown. Looking closer at the dead-dead people, I noticed they were wearing the same.
“I can’t get to the house, the gate is locked. Do you know if there’s a key?”
“I don’t know about that, but there is a tunnel from the back corner that goes to the root cellar. That should put you in the yard at least,” she pointed over into the darkness towards the back of the garage beneath the floor. “You can check up above to see if there’s anything that can help you on your way, but I would try to be quick about it. You never know when that man will come back.”
I thanked her and moved a couple of the floorboards again to see what I could find in the garage. I found a heavy coat in the cabinet that I put on, a large, heavy wrench, and a somewhat rusted hatchet. The hatchet was more of a child’s version, lightweight, probably wouldn’t cut very deep into anything, but it was better than nothing. There was a flashlight, but it was dead and I couldn’t find any batteries. I found an old Zippo in one of the drawers that still lit, so I stowed it in my coat pocket and crawled back under the floor. “Thanks Matilda. Wish me luck. No offense, but I’d rather not spend the rest of my life, or death, under the floor of the garage.”
“Oh, you’re welcome, Dearie. I hope you find the door,” she patted me on my cheek and gave me a smile. The other dead people, at least the not dead-dead ones, waved me on my way and I crawled to the back of the garage floor.
The tunnel that Matilda had mentioned was about 2 feet by 2 feet and made of hard packed earth. It sloped down rather steeply from where it started but went in a mostly straight line towards the root cellar. With the oversized coat on, it was very cramped and the little trickles of dirt that I knocked loose as I crawled through it were not reassuring. Several times I had to stop and catch my breath. It was completely dark once I had left the area just beneath the floor and I had no idea how far I had yet to go. Judging distance while crawling on my stomach in dirt tunnels wasn’t one of the skills I had honed over the years. I thought I was doing pretty good by just not having a panic attack. The air was stale and musty, small insects were crawling around and getting caught in my hair, and a few times I had what must have been cobwebs brush against my face. Finally the tunnel evened out. I hoped that meant that I was near the cellar. Inch by inch I moved forward, brushing aside more webs until I reached the exit, which was boarded up.
I nearly gave way to my panic until I jostled one of the boards and it pushed itself free and onto the floor ahead of me. The others came down just as easily, they must have just been used for concealment. I tried to figure out in my head where exactly in the root cellar I would be coming out. From the faint light coming from above, I realized it must have been right beneath the stairs. I climbed out of the tunnel, brushed off my coat and hair, and pulled the lighter out of my pocket. I was still staying near the floor, the old, unused cellar was filthy and the stairs ran up over my head. I could see more cobwebs around me and waved the hatchet to knock them free and out of my way. As I rounded the staircase, I lit the Zippo to get a better look. The light didn’t extend all of the way to the back of the cellar, but it showed me enough. Those weren’t just cobwebs.
The walls were thick with webs, in some places they criss-crossed the room. Quite a few of them had occupants. From the furthest point on the ceiling that the light reached, I saw first one spider, about the size of my hand, then more start scurrying their way towards me. The webs started to bounce as the spiders that occupied them shook back and forth. Some of them even managed to hiss at me. Snakes I could think rationally about, I liked snakes. Spiders are a definite “Fuck no!” to my brain, so I set myself swinging the hatchet and bolting up the rickey old stairs to get out of the door that lay closed on the top of the little hilockl above me. I got halfway up when I almost ran into the web of a spider whose body was nearly the size of my head, its black, chitinous outer layer shining, its legs spread out at least a foot. The only good thing about a spider that big is that I was able to bring it down without having to pay too much attention to my aim. I knocked it out of its web and onto the steps and then flung it across the back of the cellar and I fell to my knees. I surged up after that, throwing the door above me open and jumping out of the cellar. I threw the door back closed as I watched hundreds of spiders pursuing me up the steps. Throwing everything on the ground, I shook out my hair, the coat, I could feel them crawling on me whether they were or weren’t. It took me a good 5 minutes to stop trying to brush imaginary spiders off of myself.
When I had finally calmed down a bit, I put the coat back on and walked up to the door to the house. If this thing was locked, the wrench would get me in. I’d break a window if I had to. Luckily, it wasn’t locked and I made it into the laundry room of the old farm house. Taking Matilda’s advice I dug through the clean clothes and came up with some of my old clothes. I don’t know how they fit me again, but I don’t care. The highlight of the laundry room, besides not having snakes, dead people, stomping men, or spiders in it was the discovery of my old 8 eyelet Doc Martens. I loved those boots. Dressed in somewhat more protective clothing I left the room and entered the kitchen where I immediately scoped around the place and grabbed a nice knife to add to my arsenal. Just in case, I opened every cupboard door, but none of them were the door.
The bathroom was next and I went straight to the linen closet, tried the door and was disappointed, but did find some bandages and ointment. I set them on the counter and turned on the sink. As I cleaned out the wound on my hand, I looked up to the mirror. I had no face. No. Fucking. Face. I stumbled back to the bath/shower door and tried to understand. There was just smooth skin where my face should have been. How could I see it though, if I didn’t have eyes? I tried putting my hands on my face, it felt completely smooth to them, but I noticed that my face didn’t feel my hands. Some kind of nightmare trick I guess. But freaky as fuck. I couldn’t stand seeing that any more so I focused on my hand, got it taken care of, tried the sliding door to the tub and shower just in case, and got the fuck away from that mirror.
I knew I had to be quiet, but I also wanted to start searching the house for the door as quickly as possible. I stalked around the first floor, which was a mostly open floor plan, silently checking the few doors I could find. Doors on the cabinets as well as those to the rooms and closets. Finding nothing there, I started up the stairs. When I got to the top of the flight, I heard a noise from below. Looking over the edge of the rails that ran around the top of the staircase I saw my mother. This would have been a great thing if she hadn’t been staring at me with her eyes nearly bulging out of her head, wearing a crazys smile, and waving a bigger knife than I had back and forth like she was using it to say hi. I just gaped at her and she put a finger to her lips. “Shhhhhhh.” She ran off out of my sight.
So if it didn’t suck already, I had to worry about a psychotic, armed version of my mother running around somewhere in the house as well. I checked the door to the cubby over the stairs, the door to my sister’s room, the door to her her closet, and proceeded down the hallway as quietly as I could. Each new door I pressed my ear against, checking for signs of anyone being there. I opened them as silently as I could, holding my breath and wincing when they squeaked. The hallway didn’t exist in reality, but it did in the dream of this house, only it led to another staircase at the end. There was something unnerving about it. It seemed dark, as if the light and life was being sucked out of it. I realized it was the staircase from my dreams of my aunt’s house. The one that led to the possessed floor. The one with a demon somewhere in it. The third floor was a very long hallway with so many doors, and all the while that you crossed it, the demon got stronger and stronger until you reached the next flight of stairs going up at the other end. I had always done my best in dreams to avoid that floor. When I did have to go through it, it was at a run as I felt the ice cold claws snatching at my back. Now I was going to have to go through it and check every single door. As far as traps went, the game had found a good one here.
I crept as softly as I could up the stairs, leading with the knife. I could hear faint laughter coming from further down the hall. When I reached the first door, it swung open on its own. Stifling a gasp, I walked into the room. It was a parlour with a few china hutches and a seating area. I checked every damned one of the doors on the hutches as the echoing laughter started getting louder. It was high pitched, the sound of the creepy ghost kid in a horror movie. I was the character that everyone was shouting at for being an idiot and not running the fuck away. But I didn’t have that option. This floor would be a good place to hide the way out, I had to check them all. With one last look over the parlour, I went back into the hall. The next door swung open before I even got to it, slamming against the wall to the room. This room was empty with the exception of a few pieces of furniture covered in sheets. I started peeking under each sheet, checking for anything that might have a door on it. After the chair and the ottoman, I felt an icy finger draw itself across my cheek. A voice that sounded like many voices at once yelled out “Looking for something?” and all of the sheets flew into the air. There was nothing beneath them that had a door, but there was a standing, full sized mirror. I caught my faceless reflection again, and behind me, in the doorway, my mother standing again with her knife, shushing me. I spun around, but she was gone.
When I got back to the hallway, all of the doors slammed themselves open. Some of them were swinging open and closed, slamming both into the walls and shut. The child’s laughter was now blaringly loud with a deep accompaniment. My mother was nowhere to be seen. At this point, I admit, I straight up lost my nerves. I forced myself into those rooms, sometimes having to avoid getting hit by a door. All of the doors within the rooms were open as well. It was as if the demon that possessed this floor was mocking me. Whether or not the exit was here, it knew I had to try every door. I couldn’t just flee from it this time. The whole floor was alive with slamming doors and the horrible cacophony of laughter. I reached the final room and walked in to see a child’s bedroom. I had never entered any of the rooms from this hallway before, so I don’t know whether it was always here or if it was the game.
Standing behind the bed was a little girl, the source of the laughter. She looked up at me with black eyes. Her voice was, like the laughter at that point, a combination of her own and the voices of many others all at once. “Would you like to have tea with me? I know you like to play!”
I ran to the side of the room where her closet was and checked the door. It wasn’t it. I’d done this entire floor for nothing and now I had a possessed kid taunting me.
She stomped her foot. “Look at me! Play with me! I know, let’s play dolls! Have you seen my dollhouse?” She pointed towards the corner to a huge dollhouse. It was opened in half, it was 4 stories tall, and it had many, many doors. “You know you want to play!”
I nearly wept. “Okay, let’s play dolls,” I whispered.
She smiled wickedly at me and handed me a doll. It looked just like me. I went over to the dollhouse and tried to start opening all of the doors that I could find in it. The little girl slapped me, “That is not how we play! We have to have the dolls get dressed and then have a party for them in the attic!”
“How, how about I look through the house and try to find things to take up to the attic for the party while you get the dolls dressed?” At least the attic didn’t seem to have more than the one room, if the dollhouse was a true reflection of the house. It was also mostly bare. What if the door wasn’t in the house? How fucked was I?
“I suppose. But, you have to set up the party really nice,” she pouted. A demon possessed child pouting is not something you say no to.
I gave her a nod and went back to checking the doors in the dollhouse, taking a few items here and there and putting them in the attic for “the party”. When I opened one of the doors, something pricked my thumb, I yanked it back to my mouth and saw a doll version of my mother, complete with knife, hiding in one of the closets. I carefully took the doll out and saw something behind her in the closet, a large iron key. I snatched it out and snuck it into my pocket while I was turned away from the little girl and immediately put the mother doll into the attic. “Look, she’s coming to the party too! Won’t that be fun?” I tried for cheerful, I really did.
“You don’t know anything do you? She’ll ruin the party. You need to lock her up.” She rolled her eyes at me as she finished dressing up the other dolls.
“Why would I lock her up?”
“Because she always ruins things for me. She’s no fun, she’s mean, and she doesn’t let me do anything!” screamed the girl.
“Maybe I’ll just have her sit here on the stairs, then she can hear the party and be sad that she can’t come, how does that sound?” My mind was running at 90 miles a minute trying to figure things out. True, the version of my mother running around scared the shit out of me, but she hadn’t actually hurt me, and she seemed to be able to frustrate the demon child. I had a key now, I might be wrong, but it seemed like it was possibly a way to escape from the game, I just had to make it out alive.
“Fine,” she sighed. “But she doesn’t get any cake and she doesn’t get to play.”
“Okay, deal.” I put the mother doll right on the staircase. I had finished opening every damned door inside of the dollhouse and it was finally time to test my theory.
I started to stand up and stretched my joints a bit. It wasn’t until I turned around and started running for the door that the demon child realized what I was doing. “No!” The demon shed the child at that point like a second skin and charged after me as I just made it out the door. I started running up the stairs and there was my mother, maniacal smile, knife, and all. She nodded at me as I ran past her and turned to face the demon. I made it up to the attic and opened the door. It was not the one. I slammed the door shut and got to work.
When I had been “decorating for the party” I made sure to put certain things that I found in the dollhouse into the attic. That included all of the bedsheets I had found. It might be cliche, but the dollhouse was lacking in rappelling gear. There on the floor were the sheets. I tied them together as fast as I could, triple checked the room for any hidden doors in case I was wrong, and then tied one end of the sheet to a sturdy table by a window to the front of the house. There was screaming on the stairs, but it sounded as though my mother was winning. It would all be over if I could just get out of here. I opened the window, lowered out my escape “rope” and climbed out. I was very careful lowering myself down the side of the house, I hadn’t come this far to die close enough to the garage that I’d end up spending eternity with Matilda.
When I reached the ground, I ran to the gate. The key fit into the lock. I closed my eyes and said a short prayer and then unlocked the gate. The air in the space between the fence seemed to shimmer, like a road on a hot day. I stepped through the gate and the sky began to swirl into darkness. Moments later the VR headset was pulled from my head.
“Hey! Welcome back! I wasn’t sure if you’d make it or not. Glad you didn’t need the diaper even if you wore it though.” I sat, stunned, as The Nurse prattled away around me while taking off all of the wires and gloves. “Pretty neat game, huh?”
“I’ve never been through anything like it,” I told her honestly. I just wanted to get the fuck out of there and get home. I didn’t want to know the answers to the questions I had. I just wanted to go home and forget that I’d ever done this. I would never come within a mile of VR again.
“Here,” she handed something to me, “all of the winners get one. I guessed your size.” It was a black T-shirt with “The Corpus Arcade” on the back and “I Survived The Nightmare House” in the same dripping font as the sign.
“Thanks. I think I need to go take a nap.” I took the T-shirt, got dressed, and walked out of the arcade without looking around me. I didn;t want to see that there were no people there that I could see. I didn’t know why there were no people there that I could see, and I didn’t want to know why.
I went home. I took that nap. I stayed home the next day and watched comedies. I called my mother to tell her I loved her. Then I went back to work and never told anyone about what happened. I saw a few people posting about their experiences with The Corpus Arcade and decided it was finally the time to do so myself. There’s one thing that’s been bothering me ever since I left that place. One thing more than what you’d expect anyway. Every now and then when I’m around a mirror, I’ll catch a reflection out of the corner of my eye that doesn’t have a face. If I look directly at it, it will clear up and I see myself just fine. But I’m scared. I don’t know if it’s my imagination, if it’s something I brought back with me, or if maybe I’m still in that room, strapped to that thing and I never find the right door? I tried to find it a few times, but I never did. It wasn’t listed anywhere and none of the neighbours had gotten a flyer. I thought I found the area, but it just wasn’t there. I do still have the T-shirt though, so that’s something.
The Corpus Arcade
submitted by SomnumScriptor to nosleep [link] [comments]


2020.10.17 21:30 AliceOfSinnoh [USA] [H] Popful Mail (Sega CD), Misadventures of Tron Bonne (PSX), CIB Pokemon SoulSilver (DS), CIB Pokemon Colosseum (GCN), Gunstar Heroes (Genesis), Persona 5 Take Your Heart Edition (PS4), CIB PS Vita Assassin's Creed Edition, PS4 games, GBA games, 3DS games, more [W] Specific CIB Pokemon games

I've moved to a new thread! This one's probably outdated by now, so check my profile to see my newest swap thread!

Hello everyone, I'm a collector trying to knock out the last few gaps in my CIB Pokémon collection. Thanks for looking at my thread! Hopefully, you'll find something here that interests you.
10/12 update: Added a ton of new games including several boxed Pokémon games and some SEGA CD and PS2 titles. (Pardon my dust! I'm cleaning up the thread a bit to make it easier to read, and also moving image hosting over to imgur. Let me know if one of the links doesn't work so I can fix it!)

What I'm trading:

Name System/Type Condition/Notes Pics
Battletoads Genesis Case and game only. Case is missing hang tab. Cartridge is in good condition with some light wear. Here
Gunstar Heroes Genesis CIB (case and manual). Cartridge is in good condition, though the label has darkened with age. Case is missing hang tab, case art has a crease on the back. Manual has some creasing. Here
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The Adventures of Batman & Robin SEGA CD CIB (longbox jewel case and manual). Manual is in good condition, but missing its registration card, and has some minor sticker residue on the cover (near Clayface's hand). Disc is in very good condition with some minor scratches. Longbox jewel case is a new (third-party) replacement. Here
The Amazing Spider-Man vs. the Kingpin SEGA CD CIB (longbox jewel case, manual, and foam spacer). Manual is in very good condition; registration cards are intact. Disc is in very good condition with some minor scratches. Here
TRADED Popful Mail Magical Fantasy Adventure SEGA CD CIB (longbox jewel case, manual, foam spacer, and insert card). Manual is in very good condition with minor wear on the embossed SEGA CD logo; registration cards are intact. Disc is in excellent, almost new condition. Longbox case has some very minor wear (mostly light scuffing, very typical for a game this age), but it's intact with no damage that I can see. Overall excellent condition, displays very nicely. Here
Road Rash SEGA CD CIB (longbox jewel case and manual). Manual is worn (heavily creased); registration cards are intact. Disc is in good condition with some scratches. Longbox jewel case is a new (third-party) replacement. Here
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TRADED Cyber Troopers Virtual On Saturn CIB (longbox jewel case and manual). Disc is in very good condition (few minor scratches). Manual is in good condition, but has some creases; registration cards are intact. Longbox has some shelfwear and scratches. Here
Rayman Saturn CIB (longbox jewel case and manual). Disc is in good condition (some scratches). Manual is in good condition, but has some creases; registration cards are intact. Longbox is scuffed and shows shelfwear. Here
Tomb Raider Saturn CIB (longbox jewel case and manual). Disc is in good condition (some scratches). Manual is in good condition, but has some creases; registration cards are intact. Longbox is in fair condition (cracks, scuffs, and some shelfwear). Here
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Sonic Adventure 2 Dreamcast Disc only. Disc is in good condition (some minor scratches). Here
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Chrono Cross PSX CIB (case and manual). Discs are in good condition (some minor scratches, disc 2 appears to have been polished/resurfaced). Manual and art in good condition, but the case is pretty much a writeoff (cracked/broken, price sticker residue). Here
Final Fantasy Chronicles (Greatest Hits) PSX CIB (case and manual). Discs are in good condition (some minor scratches). Case is in good condition. Manual shows some creasing and wear. Here
Medarot R (JP) PSX CIB (case and manual). Disc in good condition (some minor scratches). Here
Megaman 8 Anniversary Edition PSX CIB (case and manual). Disc in good condition (some minor scratches). Here
Megaman X4 PSX CIB (case and manual). Disc in good condition (some minor scratches). Here
Megaman X5 PSX CIB (case and manual). Disc in good condition (some minor scratches). Here
Megaman X6 PSX CIB (case and manual). Disc in good condition (some minor scratches). Here
Super Adventure Rockman PSX CIB (case and manual). Discs in good condition (some minor scratches). Here
Misadventures of Tron Bonne + strategy guide PSX CIB (case, manual, and demo disc). Former rental. Discs are in very good condition (some minor scratches). Case has minor crack on the inside flap. Manual cover has been reinforced/"laminated" with plastic tape. Strategy guide has some shelf wear and what appears to be water damage, but the pages are perfectly readable. Here
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Megaman Anniversary Collection PS2 New. Sealed. Here
Megaman X Collection PS2 New. Sealed. Here
Megaman X7 + strategy guide PS2 CIB (case and manual). Disc in good condition (some minor scratches). Strategy guide has some light shelfwear. Case has a price sticker on the front corner. Here
Megaman X8 + strategy guide PS2 CIB (case and manual). Disc in good condition (some minor scratches). Strategy guide has some shelfwear and a price sticker on the front corner. Here
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Borderlands: the Handsome Collection PS4 CIB (case and insert). Disc is in very good condition. Here
Borderlands: Game of the Year Edition PS4 CIB (case, insert, and poster). Disc is in very good condition. Here
Crash Bandicoot N-Sane Trilogy PS4 New. Sealed. Here
CTR Crash Team Racing Nitro Fueled (Nitros Oxide & Pin Bundle) PS4 New. Sealed. Includes preorder bonus dashboard bobble figurine. Here
Marvel Iron Man VR PS4 New. Sealed. Here
Megaman Legacy Collection 1+2 PS4 1 is CIB (case, inserts, and stickers), 2 is the game and case art only. Discs are in very good condition. Here
Megaman X Legacy Collection 1+2 PS4 New. Sealed. Here
Megaman Zero/ZX Legacy Collection PS4 New. Sealed. Here
Persona 5 Take Your Heart Premium Edition PS4 New. Sealed. Here
SpongeBob Squarepants Battle for Bikini Bottom Rehydrated PS4 New. Sealed. Here
Playstation 4 DualShock Wireless Controller PS4 New. Sealed. Here
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PS Vita Assassin's Creed III Liberation Limited Edition Bundle Vita CIB (big box, inner cardboard box, instruction booklet, quick start guides, insert card, game and memory card tray, power cable, AR card packet, system). I bought this new when it first came out solely to play Persona 4 Golden, and didn't log very much time with this system (maybe about 20 or 30 hours total). The screen has had a protector on it to protect from scratches (which I've since removed and discarded in order to take photos). It's spent most of its life in a soft padded carrying case and hasn't seen any play whatsoever in the last several years. Cosmetically, the system is in excellent condition. I never played the included game at all, and left the inserts in the box (the AR cards are still sealed). A padded carrying case and third-party grip are also included. While testing the system, the touchscreen is sometimes too sensitive and sometimes not sensitive enough. I don't know if that's common with the Vita or not, nor do I know if it's an easy fix. It plays Persona 4 Golden just fine. I'm offering this system as is. Here
Persona 4 Golden Vita CIB (game card and case). Game card is in excellent condition. Here
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Megaman's Soccer SNES Cart only. Good condition. It's a bit difficult to tell, but the back "half" of the cartridge's plastic seems to be a very slightly different color than the front "half". Here
Speed Racer in My Most Dangerous Adventures SNES Complete (box, insert tray, dust cover, manual, poster). Cart is in very good condition, box is intact but has some shelf wear and damage (scratches, a small puncture on one of the sides). Here
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Megaman Network Transmission + strategy guide GCN CIB (case, manual, and inserts). Overall very good condition. Disc is in good condition with some minor scratches. Here
Pokémon Colosseum (Player's Choice) GCN CIB (case, manual, and inserts). Case is in good condition with some minor shelfwear. Manual is in very good condition with some very light creasing. Disc is in good condition with some minor scratches. Here
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Starlink Battle for Atlas Switch New. Sealed. (Game only, none of the bundle items included.) Here
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Megaman X-Treme GBC CIB (box, manual, and inserts). Box is in excellent condition. Cart is in very good condition (some minor scratches on back). RetroProtection box protector included. Here
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Advance Wars GBA Loose, cart only. Cart is in very good condition with some minor scratches on the back. Here
Megaman Battle Network 3 Blue (EU) GBA (English language.) Loose, cart only. Some label damage. Here
Megaman Battle Network 4 Blue Moon GBA Loose, cart only. Cart is in good condition with some minor scratches/wear on the back. Here
Megaman Zero GBA Loose, cart only. Cart is in fair condition with some scratches/wear on the back. Here
Battle Network Rockman EXE 2 (JP) GBA Loose, cart only. Cart is in very good condition with some minor scratches on the back. Here
Battle Network Rockman EXE 5 Team of Blues (JP) GBA Loose, cart only. Cart is in fair condition with some scratches on the case. Here
Battle Network Rockman EXE 5 Team of Blues (JP) GBA Loose, cart only. Cart is in fair condition with some scratches and markings on the case. Here
Battle Network Rockman EXE 5 Team of Colonel (JP) GBA Loose, cart only. Cart is in very good condition with some minor scratches on the back. Here
Megaman & Bass GBA CIB (box, manual, and inserts). Box is in good condition with some shelfwear. Cart is in very good condition (some very minor scratches on back). RetroProtection box protector included. Here
Megaman Zero 3 + strategy guide GBA CIB (box, manual, and inserts). Box is in very good condition (minor crease on the front right corner, near the "3"). Cart is in very good condition (some very minor scratches on the back). Strategy guide is in good condition with some shelfwear and a price sticker on the front. Overall very nice condition. RetroProtection box protector included. Here
Pokémon Ruby GBA CIB (box and manual). Box is in good condition with some creases and shelfwear. Cart is in good condition (some very minor scratches on back). Manual is in good condition with some minor creasing. Cardboard insert tray is a third-party replacement. RetroProtection box protector included. Here
Megaman Zero 2 strategy guide GBA Strategy guide only. In very good condition with some minor shelf wear and price stickers on the front right corner. Here
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Megaman ZX Advent DS CIB (case, manual, and inserts). Here
Pokémon Pearl (UAE Version) DS (English language.) New. Sealed. Here
Pokémon SoulSilver DS CIB (big box, case, manual, inserts, and Pokewalker). Big box is in good condition with some creases and shelfwear. Cart is in good condition. Pokewalker has some very light scratches on the surface. Here
Megaman ZX strategy guide DS Strategy guide only. In very good condition with some minor shelf wear and a crease on the front right corner. Here
Legend of Zelda Phantom Hourglass (Manual) DS Manual only, no box or game. Good condition. Here
Cooking Mama (Manual) DS Manual only, no box or game. Good condition. Here
Pokémon Ranger (Manual) DS Manual only, no box or game. Good condition. Here
Pokémon Diamond (Manual) DS Manual and insert only, no box or game. Good condition. Here
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Pokémon Sun 3DS CIB (case and inserts). Here
Pokémon X 3DS CIB (case and inserts). Case has a small crack at the bottom of the spine. Here
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Neo Geo Pocket Color (Console) NGPC Loose, console only. Some very minor scratches on the screen, and some wear on the casing. Battery terminals are clean, works well. Here
Rockman Battle and Fighters NGPC Loose, cart only. Cart is in very good condition. Here
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Mighty No. 9 Kickstarter Rewards Collectible New. Manual and "US-Style" box, unfolded, from Udon and Fangamer, as a reward for backing the game to a certain point. Here
Metroid Other M Art Folio Collectible New. Sealed. Preorder bonus for Metroid Other M. Here
Borderlands 3 Claptrap Vinyl Figure (Tiny Tina Edition) Collectible New. Box has some shelf wear. Here
Shovel Knight "Plague Knight" Plush Collectible New. Sealed in a drawstring bag (this is how it came from WeLoveFine). Here
Team Fortress 2 "Pink Mini Balloonicorn" Plush Collectible New. Sealed. Here
Team Fortress 2 Pinny Arcade Pin Trading Set of 4 Collectible New. Sealed. Four pins featuring the RED team's Spy, Pyro, Soldier, and Scout. Here
Team Fortress 2 Pinny Arcade "Balloonicorn" Pin Collectible New. Here
Dota 2 Coaster Collectible New. Sealed. At least, I think it's a coaster...? This came from PAX West. Here
Persona 4 Yasogami High School Deluxe Lapel Pin (Sanshee) Collectible New. Sealed. Here
Persona 4 Keychain set of 2 (Sentai Filmworks) Collectible New. Sealed. Keychains featuring Teddie and the Persona 4 tarot card design. Here
Persona 4 Teddie Pin set of 3 (Udon) Collectible New. These are "blind bag" pins made by Udon; the black bags below each pin are how they were distributed at PAX West. Three different expressions (surprised, angry, and Shadow Teddie). Here
Medarot (Medabots) Official Card File Collectible New, but loose. "Not for sale" promo folder that holds trading cards, featuring art of various Medabots. Dated 1997/2000, art looks to be circa Medarot 3. Here
Medarot (Medabots) Sailormate Keychain Collectible New with tag. It's a keychain of a "chibi" version of Sailormate. Here
Sonic the Hedgehog Action Figure Collectible New. Sealed. Articulated figure of Sonic with various expressions and accessories on a stand, made by Tomy. Here
"SegaSonic" Sonic the Hedgehog 1991/1992/1993 Iron-on "Wappen" Patch set of 8 Collectible New. Sealed. Set of eight different Sonic iron-on patches from the early 90s, released circa the Sonic 1 through Sonic CD era. Here
Megaman X4 Racing Champions "Double" Die Cast Car Collectible New. Sealed. Card has a little shelf wear, some minor creasing. Here
Rockman X3 (Megaman X3) Carddass System File Collectible New. Sealed. Album that holds trading cards. Here
Rockman (Megaman) 15th Memorial Anniversary Calendar 2002 Collectible New. Sealed. Vintage Japanese wall calendar from around the time of the first Rockman EXE (Megaman Battle Network) game's release. Includes an unused sticker sheet featuring mostly Megaman Battle Network characters, but also some Megaman Legends characters. Here
Rockman EXE 5 e-Capcom Knightman Wristband Collectible New. Sealed. "Not for sale" preorder bonus through e-Capcom for Rockman EXE 5 (Megaman Battle Network 5), featuring Knightman's emblem. Here
Protoman Plush Collectible New. Sealed. Here
Megaman Plush Collectible New. Sealed. Here
Megaman Legends Servbot Keychain (Happy) Collectible New in package. This is an articulated figure of a Servbot from Megaman Legends, made as a tie-in item with "Toron ni Kobun" (Misadventures of Tron Bonne). This one has a happy expression. Here
Megaman Legends Servbot Keychain (Happy) Collectible New in package. This is an articulated figure of a Servbot from Megaman Legends, made as a tie-in item with "Toron ni Kobun" (Misadventures of Tron Bonne). Same as the one above, this one also has a happy expression. Here
Megaman Legends Servbot Keychain (Sad) Collectible New in package. This is an articulated figure of a Servbot from Megaman Legends, made as a tie-in item with "Toron ni Kobun" (Misadventures of Tron Bonne). This one has a sad expression. Here
Megaman Legends Servbot Keychain (Crying) Collectible New in package. This is an articulated figure of a Servbot from Megaman Legends, made as a tie-in item with "Toron ni Kobun" (Misadventures of Tron Bonne). This one has a crying expression. Here
Megaman Legends Servbot Keychain (Dizzy) Collectible New in package. This is an articulated figure of a Servbot from Megaman Legends, made as a tie-in item with "Toron ni Kobun" (Misadventures of Tron Bonne). This one has a dizzy expression. Here
Megaman Legends Servbot Bobble Buddy Collectible New. Sealed. It's a bobblehead shaped like a ball -- the body tucks inside the head for storage. Here
Rockman (Megaman) Zero 4 e-Capcom Canvas Tote Collectible Loose, but in good condition. It's a small canvas tote bag made as a tie-in with Megaman Zero 4's Japanese release. Here
Rockman EXE (Megaman Battle Network) "Official Center ID Capsule Pendant" Collectible New. Sealed. It's a pendant made as a tie-in for one of the Megaman Battle Network games. Here
Ryuusei no Rockman (Megaman Star Force) Geo's Pendant Collectible New. Sealed. This was a preorder bonus for buying the Japanese version of Megaman Star Force. Here
Rockman DASH (Megaman Legends) Pencilboard Collectible New. Front side features the Servbots, reverse features the Japanese box art for Megaman Legends. Here
Rockman (Megaman) 15th Anniversary Decal Sheets Collectible New, unused. Three large sticker sheets total. These are adhesive decals that were given to video game stores in Japan to advertise Megaman's 15th anniversary (which puts them at around 2002). Here
Capcom Promotion Express Newsletter Set of 3 Collectible New. These are three different issues of Capcom's newslettemagazine, used to advertise their then-upcoming games around 2005. Each comes in a cool clear plastic folder featuring the Capcom logo. Here
Kobun (Servbot) Action Figure "#12" Collectible New in package. "Not for sale" promo item released as a preorder bonus for the Japanese release of "Misadventures of Tron Bonne". It's a small articulated figurine of a Servbot from the Megaman Legends games. This one has a crying expression and comes with a cannonball accessory, among others. Here
Kobun (Servbot) Action Figure "#20" Collectible New in package. "Not for sale" promo item released as a preorder bonus for the Japanese release of "Misadventures of Tron Bonne". It's a small articulated figurine of a Servbot from the Megaman Legends games. This one has a blank expression and comes with a headset accessory, among others. Here
Kobun (Servbot) Action Figure "#28" Collectible New in package. "Not for sale" promo item released as a preorder bonus for the Japanese release of "Misadventures of Tron Bonne". It's a small articulated figurine of a Servbot from the Megaman Legends games. This one has a scared expression and comes with a fish accessory, among others. Here
Kobun (Servbot) Action Figure "#32" Collectible New in package. "Not for sale" promo item released as a preorder bonus for the Japanese release of "Misadventures of Tron Bonne". It's a small articulated figurine of a Servbot from the Megaman Legends games. This one has a dizzy expression and comes with a wrench accessory, among others. Here
Kobun (Servbot) Action Figure "#36" Collectible New in package. "Not for sale" promo item released as a preorder bonus for the Japanese release of "Misadventures of Tron Bonne". It's a small articulated figurine of a Servbot from the Megaman Legends games. This one has a nervous expression and comes with a paper airplane accessory, among others. Here
Kobun (Servbot) Action Figure "#39" Collectible New in package. "Not for sale" promo item released as a preorder bonus for the Japanese release of "Misadventures of Tron Bonne". It's a small articulated figurine of a Servbot from the Megaman Legends games. This one has a sleeping expression and comes with a paper airplane accessory, among others. Here
Kobun (Servbot) Action Figure "#40" Collectible New in package. "Not for sale" promo item released as a preorder bonus for the Japanese release of "Misadventures of Tron Bonne". It's a small articulated figurine of a Servbot from the Megaman Legends games. This one has a screaming expression and comes with a curried rice plate accessory, among others. Here
Kobun (Servbot) Action Figure "Red Head Parts" Collectible New in package. "Not for sale" promo item released as a preorder bonus for the Japanese release of "Misadventures of Tron Bonne". It's a small articulated figurine of a Servbot from the Megaman Legends games. This one is the "red head parts" favorite that Tron Bonne selects at the end of the game. He has a frowning expression and comes with a sack of zenny accessory, among others. Here
Kobun (Servbot) Squeezable Stress Gripper Collectible New in package. This is a squeeze toy of a Servbot from the Megaman Legends games. This one has a crying expression. Here
Kobun (Servbot) Squeezable Stress Gripper Collectible New in package. This is a squeeze toy of a Servbot from the Megaman Legends games. This one has a dizzy expression. Here
Kobun (Servbot) Squeezable Stress Gripper Collectible New in package. This is a squeeze toy of a Servbot from the Megaman Legends games. This one has a laughing expression. Here
Kobun (Servbot) Squeezable Stress Gripper Collectible New in package. This is a squeeze toy of a Servbot from the Megaman Legends games. This one has a happy expression. Here
Kobun (Servbot) Squeezable Stress Gripper Collectible New in package. This is a squeeze toy of a Servbot from the Megaman Legends games. This one has a scared expression. Here

What I'm looking for:

Right now, I'm only really interested in CIB games in good condition to finish my Pokémon set. Loose cartridges don't interest me much. As for boxes, I don't mind some shelfwear (these are older games after all) but I'm looking for ones that will display nicely.
Highest priority wants:
Lower priority wants:
If you think you have anything I might want, feel free to make an offer. Thanks again for looking!
submitted by AliceOfSinnoh to gameswap [link] [comments]


2020.10.17 16:44 PerdixWrites Breaking New Ground #5 – 0105. Looking Out

Breaking New Ground #5 – 0105. Looking Out
https://preview.redd.it/2keaqlbf3ot51.png?width=1937&format=png&auto=webp&s=55bc0ee3df6835369f320bf8ffddad35b3d2f9bd
It was an uncomfortable and quiet journey home. The YellowJacket officers seemed to resent transporting the newly freed, and the lack of tight control over his swinging was disconcerting to Alex. Alex had to assume it was also discomforting for his Dad because he couldn’t tell and communication between them was blocked. They were deposited back through the trapdoor in their leaf like two old bags of clothes thrown into an attic, and they deflated as such. It was dark, the ‘night’ Alex had spent in a cell had actually only been a couple of hours, and so he didn’t feel rested at all.
Alex wasn’t sure if his Dad knew about the second AirHead he’d found in the visitors house, or if he knew that he’d been allowed to keep it by the YellowJackets. It wasn’t unheard of for people to have 2 AirHeads, but it was rare. Alex didn’t even know if his Dad knew he had made it all the way to the empty house. Alex was sure though that his Dad wouldn’t know of the deal proposed to him by the Sheriff.
Alex didn’t know if he would help the Sheriff or not.
Confused in the face of too many unknowns to properly navigate a conversation, Alex took advantage of fatigued bodies, tired minds and a dark night, and unceremoniously slumped off to bed with his police issue holdall bag, trying to hold it innocuously so as to not betray the weight or shape of an extra AirHead. Let’s not start anything now, that’s tomorrow’s problem, he thought.
Collapsing onto his bed, a momentary thought shunts itself into his mind, concerned that this again could be a trick of the police, but he was too tired to care, and so pulled off his Airhead, socks and gloves, and slept.
Hammer-like banging and a low humming of machines aggressively coaxed Alex out of sleep. For a few seconds his mind refused to accept consciousness, hoping that sleep would win against the noise, but the noise persisted and Alex twisted onto his back accepting his fate by pulling on his AirHead. The morning’s noises are commonplace, often serving as Alex’s alarm clock, jolting him awake anytime between six and seven. They have the simultaneous effect of making Alex feel anxious, like surprising loud noises would, and calming him, as they’re caused by his Dad’s preparation before heading out to work, indicating to Alex that there’s an emptier house.
The AirHead scans his retina for a fraction of a second and loads up his LifeView, a customisable sandbox of different information panels, Alex was fairly minimalist in his approach, but did have his most important panels always open. However the first thing he noticed was a yellow and black checkered banner running across the top above all other panels, ‘Witness protocol in effect’ and a timer counting down from 120 hrs, including a circular yellow and black telephone icon with ‘Sheriff's Office’, next to it. Alex was hoping for a few minutes of normality before facing reality, but this forced him to remember yesterday’s interrogation and accept that he was being tracked.
On autopilot, Alex reviewed his messages (upwards of 12 unread), energy balance sheets, latest news (both political and entertainment), popular content trends and lastly his to-do lists both personal and school related. As though he’d been punched in the chest, Alex leapt upwards and landed on his bedroom floor! Of course, the application!
Banging his head against a wall of panic he rushed out of his bedroom still dressed in yesterday’s clothes and into a brightly lit family room. As though punishing him his AirHead took a few nano-seconds longer than it should have to dim the visor, forcing Alex to take the full morning glare of the powerful low rising sun. It was a Saturday, one of the last sunny days before the annual storm, so the windows were fully transparent to enjoy the last of the sun.
His visor, recognising his proximity to his Mum, overlaid her face onto the image of her AirHead, the fact that she was clearly engrossed in some reading didn’t matter to Alex, as he immediately interrupted her morning calm and coffee. Alex did, however, feel some latent guilt for the argument he’d had, not with her, but rather at his understanding of her, as he was being interrogated, and so began a little more contrite than usual.
“Mum, sorry, the pioneer’s programme application, I think the deadline was yesterday!”
With a look of concern, but certainly not matching Alex’s urgency, she replied:
“Can’t you send it anyway and just explain, maybe include the police arrest reference?”
This took Alex off guard. He realised he hadn’t spoken to anyone about his arrest, the interrogation had confused his memory of what he had or hadn’t said, and to whom. Taking a mental step back, Alex went and sat next to his Mum. Apologising to his Dad was easy, it was the only way to end the argument, to re-establish the hierarchy and take the, usually proverbial, lumps. Apologising to his Mum, because it was usually genuine, was harder.
Look, Mum, I know I shouldn’t have left last night; I needed to go and find out what was happening, I just...
Not yet turning to face him, still seemingly engrossed in reading, his Mum interrupted,
Did you find anything Alex?
“Well, I mean no, but what did you want me to do just sit around?!”
It wasn’t clear if his Mum’s impassive face was a setting selected from her PersPro or if she was genuinely dis-interested. Either way, it prompted Alex’s accusatory tone, in an attempt to get a reaction so that he could diagnose his Mum’s response to last night’s antics. This was met with a sigh and a tut, barely audible through his AirHead. She turned to Alex, with a look of only slight concern:
“I’m just glad you’re back now and okay, if your Dad wants to get messed up in things leave him to it”
Alex’s mind squirreled away the latter half of the sentence, ‘messed up in things’, he couldn’t give it any attention now.
Okay Mum, thanks”. Alex’s guilt prompted him to try and make it up to his Mum, by dropping their verbal ripostes, which was how the two usually communicated, and instead saying:
Do you mind giving me a hand with this application, if we can’t do it we’ll need to go into town, could have a scan around the shops whilst we’re there”.
Either recognising his efforts or simply being persuaded his Mum attested, and seemed to brighten up a little, though again, this could have been a PersPro setting, it was difficult to tell.
The pair worked on the application, pulling it up in a shared viewing window on their AirHeads; it was straightforward for the most part which compounded Alex’s guilt for not having done it sooner. It asked for the usual identity information and lots of personality type questions that his Mum kindly stayed quiet for as he made his choices, though he was sure she’d made a few comments under her breath with her commlink muted. He was sitting next to her after all, and the AirHeads couldn’t seal in every sound. The application didn’t request any lengthy personal or professional statements, instead requesting a link to his online portfolio (common place for all students to have their work accessible online). The remaining questions varied from logic puzzles to reasons for applying, and specifically requested quite short responses (as almost everything was completed via speech-to-text, the ancient convoluted language of forms, applications and legal documents had fallen out of fashion, as it takes too long to hear or speak).
The completion of the form was smooth and Alex was optimistic for his chances, until he was brought crashing back to earth upon submission. “Error, deadline elapsed”
Fuck” Alex punctuated. “Come on then let’s head into town
Sure, I need to grab some things for your Dad anyway
Alex quickly changed into a fresh flightsuit, and went to leave his room, before glancing back at the yellow and black holdall he’d been handed when released from the Sheriff’s. He zipped it open and took out the AirHead. Pausing for a minute to look back at his open door to hear for his Mum’s readiness, then quickly replaced his AirHead with the new one.
Entirely driven by the curiosity of his new toy, but justified by his wish not to be monitored, Alex left his familiar mottled brown and orange AirHead in the bag and donned this new one. It went unremarked upon by his Mum either from being unaware due to the superimposition of his face on her visor or because she was deliberately avoiding talking about it.
She activated their flight tether, a simple cable that linked their belts and an automatic override of his flight suit that mirrored her movements, so that they could travel together into town. It was a quick glide into the center of the tree, even with his Mum’s cautious flying, but it gave them enough time for some idle conversation, and Alex cautiously brought up the interrogation and the Sheriff’s request for information. Either diplomatically or simply disinterested, his Mum’s advice was to follow his own reasoning. He resolved to keep his eyes and ears open, but only reporting back to the Sheriff if he felt something was clearly warranted, as he wasn’t entirely convinced the Sheriff’s motives had his Dad’s interests at heart.
They touched down on the arrival plaza and Alex was released from the slightly embarrassingly adolescent tether. From the arrival plaza, a broad flat plain on which hundreds of people are landing and launching, they joined the spiraling travelator that moves them into the center of the circle and into the stem that joins the main trunk; like marbles circling a funnel and into a tube.
The commercial district encircles the tree and stretches up 30 or 40 floors and below even more. Security officers and workers flitted in flight between the floors as seen from the glass walkways and balconies, but they were the only people allowed to use flight suits inside the tree’s core, despite the general public being used to sheer drops and exposed heights and equipped with flight suits. Looking into the lateral distance from these balconies showed how massive the trunk of the tree was, only after kilometers of distance could the curve be noticed as the walkways bent into a tiny far off point.
From the roots of the tree an expansive delivery network twisted and curved beneath the surface of the tree’s trunk, branches, leaves and up to the highest seed pods, rarely visible except for their final delivery point in each leaf. Utility workers were the only class to enjoy these decorative veins of orange energy, bluegreen pulses of water and mist-white oxygen tubes mingled with webs of purple and silver service cables. Everybody else settled for a view of the mostly grey-black monochrome monolith built of steel and solar panels.
The shopping plaza was the exception. In contrast to the structure’s general aesthetic, a cacophony of visuals began as customers moved into the interior. The travelator made for a captive audience forced to hear advertisements for the outer ring’s exclusive establishments. Health spas, high cuisine restaurants and luxury shops lined the outermost rings, positioned closer to the landing plazas for a more convenient experience and endless views of the planet. The adverts also served to give a healthy dose of an inferiority complex for most viewers, now eager to prove themselves by overspending.
Skipping these exclusive concourses as most do, Alex and his Mum join the throngs of eager shoppers in the deeper concentric shopping rings. Layers of vibrant screens vie for attention in a gaudy assault of blues, pinks, yellows and reds; each screen is more invasive than the last as their attempts at getting you to look at them become more extreme, in both form and content. Vibrating and pulsating screens showcase new suit accessories on provocative models, other images jump from screen to screen to follow your gaze and force acknowledgement of the latest gendered fragrances. Overall it’s an assault of adverts and shop windows, flaunting so-called essential products, services and lifestyle choices available for high priced but assuredly good value expenditure of hard-earned energy. It was inebriating, and even the thriftiest fell prey and complied eventually.
If a shopper somehow resisted the temptation to stop and browse, or give up and go home, and ventured into deeper rings, the scene changed again into muted beige tones, as displays swapped adverts for directions and information about the surrounding offices, administration units and perfunctory hotels. This was Alex’s target, to pass through unscathed and out into the administration district for the first order of business, his application.
“It’s not far actually, but I think there’s a queue, says 30 min average time there” Alex said pulling up directions to and information about the application center. Anytime somebody referred to a disembodied ‘other’ with a verb, ‘says’, ‘sent’, ‘shows’ etc. it always referred to the AirHead’s interfacing with the information networks.
“Well, you head there then, I’ll get the other bits done” his Mum replied reasonably, though this did disappoint Alex, as he wanted to find out what she was doing, and what the errands were for his Dad. Unable to think of a reason to stick together, they separated and Alex linked his location beacon with his Mum, though this was not reciprocated.
Alex detoured through the entertainment district, his favourite. It was a silver lining to separating from his Mum as she always tried to steer him away from this plaza. Today though, Alex frustrated himself because he didn’t have time to take it all in and re-acquaint himself with the trends and fan favourites of VR games, experiential movies and holo-shows, glimpsing only the new releases. He needed to get this application off of his to-do list before he could allow himself any other distractions. That said, the advertising was pervasive, and Alex did glimpse something interesting.
The way shopping in the plaza worked was different to the old format of physically collecting items and then purchasing them. Instead as you browsed you would curate a digital shopping ‘collection’, pay through your AirHead and race your items back to your Leaf. It made it easier for transporting whilst flying, and also made every purchase feel like a present, as the act of paying and receiving were separated. You could even add to your collection directly from the ads jumping out at you, removing the need to visit the store at all, and even browse the digital store from elsewhere on the plaza, never missing an opportunity to scratch the itch of consumerism even if you resisted it in the store itself.
In fact, in extreme cases, ads would auto-add the product to your collection, so it wasn’t as simple as idly strolling through the vicinity of the stores, you needed to stay vigilant to what you were looking at and possibly even buying without knowing it. Though these items could be returned without cost and refunded straight away, it was just additional effort, for typically innocuous and inexpensive trinkets; they usually ended up in recycling tubes.
The interesting glimpse was the last shop Alex passed. Its windows were evangelising about a new entertainment product on the market. For someone that enjoyed staying up to date with technology, entertainment, and anything that proposed to blend the two, seeing a ‘brand new and innovative product’ on the market that he was unfamiliar with was unusual.
The shop was a pet store, or rather modelled as one, with all manner of animals flying, running, jumping and even swinging around behind the glass. Names were displayed on Alex’s AirHead as he synced with the store’s advertising. “A 100% unique and personal AirPet - always have your buddy at your side, as you look after them and watch them grow”, He heard and read through his AirHead. Having personal animals fell out of fashion before this planet was even discovered, but it seemed there was a market for them again, though sanitised into 1’s and 0’s. Alex opened up a peripheral window and did a quick search for the product, minimizing the window for later reading. He pressed on more quickly in the hope to return sooner.
Arriving at the Application Processing Center a strictly minimalist waiting room was full of people eagerly wanting to speak to a real person face to face who could help them navigate the twists and turns of society's labyrinthian bureaucracy. Alex wasn’t too frustrated with the process and his ticket was assigned to him as he entered the room which gave him priority over all those waiting online. Actually he was quite glad for a pause as it gave him an opportunity to read up on the ‘digital pets’.
Yet, he couldn’t focus. He re-read sentences, getting distracted half way through and not understanding what he’d just read.
The Sheriff’s questioning was on his mind, his and his Dad's arrest was on his mind, and the strange powers of this new AirHead were not only on his mind but constantly teasing him with its surreptitiously small sprouting plant pot icon. He could activate it now, see what it does...but decided against it. It was overwhelming enough in the dead of night in a quiet neighbourhood, he wasn't sure he'd cope in the middle of the day in a busy public space.
His visor interrupted his internal debate with a summon to one of the consultation rooms.
The application resubmission process was humiliating. After being chastised for missing the deadline in the first place, he was made to complete the entire thing again without reference to the application he’d submitted previously. Before accepting the application, the processor, with an almost digitally bland voice, asked pointed questions about his family and lineage. He was forced to accept the apparently inherent inferiority of natural, unaltered lineages, and verbalise the folly of attempting to be a coloniser. Finally, and flatly, the submission failed again, even with the processor’s enhanced permissions, due to ‘investigative authority restrictions’ which had paused any formal activity for Alex’s family, a.k.a a police block. A knot formed in Alex’s stomach, if he wanted to progress, he’d have to acquiesce to the Sheriff's request.
Leaving frustrated, with the application suspended in limbo, Alex was accosted by adverts, tailored to his current mood and was unable to resist the large round eyes of a puppy that bounded towards him as he entered back into the entertainment district. Impulsively and with that familiar cocktail of frivolity’s guilt and buyer’s gratification, he bought his pet which was immediately delivered virtually to his ‘AirHead Ecosystem’. He opened up the new ‘companion’ options of the AirHead immediately but was swamped by acknowledgements and conditions to read through and sign; he’d had enough of forms for today and ignored them feeling hollow as he couldn’t yet experience his indulgent purchase.
Dissatisfied with his retail therapy, Alex re-joined his Mum outside the AirHead store, a pilgrimage every shopper makes to see the latest unaffordable products in what resembles more like an art gallery than a shop.
The two had a brief and evasive catch up, Alex avoiding the truth about his blocked application, instead saying it was fine, and in return not probing too much about his Mum’s errand running, though he noticed she did look rather subdued or tired, indicating she’d gone quite a distance.
Typically, one joins the ‘audience’ for the daily unveiling of software updates and hardware tweaks, but Alex was no mere spectator today, instead having booked himself, or rather, his AirHead, in for a diagnostic.
Removing one’s AirHead in public was unheard of, so much so that shopping for new ones, trying them on or having them repaired was done within private changing rooms with only the technician present, if necessary. Without having it confiscated, suspecting it to be a specific class’ tool, Alex wanted to know more about the special features of his newfound AirHead. The technician placed the airhead on the diagnostic dummy head and immediately frowned, took it off again, excused himself and left the changing room with it. Alex felt alone, exposed and nervous. He felt cut off, naked and noticed how quiet the shop was without the distant ads playing through his AirHead.
A different technician returned, or possible the same person with a new AirHead returned, it was never possible to tell, and shoved the AirHead against Alex’s chest saying:
You shouldn’t bring this here, leave and be more careful; you’re lucky I was working today, the others wanted to report you”.
Bewildered and embarrassed, Alex wanted to argue back and ask why, but the man had meanouvered Alex back out into the promenade, making a scene as though he was throwing him out for being unruly.
As Alex put his AirHead back on, a line of text displayed from the stores’ general comms; “The edits made to your Airhead software represent more than amature customizing and won’t be tolerated at any official AirHead store. We thank you for your past custom, but will be unable to support this device henceforth”
A snap landed at the back of Alex’s head, and though not painful, did surprise him enough to cause a sharp flinch forward. The calling card of his mother’s frustration, followed by comment through gritted teeth:
“What on Earth? Stop it, Stop it now” as Alex gesticulated to the shop indignantly.
Mum no idea, I took my AirHead in for an upgrade and they threw me out!” Alex protested, though did in fact have some idea now he’d had a chance to think about it.
“You obviously said or did something Alex, they wouldn’t just throw out a paying customer. I don’t care what they did or you did, just calm down and let’s go”.
This triggered something in the back of Alex’s mind...something that he read in the statement as he was thrown from the store…‘not tolerated at any official store’, official’. Alex thought...what about an unofficial store then?
“Mum, I need to go to a repair shop before we go, I’ll meet you back at the landing plaza”
“What, we’re supposed to be heading back now”
“I’ll be quick sorry, you can hang on a minute or two”
“No Alex we need to get going” But Alex had already started to leave,
“I’ll catch you up”
Alex bolted off, colours blurring into rainbows as ads leaped out and tried to keep up with Alex’s pace, music and conversations from shops jumped out and instantly died in a regular beat as he passed entrances. Within the AirHead he pinpointed the district of independent market stalls and shops and pressed on at a near sprint. The excitement of potentially finding out more about this mysterious device gave Alex a short term distraction from his dilemma of personal progression vs. familial betrayal. Any attempt to think about it just devolved into a vague moral argument. For now, running towards a shop to tinker with his probably innocuous AirHead felt appropriate, more manageable.
Contrasting the vibrant tech district this promenade of sprawling market stalls and pop-up miscellaneous-junk sellers shops was much duller and dirtier visually; the colourful adverts and accompanying electronic music had gone instead replaced with numbers and statistics jumping out both on the visor and through the headphones; X kilograms of Y metal for Z energy credits, “We Buy Your Old Boost Boots!” and the like above every store and from all angles. There were also overlays on every product on display emphatically explaining that that product is the very best price you’ll find anywhere.
However, like elsewhere in the shopping district, it was overwhelming.
This volume of information was hindering Alex’s search for a low-key and morally ambiguous looking store with which he could discuss his Airhead. He was starting to panic knowing that his mum was waiting on him, and by extension, keeping his dad waiting. Compounding this time pressure was the increasingly dense stalls suffocating Alex’s movement as he struggled between stalls shoulder width apart.
A shimmering holo-cover caught Alex’s eye as it flickered against a nonexistent breeze beneath a sign ‘Bespoke Diagnostics’. It was a little on the nose, but Alex didn’t have time to keep searching, and it was the first one he’d seen that specified anything beyond simply buying, refurbishing and reselling.
Stepping over the threshold brought three thoughts screaming into Alex’s head. The first was the acknowledgement that this shop had an overwhelming smell of grease, sweat, fatty-foods and synth-smoke. The second was that he wasn’t sure who he expected to find and what he was going to ask them, and third, intrinsically linked to the first two, was how this was a big mistake and he didn’t want to be here.
The shop was a maze of machinery, metal sheets and wiring reels stacked from floor to ceiling. Navigating through the shop it gradually changed into a factory of some sort, though what it was producing was unclear, and Alex needed to squeeze chest to chest as customers and employees moved around, giving him nothing more than casual glances.
Alex wasn’t sure what he was looking for and whilst he wasn't consciously following his nose he did notice the dank musk’s intensity grew stronger as he moved deeper and towards what resembled an office. Pushing back the door, which took some effort as it was both un-powered and cluttered, revealed two men Alex would never forget. Well actually it revealed three men, but it tells you more about the other two that Alex didn’t even realise there was a third.
The first thing that struck Alex was that he could see their faces, unmediated, non-persproed faces; they weren’t wearing AirHeads at all and though there were two AirHeads on their desks, they looked like much older models. It made Alex feel uncomfortable that he was able to see their gaze as they casually but effectively surveyed him, not ending the conversation in progress with another patron, friend, employee (it was hard to tell which, possibly all three). Even with the translation and transcription options enabled Alex struggled to follow along as he waited nervously. They were speaking an odd mix of colloquial English, technical jargon and slang he didn’t know interspersed with in-jokes and references.
The larger of the two was leant back in what Alex assumed must have been a reinforced chair, reclining behind a large desk of papers, pens, odd bits of unfamiliar electronic parts and other curiosities. He winked at Alex in a disarmingly assertive manner, acknowledging his presence but making it clear he was presently occupied. He was dressed in a huge beige shirt and denim shorts that Alex could probably fit into just one leg of. He was bald, though so were most people above the age of 25 in a society that wore helmets for all but sleeping hours.
Being the interruption, Alex waited in the door frame for half a minute, surveilling the room. It was either very small or just felt that way from the overwhelming size of the other two men. Alex wondered how on earth they travelled around the tree, settling on the idea that they probably didn’t bother at all, corroborated by their lack of AirHeads and suits.
The smaller man, though ‘the slightly less massive’ was probably a better way to describe him, was as small in confidence as he was large in body. Squatting on a hovering office chair that was split apart at the seams like a ruptured sausage casing, his arms and legs tucked tightly into himself with his back arched over an access terminal; he looked like he was caught in a difficult cycle of trying to hide his massive self, and in failing to do so redoubles his efforts whilst self-consciously pulling his shirt away from his skin as though trying to get some extra breathing room or stop the shirt irritating his skin, or both.
Alex’s attention snapped back to the other one as he said; “Now fuck off”, and planted his tree trunk feet down on the floor, rose slowly to his full height of 7 foot 1 inch and gently slapped his customeemployee/friend on the back.
The behemoth loomed towards Alex and gestured towards the door as though they obviously needed to head through there, and it made Alex feel a bit stupid for not knowing that already.
“Nah then muck, what’s tha-fter?”
Confused, Alex began to mumble the words he’d prepared by way of an introduction, tripped over them as he spoke and instead heard himself asking what this place was, what work they did, why the man didn’t wear a helmet and what the issue was with his helmet all at the same time. It came out as a stuttering confused mess.
Unphased, perhaps because the sound hadn’t yet travelled up to him, the goliath replied:
Orate ahkid, names Mark” he said extending a huge hand
Alex”, was all that could be mustered in reply, noting the surprisingly soft grip of the handshake. It seemed he was being ushered on a tour, but how this man was going to navigate the narrow corridors of his own wares Alex couldn’t tell.
Either making an effort to use words Alex knew or Alex was starting to decipher the language, Alex heard: “Tha buyin or selling like?” as he stooped beneath a doorway opposite the office. Alex began to follow until he realised it was the toilets, then waited by the door, feeling like a puppy following its owner, and embarrassed about it.
Say again?” Mark said raising his voice from the toilets, prompting Alex to continue talking, as though this was a natural way to do business. Alex found his sense when remembering that his mum was waiting for him.
“My AirHead, I was hoping somebody could take a look at it, it’s malfunctioning”.
Aye, tha’s berra off
Alex paused, unsure what next.
Returning from the toilets and wiping his hands across his chest leaving a wet hand smudge.
Gis it then, dunt tek two head like it i’nt Jamie’s missus”.
Having taken off his helmet already today, something never normally done twice in a day, Alex felt strange being asked to take it off again, and hesitated. Mark didn’t push the subject, but simply went back into the office and collapsed into the chair which, miraculously, supported his weight, his head lolled back against the indecipherable wall sized display screen behind him and he seemed to drop off to sleep.
All this took about 10 seconds, before Alex even managed to reply. So to hurry things along, and not sure what else to do, he took off his helmet. Alex felt the same feelings as 15 minutes earlier, but continued and placed the AirHead in front of Mark who lifted it without opening his eyes. He didn’t try to put it on, instead looked it over, peered through the neck opening and onto the visor, probed with a couple of tools instruments from his drawers, asked a few questions to his colleague (who Alex learned was the aforementioned Jamie).
He threw it back to Alex.
Nowt up wi’it, int yours though like, am pals wi chap who’it is. But nine tenths init. Did rate comin’ ere’ kid, be a rate faff at a proper store. Calm down it’s still rate, not dodge or owt, just ‘ad a tinker. T’be ‘onest only good Air’ed is a stripped un but these ‘acked uns are orate number twos, just lets thi sideload thi’own software
Bewildered by what he was hearing, and how it was being said, all Alex could manage in reply was “Surely that’s illegal?”
Mark let out a chuckle that shaked his whole body much like a baby’s first laugh that causes them to fall backwards. “Fuckin’ rate, they bloody wish. Keep to thi sen yeah cos if they catch wind it’ll change. Called ‘the right to repair’, a sacred n ‘allowed law” Mark mimicked a catholic cross gesture “‘ant gone away, big corps don’t like it, repairing code means you need to be able to add your own dunnit?, and it’s in this blurry line that these helmets operate”
Alex was following along, and getting excited by what he was hearing, “So it’s fine as it is then, it just allows for some extra code?”
“Aye kid, but bloke who ‘ad tha before thi is sharp like. Probably quite a few tweaks like” Mark answered, punctuated by another wink.
Emboldened Alex said: “Yeah the x-ray vision” but immediately regretted divulging the information, he didn’t have evidence Mark knew the owner.
“Int x-ray, but ah, there’s more am sure like just fiddle around wi’ it.”
Alex was relieved that he wasn’t carrying some hugely illegal target on his head, but did want to be told more about what he could do with the AirHead, ‘fiddle’ with it felt a little anticlimactic.
Whose is this, are they going to come after it?
Fuck do ah look like John Soothsayer?” followed by another chuckle, “Doubt it like kid, he’ll ‘a’ fucked off some-wier, yours nah”
Noticing Mark avoided Alex’s first half of the question, Alex dipped his toe in the water again.
Whose is it then?”
“Carlos Maddox”
How irritating. The question was answered but Alex was none the wiser. Doubling up the irritation, Alex’s mum called through and was swiftly muted, and all calls momentarily blocked to pre-empt her next attempts.
Continuing Alex seemed to begin to adopt the hyper-local language: “Who’s that like”
“Tha what? He’s a bloke like, fuck knows how do you answer that like?
Fair enough, Alex thought. “Well, why’s he made this then”
“Ah rate well yeah that’s the question init? Energy, credits, moolah, cash dosh and dollars. Call it thi likes, s’exchange that matters, ‘ow it moves not each stack. Don’t get me wrong like, tha nos? A rack of energy cells at ‘ome makes for an easy life like, but a yung’un like thee wants to make ruffle some feathers. You get this tha’s a smart lad.
Alex didn’t ‘get this’. At all. But Mark continued.
“Brokerage, taxation, finders fees, all that. Trim a li’l bit off of everything, nobody notices a slither, nobody cares, in fact they want it, makes them feel they’ve earned it. That’s w’ere real money is now. But dunt’ matter really does it, gonna be dead and buried in a bit. Knowing where and how the energy flows, that’s where power lies.”
In a move that didn’t seem as crass as it should have been, Mark opened up a lock box case of energy cells and the orange glow lit his half of the room. From the size of the case alone, assuming it was full, there was at least a year’s worth of his Dad’s wages in there.
So ‘ere i’ve got a stack right, wat does it tell thi eh?”
Alex shrugged.
“Thas rate ah-kid dunt tell thi owt. ‘Ow it got ‘ere, what am gonna do wi it, weer it’s guin, that's power. This ere” he tapped Alex’s airhead, still on his desk “shows you all that like, bloke that made it wa’ fuckin’ nuts, but sharp like, a talent. It’s not xray, it’s the flow of energy, society's structure itself.”
Taking it in, Alex looked down at the AirHead. It looked the same, but he was now much more excited about it. Happy to have an attentive audience, Mark continued.
“Though let mi tell thi ‘bout this stack ‘ere. People luv antiques right, and I’ve got racks and racks o’ metal boxes, so I laser engrave some old earth logos on em, kick them around the yard for a bit to rough em up, and flog em for a bit of cash like”
A man with an AirHead fashioned like a bulldog, with a short stature and gruff bullet point talking style that was emphasised with coughs and throat clears interrupted Mark’s unpunctuated legato. Whilst Mark was occupied, the ball of flesh and dust for hair known as Jamie scoffed and swizzled round in his chair.
“And what, pray tell, doth thou intend with such a device good sir? It sounds useful perchance for one akin to accounting at a grand scale, something perhaps beyond one’s capacity if one may be so bold. Anti-tech luddites know not the usefulness of the latest gadgets and gizmos, buying into conspiratorial nonsense rather. I for one would don my AirHead were permission granted”
Though he knew the words, their use was far more confusing than Mark’s jury-rigged language. This childlike attempt at sounding important and educated whilst at the same time desperate to either differentiate himself from Mark or mock him, made Alex dislike Jamie. The hate didn’t fester too long when on cue, from the depths of the factory’s labyrinth, Mark’s voice carried into the office.
“Don’t listen to that fat lazy fuck, he’s too busy funnelling his wages into Sorcers and Sock Lovers Online or whatever its called. Fire up your AirHead and see how much he throws into that nonsense like”.
This made Alex jerk forward with a laugh, but stifled it so as to not offend the dislikeable but still giant colleague of Mark’s. The man Alex was with simply rolled his eyes and shrugged it off, pulled his t-shirt away from his chest and continued his work.
As a respect for Mark’s conventions Alex pulled on his AirHead only once he was out of the factory. Alex logged into the sprouting plant pot icon but this time didn’t accidentally enable the ‘x-ray’ mode, (though he needed a new name for it now), so as to not overwhelm himself.
Instead, he took a look around the interface more calmly than when he first looked, though this lasted for all of 5 seconds, before the missed call notification leaped into view. He’d been talking to Mark for much too long, and his mother’s patience had evaporated.
Immediately his heart rate leaped and he broke into a run. He was automatically aided by the new features of the AirHead which guided him with optimum routes through ever changing levels of pedestrian density and timing of elevators and travel-ators, showing his path via a ghostly outline of the visitor, now known as Carlos. He was weaving through the levels and making great time but would still be very late and no doubt incur a bit of wrath, hopefully from just his mum, but quite possible from his father too.
The AirHead prompted a new message in a thin grey text that Alex hadn’t seen before. ‘Elevated heart-rate noticed, ‘Danger Sense’ enabled’.
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2020.10.16 17:29 LongLiveNudeFlesh Deserted is a reality show that never aired. And now that I know that my life is falling apart. Part 2 of 2.

Part 1
I didn't know what to do. I was wracked with terror. My body felt like it was imploding upon itself, a breathing dying star.
Someone had been in my home. Someone had been watching me. Do you know the feeling of terror that comes with being watched? It's hardwired into the back of our brains. It's predator and prey; eat or be eaten. It's the most primal nerve and mine was left to the air, raw and burning.
And I didn't know why. Not really anyways.
I took a picture of the paper left for me, to document it. I didn't want to see it disappear, I wanted proof that I wasn't as nervous as I seemed. Or that if I was nervous, I had a damn good reason to be. I called the cops, again.
They were fast, of course. They always are, but when they got there, they were little more than curious about my scripted life.
"But nothing else out of place?"
"Well, no."
"And this was on the coffee table?"
"Anyone else have access to your home?"
"No."
"Doors were locked?"
"Well, like I said—"
"Right, right. Backdoor is usually unlocked, got it."
They took their notes and nodded along, empathetic to a fault—the likely result of a weekend course. They searched the house. They bagged the note.
"We'll keep a patrol car in the area tonight," one said. "Call if you see anything strange. And make sure to lock both your doors tonight."
I nodded, as if I hadn't thought of that. And then, I was alone again. I looked at the clock. It'd been five minutes, passed in a breath.
The house felt alien to me. Not my house, I had to remind myself, my home—it felt so utterly foreign. It was a perverse representation of myself, of my sense and belief. Everything felt like it was moved two inches to the right, then two inches back again, all while I wasn't looking. Does that make sense? It had the inescapable feeling that everything had been picked up and put down with surgical precision. There was the distinct feeling of the other, everywhere. And that's when I decided to watch the tape again. Why?
Because, I had the feeling that if everything had been touched, so had the tape. It was a comfort food, in the end. It was dull, dated—it was like a window into a simpler time. And now, even without ever seeing the show, I knew I wanted to immerse myself in it, as a means to escape. So, I went to my stock room. I smelled the T-shirt. I reminded myself that I was about to improve my life. I took the VHS tape out of its sleeve. I looked at its cover.
I dropped it to the carpet.
I screamed; I thrashed about as if I were covered in ants; I grabbed my keys; I got in my car. And I drove like a motherfucker.
FOR PROMOTIONAL USE ONLY had been crossed out with black sharpie, replaced with two crude drawings: a ball of wriggling bodies, and a man with one arm.
It meant nothing to me. How could it? But I felt my insides drop like I was on a roller coaster and I knew the only thing I could do was leave.
Burn it to the ground, I thought.
Raze the fucking building.
Fuck everything I've ever earned. Fuck it to death.
And there I was: a dark, lonely highway; driving to nowhere; stars bright above me. Two headlights behind me.
My foot was pressing down on the gas. I was hurtling forward. I was buzzing through the future. I was slashing through time. The lights behind me got brighter and I realized that whoever was behind me was accelerating too. The road was curving, the sky was so beautiful, I couldn't think straight. I just wanted to get away. I felt like a mare being saddled. I was bucking. I was huffing. I was ready to put a hoof through a cowboy’s face. So, I watched the needle climb. I watched the trees pass beside me. I saw road markers become blurs. Then, I did something really stupid.
I turned off my headlights.
I had it in my head that the only way to escape my pursuer was to become invisible. I didn't think that the car behind me could still see me, with his own headlights. I wasn't thinking at all. I was making desperate moves. I also decided I would not brake. I was determined to be invisible, to not let him see anything of my vehicle. No red lights. Just speed, dangerous speed.
I was looking for an exit. Somewhere I could veer off, suddenly, disappear into the black. Who was I? What was I doing? Who does this?
But the car behind me, just two yellow unblinking eyes, kept following me. And I was more desperate and afraid than I'd ever been.
I squinted into the dark, hoping my pursuers lights would light the reflective lettering on a sign. My eyes were adjusting. I was feeling stupid, afraid of my own decisions. I'd been catching the curves by luck and the faint glow of the headlights in front of me. This was roulette. This was stupid—
My eyes turned to slits.
Exit 1 mile.
I let out a yell, a battle cry. The yellow eyes behind me were closing in, they were coming but soon, I could escape, if I could just slowly veer—
BAM!
I let go of the wheel.
I closed my eyes.
I started to pray.
That's when I left the road.
That's when I was flying through the air.
That's when I felt my body go weightless.
The airbag went off, my head bounced back and forth between my seat and this new cushion that hid so secretly in my car. And behind me, for a brief moment, I saw a car pass, and keep passing.
I was dizzy. My head hurt. I looked up at the stars through my buckled windshield. Lines of icy cracks divided the stars from the blackness between them. I couldn't think to do much else but cry.
I unbuckled myself and tried to remember if my car was a newer model or not. I could remember talking to the salesperson, about the features. I was between two models. Which one had the automatic reporting? As I fell to the cool grass, I really hoped I didn't cheap out.
I was in a stretcher. Paramedics were taking my vitals. They were testing my eyesight. They were asking how I was feeling.
I looked up at them with blurry eyes and asked if I was safe.
"Just stay with us," they said.
"Where else can I go?"
I blinked and I was in a hospital and my head was throbbing. It was like a sledgehammer had been taken to my skull. There were cuts on my hand. I couldn't remember anything, not at first. But they were in and out, doing tests. They said it'd come back to me.
A man came to visit me. Early forties, a police officer. He introduced himself as Matt. No last name, just Matt. His eyes were soft and kind and he asked me questions about how I was feeling. If I remembered what happened. If I'd be willing to do down to the station and make a report.
"Sure," I said. "Sure."
And then, I blinked again, and another day had gone by. I was out of the gown and into the slippery warm embrace of oxycontin. I felt a dull soreness throughout my body, but otherwise, I was myself. I asked for a police escort to check my home before going back. They told me I'd been through a lot, like that was an answer.
On the way there, I tried to let my reality settle. I tried to remember if they said there'd be lasting damage. I knew that'd be something that'd take getting used to. That permanent brain damage would be something real, solid, and worth mourning. But they didn't give me anything too concrete. They just kept saying how lucky I was, while repeating the fact that I had no intoxicants in my system—as if I had gamed them somehow.
The house, the home, looked just as it did when I left it nights before. As per reflex, I reached for my phone. But, of course, there was no phone. It'd been lost in the crash. Or maybe the morning dew killed it and they just wanted me to stop thinking about it. Easier to just say it was lost.
The police shined their flashlights in and out of windows. I felt so tired. So absolutely tired. They paused for only a moment.
"Was that tape here when you left?"
My mind wasn't working like it used to. It took me a minute. Finally, I said, "Yes, sorry. That was there. I did that. I dropped it."
I didn't even bother to tell them why I dropped it. I didn't even think to consider it. When they left, I was more than happy to just be home. To be able to lay on my own couch, to enjoy the fog of opiates as it sent my mind crawling at a turtle's pace. It was nice. It was freeing. I felt more relaxed than I had in years, and all it took was a car accident.
In two hours, I could take another one. And then in another six, another. I began to plan my day into my evening when I drifted off into a blissful sleep.
When I awoke, I thought it was because I heard a creak.
But creaks happen all the time.
And I was too dreamy to be in danger. There was nothing in the house. It was a fact that had been proven to me time and time again. I looked at the clock and shrugged to myself. Time for my medicine, I thought, smiling.
With the pills in my system, I realized I was really not afraid of anything anymore. Or at least, the anxiety had been dulled to such a degree that I was feeling something akin to courage. So, I stood up. I walked around. I talked to myself. I made relaxed, shuffling motions to check room after room after room. There was no one, of course. I didn't freak out once. Not even when I realized the back door was still unlocked. I just told myself that I need to be better at that, and I moved on. I was so proud of myself. I wasn't dwelling. I was thriving.
And then I came across that video and I felt like there was tiny whistling light (yellow eyes) cutting through the fog. Like a laser, so exacting and vibrant and hot that no amount of sensory dampening could deny it its shine. I reached down and picked the tape up. I felt something odd. An unsettlement. A primordial feeling that something was not right. But, this feeling was in a chemical tug of war. As soon as it would come, it would wash away. It was like a dream, in that regard. So vivid in one moment, so lost in another.
But, I was connecting the dots. The VHS player was still set up. The tape was in my hand. The drawings on the tape sent a weak quake through my innards, but it was merely a tremor. More of an echo of fear than fear itself.
And because I was high, because I was curious, because I was so desperate to put this whole mess behind me. I put the tape in the VCR and sat back on my couch, determined to be ironic and bemused.
When the screen flickered to life, I felt a sort of confidence. A belief in reality. That things moved two inches and moved back two inches were not a threat, that they might as well have not been moved at all.
But when the video started, something was different.
There was the Deserted logo, of course. The same early-millennium graphic design, the same strange seal that hinted at its sinister game. But then, it cut out in a familiar way.
Static bars appeared at the tops and bottoms of the screen, and suddenly the screen came to life with vibrant movement. Daytime, handheld footage. A supermarket parking lot. A close zoom. Me.
I felt as if I'd been pushed to the back of the couch with gravity itself.
The Deserted tape. It'd been recorded over.
And there I was, shopping.
There I was, driving.
There I was, standing on my lawn, the police on the phone.
I held my hands over my mouth as the fog lifted and I saw myself in the same context as I had seen the contestants: as figureheads, actors, golems. I was an unknown actor, acting through a story I didn't know I was telling.
I don't know how they did it. But there I was, talking to the camera. A smile on my lips.
"It's really not easy," the person, me, on screen said. "But when worst comes to worst, you really just have to push through."
"I found out about Deserted through my business. I'm a collector."
Driving, at night. Frantic. I'm screaming. My hands are shaking—both versions of me—the one on the screen and the one on the couch. I don't know how they got the shot. I don't know how they did it. The camera shakes violently and I see debris hang in midair for only a moment before the whole thing cuts to black.
My body, limp in the grass. Whoever's filming is shining a flashlight on my face. I'm swollen, bruised.
The hospital. They're wheeling me around. There's all this chatter, medical jargon. I'm being rushed.
My stomach is filled with bees. Nothing is right.
Fade to black, fade in. I'm on the hospital cot in a sea foam room. I turn my head and look up to the camera.
"Who are you?" I ask
"Matt," he says. "Just Matt."
I'm scared. I'm shaking. And on the video, I'm coming home. I'm watching the cops search my home. And I turn it off, because I'm afraid it's going to keep going.
It just seems too perfect. Too real.
At the bottom of the screen, my name pops up whenever I talk. I'm lit so well. I come across so knowledgeable, so normal.
But I can't help but feel like something has been stolen from me.
Like it's going to be stolen continuously, forever.
Everything's just too perfect.
The little girl who loved TV grows up to become a collector. It doesn't sound real.
I got up and pressed eject on the VCR. The tape had more time to fill, a lot more time. I stared at the ball of wriggling bodies and the one armed man. I felt as if I'd been moved two inches to the right, and then moved two inches back. That didn't sound real to me. But then again, nothing did.
submitted by LongLiveNudeFlesh to nosleep [link] [comments]


2020.10.16 00:01 CharlieDayJepsen Extraterritorial Rights - Shelly de Killer

To the gentleman who tried to cut de Killer just now… Excuse me, but would you care to die?
Ace Attorney is a tapestry of characters, whether human, animal or something more. Much like any structured story, each of these characters has an assigned role to play. Whether a shining protagonist, a flawed antihero, a comic relief sidekick, or a dastardly villain, each of the moving parts within this series’ storied past falls into a defined role at some point or another.
This is a necessity of good storytelling, as it evokes human emotions that we can relate to or identify with. Phoenix Wright is loyal and resilient and epitomises some of the admirable traits we aspire to imitate. Miles Edgeworth is flawed, yet displays a willingness to better himself and broaden his worldview. This resonates with our sense of humanity, as personal faults are an inevitability we come to grips with every day. Counter to this is somebody like Blaise Debeste, whose self-interest and callous disregard for others showcases some of the worst that humanity has to offer. It doesn’t take a genius to figure out that Blaise Debeste is not a nice person, or that Phoenix Wright is a good person.
Yet the hallmark of well-rounded personalities in fiction is to appear human. They aren’t real, yet you feel that they are so. Through all the Cyclops masks and robot shoulder pads, what makes a good AA character is to imbue them with a natural humanity. What makes a great AA character is when that humanity is masked beneath a deceptive exterior.
Shelly de Killer has perhaps the most deceptive exterior of all.
By and large a fan favourite, most of the praise I see for de Killer unfortunately tends to boil down to surface-level stuff, like “he is a spooky assassin; that's cool.” General criticism tends to be the equally vague “he is stupid; that's illogical.” While these are true, they are a result of the far more compelling strengths and deeper flaws that run through de Killer. His nature is what makes him such a great character, not his profession. His mistakes don’t make him a bad character, but instead expose his flaws and true nature. People are not always who they appear to be, after all. I’ll elaborate on this, but I wanted to mention his general reception upfront, as these seem to be common stances that fans and critics take.
I’m excited to do this writeup, as I sense de Killer is quite misunderstood by much of the fandom. He’s certainly not as suave as some think he is, but he’s not as nebulous as others say either. A genuinely good character is a pleasure to write about, so this will be a long writeup. If it’s too long, who cares; I greatly value his inclusion and thoroughly enjoyed writing about him. I hope it’s an equally enjoyable read.
With that said, I'd like to start pulling away the stitching of the honourable Shelly de Killer. After all, the most important thing when analysing a character is honour.

1. Concept or character?

The first thing I'll address is a criticism commonly aimed at de Killer: that he isn’t much of a personality. Rather, that by being a contract killer, he is simply a concept; a tool for culprits to utilise. It’s a point I see stressed often. On one hand, I can see why people think that. If it weren’t for Matt Engarde or Simon Keyes, de Killer wouldn’t have been involved in the events of the two games.
On the other hand, I don’t. Yes, de Killer wouldn’t have had any involvement in the cases if he weren’t hired by any of the existing characters. But without him, there is no case in the first place. Matt Engarde was always going to hire somebody to kill Juan Corrida for him. I don’t think there was ever any question of Engarde doing the deed himself. He categorically states that he refused to “dirty his hands” in the murder of Juan Corrida. It would sully his “refreshing like a spring breeze” image. Therefore, it makes sense both narratively and characteristically for Engarde to hire an assassin.
Look at Simon Keyes. There is no way a circus performer was going to have the skills or resources to assassinate the “president” (in fact, Keyes’ actual murder of him was a chance encounter). Plus, it’s well within his personality to adopt the role of the puppet master, secretly pulling the strings in the darkness. So again, it doesn’t just make narrative and characteristic sense for him to hire an assassin, it necessitates it. There is every reason for de Killer to be involved, or else there wouldn’t have been a 2-4 or an I2-1 (or the subsequent events of I2).
Secondly, I’m not a fan of the idea that because a character is born out of necessity, they are now “lesser” than the characters around them. Yes, Shelly de Killer is a “murder weapon” of sorts, but he’s not just a faceless tool. This would imply that he possesses no depth or personality, or that he plays no active part in the development of the case. In reality, it’s the opposite.
By virtue of his contract, he has to break from the “silent assassin” role and goes rogue. He kidnaps Maya, takes her and Knightley hostage, hijacks Edgeworth’s investigations, “assists” him and Phoenix in order to pursue a shared goal, and he doggedly tries to exterminate Matt and Simon by any means possible. None of this is indicative of his typical assassin work, but instead a result of the exceptional circumstances he finds himself in.
While he exists as a “murder weapon” of sorts, he is also a distinct and clearly-defined person in the story. I'll be discussing the various elements of his own personality, the influence he holds over the story and the direct supporting role he plays in the events of 2-4 and AAI2. This will show that ultimately, there shouldn’t even be a “concept or character” argument, because in reality, he is neither. He is a hybrid of the two.
As for what type of character he is...

2. Second-tier villains: an archetype

I want to discuss a common Ace Attorney archetype, the “Big Bad”, to give an idea of what de Killer is not. Speaking broadly here, but these villains generally display “Dark Lord” characteristics, a grand evil force in direct opposition to our heroes. On the whole, characters like Manfred von Karma, Dahlia and Ga’ran fall under this category. These are the chief villains of the series, not to be toppled until the final case of the game. The Big Bad, in their almighty evil, provides ample opportunity for “second-tier villains”: characters who commit villainous acts in service of a larger evil. These lesser creatures of evil slink around the world, providing interesting wrinkles in the narrative.
Examples of second-tier villains include Patricia Roland, a willingly immoral accomplice who pays for her opportunism, driven by a powerful enemy to act out of fear instead. Paul Atishon walks the tightrope between dynastic politician, pathetic coward and blackmail-savvy scumbag, all in service of a benefactor halfway across the world. Being an assassin, de Killer’s service is a literal one. He is hired by clients to commit their crimes and the game dictates that the one who hires him is the true culprit. Because of this, Shelly is perhaps the poster child for a second-tier villain in the AA canon. Rather than catching the assassin himself, both 2-4 and AAI2 are intended to be resolved by catching his client instead.
Thus, we get de Killer in this role of a second-tier villain. It’s a role he performs gracefully, I feel. The stiff regime of honour and duty that he adopts provides ample opportunities for comedy when he comes across an everyman.
Phoenix: And, uh, anything else?
Doe (de Killer): No, not especially. It is not appropriate for a lowly servant to speak of the master or his affairs.
Doe (de Killer): No, not especially. It is not appropriate for a lowly servant to speak of himself and his affairs.
Doe (de Killer): No, not especially. It is not appropriate for a lowly servant to speak of the family cat.

Doe (de Killer): I am no assassin. I'm just a simple ice cream salesman.
Edgeworth: (C-Curses...! I don't know anything about ice cream!) Hm. So, um... What's the most important thing about making ice cream?
Doe (de Killer): The most important thing about making ice cream is honor.
These little comedic nuances are dynamite! Having these moments of clashing personalities can be interpreted in many ways. Is de Killer really that stiff of a man that he doesn’t know how to tone down his routine? Or is he fully aware of how he comes across and is simply toying with our heroes? The ambiguity here is a great moment and shows off some masterful shades of personality while saying very little.
On the topic of personality, let’s begin diving into that, because there's a lot going on under the surface.

3. “My name is… de Killer.”

Horror is about as subjective as comedy, and it’s something that AA games don't delve into frequently (odd for a series about murders and serial killings). When it does, I find it lands very well. The reason for this is that it doesn’t go for over-the-top scares. It simply gives human characters a nightmarish edge. The image of smiling young Athena, covered in her mother’s blood, is very confronting for a kid's game. The details of the SL-9 incident, complete with portrait art of fresh-from-hell Joe Darke, are pretty grim.
Shelly de Killer, despite the goofy name, certainly has that aura of threat and terror to him. Whenever he appears as himself in 2-4, he's always bathed in red light. Instead of the usual “sprite fade-in”, he pops up with his theme music to give you a shock. With his creepy face and barely-restrained yet boundless capacity for violence, he’s a Gothic blend of slasher and biological horror.
By keeping the majority of his interaction off-screen, the games never fail to give me that sick thrill of discomfort whenever the curtain is drawn back and de Killer faces you in person. The whole sequence at Engarde Mansion is truly unpleasant. You have the innocence of Pearl and Shoe siphoned away by the arrival of de Killer. Then you have his vague, repetitive statements, constantly shooting down whatever topic Phoenix tries to talk to him about. He acts like a sketch of a human being, unsure of how to make proper conversation and just repeating phrases to put an end to the chat.
It’s made more tense with the dramatic irony. We know that Maya is a room away from Phoenix in that scene. As unpleasant as the conversation with John Doe is, it's a lot better than the thought of another uncomfortable de KilleMaya scene.
Speaking of, the scenes when you play as Maya are even more tense. There's that palpable feeling of suspense when exploring the mansion. Knowing that he’s going to appear at any point makes for some unbearable tension. This is strong character work and fantastic presence from an individual who is off-screen this entire time. To me, that’s the mark of a strong, well-written and fascinating personality.
Despite the nightmarishness of his presence, de Killer is prone to indulging in gallows humour, resulting in some pretty fun gags, like this exchange in 2-4. The game likes to play with his design by working his appearance into his objects. The two-way radio in 2-4 is my favourite example of a weird testimony; just watch it bop side-to-side, sweat and even kick its own ass! AAI2 brings it back with his ice cream cone that defies gravity. Since most interpretations of him sit between British and Transatlantic, it’s quite funny to imagine his poor attempt at a kidnapper’s impression over the radio.
He’s a lot of fun as a witness, too. This is a personal preference, but I'm not a fan of the overused “ugh” faces. I hate when the prosecutor raises a point that I’ve already come up with the answer to, but the game dictates that I can’t reach that conclusion yet, so my in-game avatar can only freak out and despair.
Equally, I dislike premature freak outs. I don't like it when witnesses go and lose their mind the moment they get called out on a mistake. I enjoy the chase and the build-up to a breakdown. Not just the final defeat, but when they finally drop the facade and show their real face to the court. This is because I earned it. I had to work for it. Whether it’s the first case or the last, I want to work for the victory. This is precisely why de Killer is such a good witness. He gives you nothing. Despite him being guilty as sin, he gives you nothing for so, so long and even when you trip him up in an unavoidable lie, the shock barely registers on his face.
Having de Killer remain cool and emotionless, the only reaction coming from his key object, is like a dare. To me, it says he's someone used to living under pressure. “Is that all you’ve got? You’ll need to do better than that to catch me out.” Even Edgeworth remarks on his intimidating confidence. In I2-1, he’s a refreshing change from your standard first-case witness fare. He's no pushover. de Killer doesn’t just refuse to concede. He actually points out a flaw in your own investigation. He leads you away from him for a complete interrogation of Nicole Swift instead. There are final case culprits who can’t even manage that.
Like all witnesses, it's required that he make mistakes at some point. That's OK, because the sheer amount of work and effort you have to put in is worth it. Let's take a look at the 2-4 trial. To summarise, it takes:
Until finally, he slips up: he thinks Adrian's a dude.
Now what? You’ve destroyed his testimony, but a little too well. How are you supposed to stall him now that you’ve decisively proven his testimony is all a lie?
Then he hits back, almost instantly. Weaving an entirely new testimony, a false story of how he contacted Adrian indirectly, his mistakes pop up more often. The lies become clearer. Mistakes are good, though. If he was just a godlike character, it would take the interest out of him. Seeing this man who appears to be that way makes me want to discover if he has an Achilles’ heel. And he does. People are not always who they appear to be, after all.

4. “As a de Killer, I always finish what I set out to do.”

The 3rd heir in the de Killer line, Shelly appears to the world as a calm, methodical assassin, carrying out his business with precision and professionalism. Assassins in fiction are always going to be sensationalised to a degree, whether it’s the suave, suit-wearing Agent 47, or the cult-like ancestry of Assassin’s Creed (interestingly, de Killer exhibits both these traits). The writers have shown through de Killer and Dogen that they prefer their assassins to appear put-together.
This is why he works so well. de Killer’s passive nature only stands to make him appear more sinister and threatening. Just listen to the smooth yet discomfiting jazz of his theme. Nearly every single one of these chords are dissonant, the music evoking the clash between de Killer's calm nature and his violent actions. Make no mistake: the polite, calm exterior of morality that de Killer exhibits to the world is, like his face, stitched together to hide the true nature underneath. It is a lie.
In reality, Shelly de Killer is a murderous psychopath. Like most contract killers, both fictional and real, he displays traits of moderate to severe psychopathy. He clearly has no feelings of guilt about killing his targets. It extends deeper than that, however.
4.1 He has no empathy
de Killer is shown to have the emotional detachment required to act coldly without fear. Being a hired gun, one with his own investigative team dedicated to catching him, it’s clear that he’s racked up a significant number of hits in his time. Secondly, after the public revelation of his treacherous client in AAI2, he immediately shows up to take his revenge.
4.2 He follows set subjective moral guidelines
The “honourable assassin” tag is one of the most notable things about de Killer. Descending from a line of assassins, he seems to replicate their way of doing business. He leaves calling cards at the scene to assure his client he has completed the job. He also refrains from needlessly killing, despite his expertise.
de Killer: I did not kill him. It is not my principle to kill needlessly. I am also grateful to Rooke, a worthy adversary who was connected to me by fate. Thanks to that man, I did not kill a target who had no value to be killed.

Phoenix: I heard you injured three officers in your attempt to get this back.
de Killer: That was most regrettable. However, it was an order from my client. I was told to protect that video tape.
Most importantly, he lives within the self-imposed rules of his contract. One of these rules is the trust he values between himself and his client to ensure high-quality clientele.
de Killer: To an assassin, nothing is more important than the trust between a client and himself.

de Killer: My client deliberately gave me a false target. ...It was a betrayal most foul. I am now searching for my client. In all likelihood... ...it is the same person you are looking for.
Edgeworth: (Is he saying that his client murdered the president?) Just who is this person you are referring to...?
de Killer: I, myself, am not allowed to say. It would be a violation of the rules. I cannot disclose the identity of my clients. For to do so would create a problem of trust with my other clients. This is precisely why I am personally searching for them myself.
These rules seem silly to us. Is he just saying that so the game doesn’t have to give away the culprit yet? Perhaps. Why include this scene at all, then? It seems like it exists just to confirm de Killer’s involvement in the mastermind’s plan. He insists that to publicly disclose his client’s identity “would create a problem of trust” with his other clients. Basically, he’s saying “rules are rules”, even though the only person holding him to those rules is himself. This scene, and the strange clause of trust that de Killer lives by, indicates that he blindly follows his own rules, to his own detriment and vulnerability.
4.3 He views himself as morally superior
Despite his grubby profession, there are times when de Killer takes the moral high ground. One such time is his decision to honour Sirhan Dogen’s plea to spare Simon's life in the climax of AAI2. This clash of titans (spectacular artwork aside) offers a great character beat between the two assassins.
Dogen: His is the first life I have ever saved... I will not allow it to be taken away so easily.
de Killer: You saved a life...? The assassin, Sirhan Dogen?
Dogen: Keh heh heh. Ironic, is it not? That I, the one who has taken countless lives, am making a plea for this young one's life. He saved my life, just as I have saved his. Before I knew it, I grew quite fond of the lad. You may laugh at me as much as you wish. However... I must ask that you spare the life of the boy. From one assassin to another... Please make this allowance.
de Killer: ........ ...I understand. If you are willing to go that far...
Dogen: You have my thanks. I am in your debt.
de Killer: ......No need for thanks. I simply felt there would be no merit in a fight to the death with you. That is all. And with that, I must take my leave.
This rare moment of de Killer being caught off-guard is great. Not only does it add a touch of humanity to his omniscience; it also shows Shelly, for the first time, questioning his own morals. At first, he scoffs at Dogen. Then, he pauses, clearly considering the meaning of the words. Seeing a “colleague” humbly make a plea to do the one thing Shelly has never done seems to rattle him for a brief moment. Furthermore, I love that he covers up the moment with a “well, it was going to be an inconvenience to fight you anyway.” Attempting to disguise his submission as a rational conclusion he came to himself shows how uncomfortable he is with unfavourable situations. It’s humanising, it’s disarming and best of all, it establishes the untold lore that the assassins of Ace Attorney have crossed paths before. Give me that story, Capcom!
4.4 He is a narcissist; vain and egocentric
There are many times when Shelly exposes his narcissistic side. The calling card he leaves at crime scenes shows three things: 1, it clears his clients of any police scrutiny. 2, he gets to mark his kill like territory. 3, he taunts the authorities who have failed to catch him. Take a look at that scene in I2-1 when de Killer tries to lure his target out into the open. When the President gives no response, de Killer realises that he has been misinformed about his target and that he has no reason to linger. So he flees, leaving his card on the way out. Even though he's not made a kill.
Not only is Shelly signalling to Miles that the case isn’t fully solved, he’s taunting the police once again. “You had me right in front of you and you still couldn’t catch me”, it says. He loves this game of cat and mouse. Why else would he choose to step in front of the authorities decked out in his signature shell logo? “If too many people knew my face, it would be quite troublesome,” he claims at one point. His actions in I2-1 suggest otherwise.
Sure, de Killer may have the resources to alter his appearance at will. The stitches running down his face (and apparently his entire body), suggest he has surgically done so in the past, perhaps when his cover has gotten too hot. Despite this, it's clear he has no qualms about teasing the police, no matter the danger he places himself in by doing so.
This is a common complaint from critics of Shelly. His actions seem illogical or counterintuitive. But to me, that is exactly the point. This is not a logical man. Do not take his calm, emotionless exterior at face value. He tells us himself: “people are not always who they appear to be.” Why should he be any different from the “people” he speaks of? Matt Engarde was a deceitful bastard who posed as a vapid dudebro. Simon Keyes was a grand mastermind who posed as a wimpy circus performer. Shelly de Killer, in reality, is an egotistical, high-functioning psychopath posing as a calm, collected gentleman.
He's the 3rd in a line of assassins dating back a century. He's been trained to be the most efficient, adept killer possible. He's been raised to believe - and clearly states that he believes - he is in control. He's had pursuers hot on his tail for God knows how long, yet they are simply unable to capture him. Why would he have even the slightest concern that he could be caught? In his years of work, he claims to have only sustained a handful of injuries. He's as complacent as a person can be and he has every reason to be that way. Throwing himself into the path of the police with the confidence that a quick getaway is always possible is the mark of his vain, maybe insane, personality.
Here are some choice quotes in 2-4 showcasing the range of de Killer’s pride and vanity.
de Killer: Please keep in mind you do not have much space to maneuver with me. As a De Killer, I always finish what I set out to do.

Judge: Hmm, Mr. de Killer seems to be a very clever man. I'd almost say he seems to be mocking us.

de Killer: I don't think you understand your place, Mr. Attorney. I said this is something I must first state. Do you know what the word "first" means?

Judge: You... Who gave you the right to be so high and mighty...!?
de Killer: To the gentleman who spoke just now... Excuse me, but would you care to die?

Phoenix: We understand, so please tell us the name of your client!!
de Killer: I'm afraid I cannot do that. I still have a few things to say before I do.
Phoenix: (Aaargh! That egomaniacal...)
de Killer: It's not good for your health to be so aggravated. You won't live very long if you let everything bother you…
All of these traits, moments and events paint a clear picture to me of a high-functioning psychopath who has made murder into a profitable profession. This is most clear during his scene in I2-5. “My client deliberately gave me a false target. It was a betrayal most foul,” says de Killer, clutching his smoking ice cream cone with hot, simmering fury. Kay asks what he's going to do. And with a serenely calm expression, Shelly de Killer responds:
“Of course… they shall be rewarded with a punishment most befitting of a traitor.”
4.5 He acts out of pleasure
Due to his nature, de Killer brings something previously unseen to the world of Ace Attorney: a pure, primal desire to kill. All other killers we see in the games kill with motive, emotional or otherwise. Fear. Rage. Desperation. Even serial killer Joe Darke only murdered witnesses to his crimes. Not de Killer. He sees murder as a pleasure and an economy, one that he can make bank out of.
He's apparently above the trivial incidents of restaurant poisonings and locked-room mysteries. He's seemingly beyond the petty trifles of motives and emotions. Yet he can’t help but get swept up in these twisted crimes and cases; and make no mistake, a case is made markedly more intriguing when de Killer becomes involved.
But why does he get involved in the first place?
Simple: Shelly de Killer is not good at his job.

5. (Un)professional assassin

Let me clarify: de Killer is good at killing. There is no doubt about that. Characters describe his work as “the best.” No, where he fails at his job is his most prominent flaw, disguised as professionalism: the personal relationship he establishes with his clients.
The “bond of trust”, as he describes it, is the most important thing to him in his line of work. Insisting on meeting them in person, de Killer prides himself on his direct line of contact with clients. For a secrecy-dependent profession, this is surely unusual. The conventions of contract killing seem to dictate an anonymous correspondence between client and killer. His trust is his Achilles’ heel and his biggest flaw. Mia notices it, Engarde notices it, and they use it to manipulate him to their advantage.
In fact, the more we see Shelly de Killer’s odd work ethic, the less powerful he appears. Not only can he be a clumsy witness, despite his good show, but he can also be outsmarted by his clients. The pesky trust clause he lives by has shown to be his undoing in both his appearances, humbling and humanising him. Then we have the final straw, the climax of de Killer vs Dogen. The man who has mercilessly mowed down police officers to sneak back into his hideout, the one who willingly steps into highly secure police investigations actually backs down from his vow of revenge when he feels disadvantaged.
By the end of AAI2, Shelly de Killer has never been less powerful. He’s not this omnipotent presence anymore. He's flawed and messy, with ideologies that consistently result in him making things personal. He is not good at his job. His client relations make him emotional and vulnerable. He is an unprofessional professional, something entirely different from what he presents himself as.

6. “...People are not always who they appear to be.”

It deserves emphasis and clarity, so here’s how I feel: de Killer’s “moral code” and sense of honour isn't some cool trait that deepens his personality. It’s all bullshit. It is pure vanity that disguises who he really is. There’s a reason this man is stitched together from head to toe. Who he presents himself to be is nothing like the man underneath. “People are not always who they appear to be.”
Shelly de Killer is not some dutiful, honourable contract killer. He's a petty, prideful, vanity-driven man who has bought so far into the mysticism of the de Killer creed that he wraps it all up in neat, tidy stitching. The only ambiguity is whether de Killer is aware of his flawed nature or not, and that is what makes him such a hugely compelling character. Going after two treacherous clients in a year is far more likely to scare off prospective clients than to reassure them of your trust, yet de Killer does it anyway. So why does he do this?
Considering how often de Killer muses about how professional and clinical he is when going about his work, it's extremely ironic to see how emotional and primal he becomes when his “rules” are broken. If he were truly indifferent about his work, would it not be smarter to simply blacklist Engarde and Keyes, or give them up to the authorities, at worst? A response such as this seems like a far more logical, proportionate one. It's a clear warning to his potential clients: betray our contract and I will give you up. Instead, he goes “cross me and I will hunt you down until I kill you myself." His actual responses are so wildly out of proportion, it’s quite astonishing.
But this is the way that he is. This is why de Killer goes after his clients as he does. Not because of honour or his contract terms. Despite what he tells others, he does it out of ego, not honour. As I said earlier, all the previous killers in Ace Attorney seem to have had emotional reasons or motives for killing. In reality, de Killer is no different from the rest of them. Despite the dispassionate way in which he works, he’s shown on multiple occasions that he is more than susceptible to human flaws like emotion and error.
He prattles on and on about honour and his “moral code” as an assassin, yet in both of his AAI2 appearances, he puts himself in frankly insane levels of danger to achieve his own ends. Why on earth did he walk in on a team of law officials while sporting his signature emblem all over his outfit? Why in the world did he willingly walk into a tent full of police and law officials just to kill a treacherous client? These decisions defy logic and go completely against the calm, methodical assassin we are told that de Killer is.
So why does he go so far against what he’s portrayed as? Simple. The one who portrays de Killer in this way is not the game. It's de Killer. Phoenix has even noticed and commented on his streak of egomaniacal behaviour. Shelly is the unreliable narrator of his own story. He believes in his own flawed “code” to the point that he truly attempts to portray himself as something Other. This is a man who swears not to give up a client out of a non-disclosure guarantee even after a betrayal, yet has no qualms about killing him the second the client's identity is made publicly known. He trivialises his profession with petty acts of revenge disguised as honour and virtue. His actions are shown to be deliberately and repeatedly inconsistent with his self-portrayal. He is not the man we are told he is, because people are not always what they appear to be.
In reality, Shelly de Killer is just as vengeful and petty as any of the other villains in the series. Where he differs is his stoic defiance of that fact, preferring instead to adopt a facade of gentlemanly honour. Is he really above the messy crimes our heroes constantly find themselves entangled in? No, but he attempts to present himself as such and to me, that is the heart of the character.
These incidents he gets himself involved in show that he has the capacity to not only be manipulated, but caught out. Speaking of which...

7. The one that got away

In a series that focuses on bringing culprits to justice under the law, Shelly de Killer seems to regard himself as above the law. He seems to think incredibly highly of himself, and so does the series. As of yet, Shelly is the only killer in the series still at large. We’ve mowed down prosecution gods, a police chief, a demon-thot, a queen, even the man’s own clients; yet the man himself remains the one elusive killer.
Despite the adult narrative the writers imbue into it, Ace Attorney is still a children’s game at its heart. As it stands, no matter how complex or (shudder) sympathetic our killers are, every case strives to give us that primal, “fist pump” moment when we finally catch the culprit for good.
Shelly de Killer gives us no such moment.
Not only does he deny us of that moment, he outright slinks away unscathed. There’s a moment in the credits of Justice for All when we get de Killer’s last words delivered via his radio. Seeing him is a reminder of the fact that the real killer was never brought to justice. Sure, we get to see the very satisfying breakdown of slick shithead Matt Engarde, but there’s still that itch, that one loose thread. In a game that is literally titled “Justice for All”, the person who deserved to be brought to justice the most... isn’t.
And then he shows up in AAI2. “Here we go,” I thought. I went in expecting we would get the chance to take him down for good. I love a good sprawling narrative, but just give me the simple pleasure of burying this guy once and for all. And then... we just don’t. Yet again, de Killer gets away. But he doesn’t get away with it. Unfortunately for de Killer, Simon’s machinations mess up his assassination attempt and put him in yet another vulnerable position.
I have no clue if the writers ever plan to bring back de Killer. I doubt they know either, even if they share my enjoyment of his inclusion in a game. It was half a joke, but I once suggested that if they needed, Ace Attorney can always rely on Shelly de Killer as a final villain if the story ever comes to an end. Makes sense to me. He's a character who’s been with us since the early days of the series. He managed to outsmart both protagonists. I'm quite sure his true face has been hidden all this time. Why not rely on him for a satisfying final takedown?
To this end, fans have even speculated, theorising that de Killer may have been the Phantom or the sniper in the conclusion of Dual Destinies. I doubt that is what the writers had intended, but the ambiguity is there for any future exploits they may need. Of course, this kind of speculation is mostly meaningless when rating the man as he is right now. Still, I think it’s at least fair to count the sound possibilities of a character as a point in their favour. A personality that generates this much speculation must be one of great interest. Even if this doesn’t come to pass, it’s OK if de Killer is never brought back again and if he’s never caught. I’ve come to terms with the notion that we aren’t going to catch every killer in the series. And why should we? After all, de Killer has always been a second-tier villain. He was never the main villain to break down, not even in 2-4. Besides, how do you begin to bring a character to justice when he operates exclusively outside the law? Even Sirhan Dogen displayed traces of empathy and compassion. He eventually paid the price by being caught. Despite showing us traces of his humanity, de Killer himself has never seemed to acknowledge the fact. It seems that he would need to begin viewing the flaws in his ideology if we are ever to see him brought to justice for good.
Shelly de Killer never fails to add interesting wrinkles to the narrative of the story, and I think that to finally catch him would take a lot of the mysticism out of the in-game universe. This would be to the series’ detriment, I feel. Despite the simple pleasures we get from catching a killer, the sign of a stronger narrative is that there’s always something out there, unfinished. Something dangerous. Something worth chasing.

Conclusion

I understand this is a lengthy post about a seemingly minor character, but I think it’s crucial to properly explore what de Killer brings to the series. To write him off as simply solid or merely fascinating at a surface-level would be to miss out on the unique otherworldliness that he brings to the series. Again, make no mistake, any case is decidedly more interesting when Shelly de Killer is involved. It means that there is a client, a puppet master in the shadows. It also means that this puppet master has found a way to manipulate the man who makes it his mission to punish traitors. He can always be relied upon to lend an instant shot of tension, conspiracy and good old revenge to a case.
He is always “on” as a character. When he’s lurking off-screen, you can feel the tension and suspense of him hiding nearby. When he finally steps out to speak to you, it’s a decidedly creepy interaction. When he’s not busy being a murderous boogeyman, he can be charismatic, playful and downright humourous. I’ve never felt that there was a moment when de Killer is lacking in presence. His personality is expressed marvellously, whether on screen or off, and there are few characters who can do this as effectively as he does.
Not a single moment is wasted with de Killer. Less is more and his brief appearances do wonders for his mystique. I can’t think of a single line of his dialogue that isn’t vital exposition, or reveals more to us about his personality. He is - quite literally - all killer, no filler. Despite the blank facade he may present to the world, de Killer is a character with personality, flaws, depth and star quality in spades.
Do not get the impression from this to be that I’m just saving a fan favourite. I am saving somebody who I believe to be one of the most interesting personalities in the series. For all of the unique qualities he brings to the series, de Killer is, without question, worthy of as high a spot as possible in the rankdown. Critics may say that “de Killer doesn’t make sense” or “de Killer is bad at his job” a lot, but what can I tell you? That’s exactly the point of him!
If de Killer was actually good at his job, he would not leave his cards. He’d have sent Engarde away on a trip and then just killed Juan Corrida in his own home. But he’s not good at his job and that’s why he is such a strong character. He lets whimsy, vanity and pride slip in, affecting his ability to be the objective presence he tries to be. He wants to be impartial, but his intentions are betrayed by the ugliness of his true self.
There is plenty of fascinating content to unpack about de Killer. I love discovering the messy flaws beneath his seemingly inscrutable personality. His inclusion introduces an exciting concept: an assassin, simply the epitome of an antagonist in a series geared towards solving murders. Most of all, I love that he’s able to function as more than simply a character or a concept.
Shelly de Killer brings something new into the Ace Attorney universe: he is both a conceptual force of nature and a supporting character, at once omniscient and an active participant in the unfolding drama. He is the only killer in the entire series who has yet to be put behind bars. Both his appearances have had a hand in the most compelling developments for the series’ two protagonists: for Phoenix, his inner conflict about defending the indefensible and for Miles, the inciting incident for his decision to stray from the prosecutor’s path. He’s become the series’ white whale - our heroes are never quite able to catch him and any attempt to do so would likely lead to ruin. The world of Ace Attorney would be markedly less interesting without de Killer out there, on the fringe of the drama.
Franziska von Karma said it best: “Shelly de Killer is no ordinary man.”
submitted by CharlieDayJepsen to AARankdown [link] [comments]


2020.10.15 21:45 smartaleky You shouldn't need to have print ad headline advertising skill for an intro line on a dating app, a simple hey there, or hello nice to meet you should be enough.

What do I mean? who the fuck do you think you are saying Don't send me a simple hello. I am going to send you a simple fucking hello because it's the first time I've met you. Want me to send something clever like a print ad headline advertising logo? Okay I'll put you to the test and I'll give you the answer don't worry. You're selling a flea and tick collar. You've got to come up with a headline that'll grab somebody and make them pay attention and call attention to the product on a poster. Ready, set, go. What's the matter? Didn't come up with anything? so how do you expect me to come up with something clever for my fucking intro on a goddamn dating app. You are putting me on the defensive, cut me some fucking slack, motherfucker. Hello, nice to meet you. That should be enough show me a fucking response let's get a conversation going maybe something will happen. Don't expect something clever, or else I'll expect something clever from you , second law of thermodynamics my ass. This is not a test, this is supposed to be something fun, engaging, see if something works and should be something easy not... you know what that is ? That's a fucking game. Stop playing games and you call yourself mature.
Okay here's your answer. The picture is a boy or girl hugging a dog or a cat/family pet. The headline? "A flea can jump 12 inches." There's your advertising print ad. Hang it up in the subway , bus station ,whatever, it'll make the impact. Company logo on the bottom that makes flea and tick collars. Grab somebody's attention and gets the point across in a second. No fucking way I'm going to be that fucking clever on a goddamn dating app. Fuck those demands , you owe me a good time that I can feel to off-set that God damn arrogance, to get something to feel good to make up for that feeling bad that you just thrust upon me. Got to get some balance in the world. Imbalance from such arrogance in the universe could cause, I don't know , maybe a pandemic or something to bring balance back or some.sort of karmic backlash, I don't know.
submitted by smartaleky to rant [link] [comments]


2020.10.15 15:43 LcKs-Dragonfly Error CL-1

“This Damn thing is really starting to get on my nerves.” I angrily smacked the side of the machine a couple times. I knew it wouldn’t fix it, but it was therapeutic to get my aggression out. I’d been working in this office for seven years of my life, I’d spent half my twenties and part of my thirties working in this office, completing menial tasks and listening to the drone of the lights overhead. I’d been to hundreds, probably thousands, of pointless meetings and taken on more tasks than I could honestly even fathom. All of this, the joys, the hardships, the good and bad times, were formed into an explosive ball of rage every single time I had to use this damned copy machine!
“Paper jam in rear-loader.” I stared at the small cracked screen on the front. “There isn’t a rear-loader- you only have a front-loader. Why are you lying to me?!” I smacked the side again. While taking my aggression out on the machine was satisfying, it wasn’t going to solve my problems. I took a deep breath and paused; I needed these copies several hours ago so I would’ve had time to get them bound for the board meeting the next day. At that point, I was already working half an hour over when I should've left, so there was no point in getting aggressive and trying to rush through things- I was going to be there for a few hours extra anyways.
After troubleshooting the machine for another half hour, I finally achieved what I needed. I went back to my desk and put together the presentation binders for the meeting. After finishing the last one, I glanced over to the clock on the wall- 8:40 PM. I had managed to burn away my entire night working on these pointless collections of paper. I grabbed my phone to see if my wife was angry with me for not coming home. That was when I noticed a text from John, my boss.
‘We will have an extra presenter at the meeting tomorrow, make sure you make an extra binder.’
I stared at this text message and could feel my blood pressure doubling. I had spent the last three-plus hours making these presentations, only to be one short. My eyes shifted over to the copy machine, and I could feel the dread as it flooded through my veins. There was a moment where I wanted to send a text back to John and tell him to shove the binders so far into specific orifices that he could determine the chemical makeup of the copier ink, but in the end I decided that paying my mortgage was more important than that single moment of euphoria.
I pulled the binding from one of the already finished books, and walked over to the machine, slamming the paper into the copy tray and staring down at the glowing LCD screen. I pressed the buttons to start the copy, the belts whirred and the tray lifted. Everything looked like it was going to work, and for a moment I was almost feeling relief that the machine and I had finally come to understand and respect each other.
I say almost, because as soon as everything looked like it was going to work, the copier beeped and the screen shifted to the disgusting pure white screen with the small black text and red exclamation point. I stared down to see what message was going to cause my aneurysm.
“Paper Jam in Rear-loader.” Once again, these words tore through my soul, the only benefit was that, this time, I knew what to do. I pulled the front tray out and leaned down, staring into the paper mechanism. To my surprise, there wasn’t a ball of paper crammed into the metal this time. My confusion and anger was more than palpable at this point- what the hell was wrong this time then?
I replaced the drawer and started to stare at the various notes and symbols all over the machine. It was then that I noticed that there was a small note that was sitting underneath the machine- I grabbed it and realized that it was my saving grace.
“Rear-loader is actually top-loader. Lift top if jammed”. The fact that I found this note at that moment was nothing shy of a sign from the gods of office work. I wanted to ask which god it was, but honestly, I really didn’t care. I would’ve been thankful if it were Loki playing a prank on me, or even Cthulhu sending me down the trail of madness.
I lifted the top half of the machine and, as if fate was finally going to make life go my way, there was half a sheet of paper that was crinkled into the slot. I reached in and tried to pull the paper out, the sheet tore in half, leaving some of it within the machine.
“Oh, no you don’t, you bastard.” I reached in further and gripped the paper as tightly as I could. As I grabbed it and started to pull, I heard a clicking sound and the belt started to move. I looked over in confusion as the motor kicked on, not thinking about the fact that I was still holding onto the paper and my hand was still deep within the machine. The mechanism started pulling the paper that I was holding onto, and before I could let go, I felt the paper slide across my hand, cutting it. I pulled back in pain and stared at the paper as it was shoved through the machine, and out the top- a small spot of blood sitting on the page.
I glanced down at the cut that ran across my hand, it was a small, thin line that was pooling blood in my palm. I shifted my attention to the inside of the machine and noticed the small red dots that now littered the internal components of the copier. After a few seconds, I simply sighed and shut the top and moved on. I checked the screen to see if it was still throwing an error, to my surprise it looked like it was cleared. I pressed the continue and turned to walk away for a moment to get a tissue for my hand, but something was off. Normally, the copier was a noisy, clunky piece of trash, but it was being louder than normal. The motor was going crazy, and there was a lot of mechanical noise coming from it. I kept staring at it, half expecting it to tell me that there was another jam or something, but it didn’t. It just kept speeding up and getting louder and louder.
I just stood there, staring at the outdated machine, and waiting for it to explode, impaling me with a gear and proclaiming that it had finally gotten its revenge on me for the years of abuse. Just when I thought it was genuinely about to blow, the power started to flicker in the building. The lights blinked off and on and dimmed repeatedly, until everything shut off. I stood there in the darkness, staring in the direction of the copier, and listened as the mechanism slowed to a stop. Honestly, that damn thing sounded like a motor seizing, it made clicking noises and it sounded like something snapped inside. When it finally came to a full stop, the lights slowly faded back on, dimly illuminating the floor.
The screen started glowing again as the power came on. It ran through the normal motions of booting up- showing the logo, saying ‘please wait for several moments’, and then it went back to the main screen. I pressed the copy button again to try and get it going again, but it immediately locked up and went back to the error screen.
“Error; CL-1.” Once again, this device was trying my patience. I looked around for any other sticky note with information, anything that indicated what the hell CL-1 meant, but it looked like this was a new one; one of the thousands codes that this frustrating machine had given us since we purchased it. “This is why I need an assistant, someone to do all these bullshit tasks for me. Someone to design these presentations, make my copies, get my coffee. Someone with the willingness to kill for their minimum wage job.” I chuckled as I rubbed the sweat from my forehead, a side-effect of my escalating heart rate. “Basically, I need someone like how I was back in my early twenties- someone stupid enough to do everyone else’s work while not showing that their dying inside.” I let out a heave, defeated, sigh. “Me before corporate life beat me into a pathetic pulp…”
It was at this point that I just gave up- There was no way I was going to try and get that damn thing to work again, and it was already past nine. I conceded, going back to my desk and grabbing my backpack- worst case scenario, I would come back in the morning and try again. Best case, I would just give John the fourteen copies I had and someone wouldn’t show up, so we’d have an extra.
I honestly didn’t sleep much that night; something about the whole situation was causing me to be mentally obsessive over it. For some reason, I was dwelling so hard on the fact that I was going to be blamed for breaking the copier, or that my boss was going to be aggressively angry with me not doing what he asked. Normally these thoughts means nothing to me, but something was different about that night- something was giving me this strange feeling like I had genuinely made a mistake.
Dwelling on it did nothing for me, so I stared at the back of my eyelids for a while; at least until my alarm started going off and I got up to get ready for work. I went through the motions groggily, drove to the office, and sat in my car, preparing myself for the inevitable conversation John was going to want to have with me. After I had fought with myself for several minutes on the issue, I decided it was better to just go in and face it than drag it on any longer. I got out, entered the building and got in the elevator to get up to the fifth floor. The doors shut, and it stopped one floor up. As they opened again, John stepped forward and gave me a friendly grin.
“Hey, There’s the man of the hour!” He patted me on the shoulder and stood beside me. “Thank you for staying late and getting those presentation binders done. They came out looking absolutely gorgeous. Good call on the color palette.”
“Oh, thanks.” I was a bit confused at this statement. “It was no big deal. I’m just sorry I didn’t get that extra one done. You can give the guest mine, I don’t really need--”
“You made enough, there were 16 on my desk this morning.” He glanced over me with a confused look, my face must have looked the same as his. Not only had I been one short, I never put them on his desk, they were still on mine when I had left. The only thing I could think of was that someone else had gotten in earlier and taken care of it for me. “Anyways, great job.” He patted me on the shoulder again and exited the elevator, walking straight toward the board room. I stared out at the floor as the doors shut, trying to think as hard as I could about who in that building gave enough of a damn about me to actually help me out. I couldn’t come up with a single name.
I exited on my floor and started toward my desk.
“Hey, Kris, good morning.” I waved at the receptionist as I passed.
“Uh, yeah, good morning again.” She responded with a snarky tone. “Oh, hey- the maintenance company called back and said that they could send someone out if we needed them to. They said they had never heard of an error CL-1, so it would probably require a technician.”
“Ok.” I paused and glanced back toward her. “Why are you telling me though? Shouldn’t you tell someone in office management?”
“You’re the one that reported it and you’re the one that called them.” Kris didn’t even look up from the screen as she responded. “Seems like you took responsibility, so I’m telling you.”
“Oh…” I looked back toward the area where I sat. “Well, thank you.” She had to be mistaking me for someone else on my team. I decided that it was best to just take the knowledge and report it to whoever else was in that morning; arguing with her would get me nowhere.
I walked past the empty cubicles, looking for anyone else that may have reported the copier error- to my surprise there was no one else around. I checked all the desks on the way to mine, the open offices; it looked like I was the first person to get in on my team. I shrugged it off- really it wasn’t my problem.
I rounded the corner and got closer to my desk, only to see my lamp on, At first I thought that maybe I had left it on overnight, but then I noticed the sound of someone typing, and the glow of my monitor peering beyond the cubicle walls.
At first I was angry; why the hell was someone at my desk and using my computer?! I thought about throwing my case on my desk aggressively and asking who they thought they were. I thought about calling security and having them reprimanded regardless of who it was, but then… then I saw who it was. I stared from around 5 feet behind the cubicle and saw the man that was sitting in my chair and working on my computer. I was standing there and watching myself work at my desk.
I had to be hallucinating because, if i wasn’t, then I apparently had a long lost twin that had taken over my job. I slowly approached the desk just to make absolutely sure, and with every step I became more certain that the man in my chair was me. His hair, his glasses, the mole on his neck- every single detail was mine. How had this happened? Why did this happen? Most importantly: What was happening?!
“Excuse me…” I reached out and put my hand on his shoulder. As my hand hit him, his hands stopped moving on the keyboard, he just sat there staring at the monitor without turning to face me. “Hello? I wanted to ask who you were.” After standing and waiting for several moments, I gave his shoulder a slight pull, and turned him to face me. His eyes were cold and expressionless, his face was blank and pale- there was no mistaking who this was, it was me. This man looked to be the perfect copy of me in every way, except what made me human. He looked like he was dead inside, completely void of thought and feeling. “Can you hear me at all?” I waved my hand in front of his face; he continued to stare at the carpet. “Oh my god, I need more coffee…”
As I made this statement, the man sitting in the chair, the copy of me, glanced up and nodded, then stood up and walked away from my desk. I watched as he walked towards the break room and out of sight, almost as if he was a mindless drone with only enough willpower to complete the task at hand.
Just as he passed the corner and exited my line of sight, I noticed a second one exit the copy room. He looked the exact same as the other copy, his face a blank canvas, but every single minute detail the same as mine. He walked out onto the main floor, paused, then walked over to my desk, sat in my chair, and started doing seemingly random tasks on my computer. I watched as he opened emails and responded to them in a professional manner that was consistent with how I did. After finishing those, he moved onto selecting dates and times for meetings that needed to occur across teams, he pulled and updated various spreadsheets, and he even called one of our offices to ask a question about their compliance with our policies. Somehow, this copy of me was doing my job better and more efficiently than I had ever done it.
As I was standing there, my eyes fixed on how beautifully the specimen in front of me was performing, my awe was interrupted by the original copy returning. He approached and reached out to hand me a large cup from a local coffee shop. He stared at me for a moment, almost as if he was expecting something. It took me a moment, but I realized that he was waiting for my approval on the coffee.
“Oh, my apologies.” I took a sip of the searing hot liquid- peppermint mocha, my favorite. “That’s perfect. Thank you, sir.” I smiled at him and looked back at the other copy. Somehow, life had decided to give me not one, but two assistants that looked and acted just like me, minus a few emotional details. They could do my job, they could run my errands, and I could sit at home playing video games while raking in the money. Who in their right minds wouldn’t want to have someone to do all the boring crap they had to do every day?
“Well, uhh…” I patted the first copy on the shoulder. “I guess I should let you get back to work?” I smiled again at him, he nodded in confirmation. I grabbed my case and strapped it over my shoulder, walking away with a satisfied grin on my face.
As I took a couple steps, I paused- a strange sound filled the silence of the room. It almost sounded like someone was struggling to breathe. I turned around to the copies only to see something that I would’ve never anticipated. I watched in absolute horror as the first copy repeatedly stabbed the second copy in the throat with a pair of scissors, my pair of scissors. He pulled them and thrust them back in as hard as he could several times, before deciding to place them neatly back in my pencil holder. I then watched as he grabbed the now lifeless corpse and pulled him out of the seat, tossing him effortlessly out onto the floor, and then sitting down to resume his work.
His short was drenched in blood, his hands were also lined in red, and it was collecting on everything in the cubicle as he went back to work. My keyboard, my phone, my pens, and various sheets of paper were all now stained red. I could feel my heart pounding in my chest, and the color drain from my face- I had literally just witnessed me, killing another version of myself.
This was the point where I had decided that I needed to get out of there, I needed to leave and get as far away from whatever this was as I possibly could. I quickly turned away to leave, and smacked, face first into someone else. I instinctively apologized, until I glanced up and noticed the person- it was another copy of me. He stared at me, his eyes blank and his face expressionless.
“Oh my god, no. Not more.” I stepped back as I watched him, he kept his eyes on me as I nearly trembled in horror. “What now? Are you going to kill the other copy? Or kill everyone else and do their job too?” He stared at me for a moment, before nodding and stepping past me, toward one of the offices. I watched as he entered, and winced as I heard the sound of someone greeting him, then screeching as they were, I assume, murdered. The hard smack against the ground told me that my assumption was correct.
It took this long into this situation, to this exact moment for me to realize that, if someone else walked onto the floor, they were likely to be murdered by these copies. Not to mention, if an investigation was to take place, I was going to be charged with the murder- these clones were all exact copies of myself. If they investigated the murders, they would find my DNA, my finger prints, everything that pointed to me as the murderer. The idea of running away from this place re-entered my mind. I disregarded the scene behind me and started running toward the elevator, only pausing as I noticed a copy of myself sitting at the front desk.
“Oh no…” I approached the counter and smacked the surface. “What the hell did you do with Kris?” The copy glanced up at me, then slowly looked down onto the floor beside him. I followed where he was looking, only to see Kris’ body, her neck completely twisted around.
I immediately struggled to stop myself from vomiting as I turned back to my original mission- getting the hell out of there. I swiftly stepped over to the elevator and started jamming the button, after a moment the doors pulled open. I was greeted with the sight of my boss’ mangled body lying on the floor, and three more copies standing and staring at me with their emotionless eyes. I turned to run to the stairs, there were five more of them in the main area; sweeping, mopping, cleaning the windows. All of them doing the menial tasks that they had decided they needed to do.
The room started to spin as I tried to look in every direction for a way out of this mess; there was only one way to get through this that I could think of, getting rid of the evidence. If there was no proof that a murder took place in the building, then I could, possibly, get out of this unscathed. Well, at least physically; mentally I was going to be scarred forever.
“Hey, all of you.” I shouted, hoping that they would listen to me. It seemed to work as they all paused their work and turned to me, staring with those glazed over eyes. “I need you to… uh…” There was something unsettling about seeing dozens of copies of myself standing and staring at me, waiting for my instructions. “I need you all to get rid of the bodies. I need you to make sure there isn’t a single body in this building when you’re done.” I watched as they all stood still, processing what I had requested of them for a few seconds. They all turned to look at each other, and simultaneously nodded.
At first, I thought my plan would be successful- I started to let my guard down as the copies moved toward the corpse of my boss. They lifted him out of the elevator and moved him over to the break room, placing him on one of the tables, placing him gently on the surface, then pausing to all stare at each other.
Suddenly, the feeling of the room changed as the group of them all leaned down and started biting into his flesh. They all took chunks of his skin off with each bite, slowly pulling bits of his body off, and chewing it with their emotionless stares. I couldn’t hold it in anymore, I leaned over and vomited my breakfast onto the smooth tile, feeling light headed and dizzy as I stumbled back toward the wall.
I shifted my stare from the bloody scene in front of me, to the main floor; there were more of them than I could count. They were all leaned over a dead body, ripping into their flesh and ingesting them. I slowly stepped away from the situation, every single step taking in the absolute horror in front of me. This whole morning had gone from a fairly confusing situation, to a horrifically gruesome group of cannibal clones consuming my co-workers.
“Excuse me.” A shallow raspy whisper hit my ear from over my shoulder. I turned to face another copy as he stared me down. I stared at him in terror, shaking and breathing rapidly.
“What... “ I choked as I spoke. “What do you want?”
“Get rid of... “ He whispered again, struggling to speak. “All bodies. Not a single body left.” His words, my words from earlier, were a terrifying explanation of what I had requested. I was going to be next, they were going to ‘remove’ me as well. I shook my head and stepped back.
“No… no, I won’t let you kill me!” I shouted at him, he continued approaching me with every backward step I took. “Leave me alone!”
“Remove.” He growled once more, his hand reaching out toward me. I had to think fast- I threw my coffee in his face and jumped into a sprint toward the other end of the floor. There was only one other escape here- the fire exit. I ran as quickly as i could past the same disgusting scene in every direction, clone after clone eating corpse after corpse. I dodged as many as I could as I made my rush toward the emergency door. I grabbed the handle, twisted it and pulled it as hard as I could, only to be met with another one- Another damn clone, standing right in my way and giving me the same murderous stare as the other.
I looked around once more for any method of escape, my eyes finally landing on the door to the copy room. I ran as fast as I could, dodging as many of them as I could, shoving the door closed and locking it. As soon as I locked it, I could hear them all on the other side, smacking it and trying to get in; they were merciless in their pursuit. The only thing I could do at this point was wait it out and hope that they would eventually give up.
I pushed my back against the door and slowly fell to the floor, sitting and staring at the small, empty room. I shut my eyes and slowly tried to catch my breath again, trying to refocus on what was going on. They were all doing what I told them to, so they were just going to to get rid of the bodies, and then they would move on, right? As long as they didn’t see me, maybe they would think that the floor was empty and leave, or at least go back to being distracted by their work. Until then, all I had to do was wait and be as quiet as I could.
My thoughts, as well as the silence, were interrupted by the sudden and sharp sound of the copier starting up. The small motor started making a whirring noise, and the mechanisms started to move. At first, I thought nothing of it- it was an old hunk of junk, and it would make random noises every now and then, but then, the motor started to go faster and faster, exactly as it had the night before. It sped up, making louder noises with each passing second. The lights overhead dimmed slightly, as if the building was losing power, but they lit back up to full capacity after only a few moments.
The small LCD screen lit up with the error screen, and the machine beeped.
“Error, CL-1.” I read, it was the same mysterious error as before. “Well, looks like maintenance won’t be coming to fix that anytime soon.” I chuckled, at least I could find something to laugh at in this new scenario of corporate horror.
My small joy was cut even shorter than anticipated as I watched the copier start to spew out a strange, pink slime. It pooled on the floor by the machine, a viscous, flesh tone liquid that was slowly starting to collect and build into a pile. I watched as it quickly started to take form, the form of a human head… my head. The fleshy mound opened its eyes and stared at me as it continued to be created by the fluid pouring from the machine. My heart started racing as I searched the room for anything to protect myself with, only to find nothing short of paper and a toner cartridge.
There was no way I was going to survive. The copy machine, the old hunk of plastic that had caused me many migraines, was literally creating clones of myself in a few minutes flat. Whatever eldritch horror had decided to enter this office building, had determined that the copy machine would be it’s entrance into this world, and I would be the one to let it out.
I took a few deep breaths as I prepared to defend myself against this clone, hell-bent on murdering me and ‘getting rid of’ my body. I focused as the gelatinous blob took full form, and stood up, turning its gaze right at me. The room heavy, and silent, all except the beeping of the machine as the screen continued to read; Error: CL-1.
submitted by LcKs-Dragonfly to stayawake [link] [comments]


2020.10.14 06:15 TeddyColeman Pandora Craft [SMP] {Towny} {Ver. 1.16.3} {Needs Logo}{Needs Banner}{SilkSpawners}{PersonalVaults}{Minepacks}{Creative World}{OhTheDungeonsYoullGo}{DiscordSRV}{Advanced Enchantments}{Ranks}{LWC}{AuctionMaster}{CrazyCrates}

IP: pandora-craft.online

Haven’t We Seen This Server Before?

Yes! For transparency sake, we are not trying to pretend to be a brand new server.
This isn’t our first release, but our third.
Our first release was on December 2019, the issues that made this release a failure included just a general lack of knowledge of how to run a server. This was my first time trying to run a server and it showed with all of the bugs and issues that plagued our first players. We weren’t sure how to do much of anything.
In early 2020, we restarted production, starting from complete scratch to try and remedy the problems players had on the server. This one would have been a success if it weren’t for my still lack of knowledge on how to fix issues and a health issue that reduced me to taking a month long hiatus from working on anything. Other things were also done wrong like with pregenenerating the world which caused players to end up in corrupted chunks and caused major issues with lag.
It wasn’t until late May where I decided to take that iteration of Pandora Craft behind the barn and well you know the rest.
The third release was a few months ago and everything was once again reset and work started from zero. We had a very huge issue with the ranks plugin that handled giving players permissions so instead of relying on another ranks plugin and having the same issue as before, I decided to recreate the entire thing in Command Panels using luck perms. We properly pregenerated the world which took almost a month and are working towards making things functional instead of pretty. We aren’t perfect and the server is very much still in beta, but we’re in a better place now than we’ve been in in a long time.

Important Things To Consider

Like mentioned above, we are still in active beta, which means there may be a few issues that need to be ironed out. In terms of playability, everything you need is there and working. The only things that need to be worked on are the balancing of jobs and job payouts and permissions with later ranks. Everything else should be up and running and working. If you do find an issue, bring it up with me and I’ll solve it as fast as I can, usually within the minutes if not an hour. Also, if you have any issues with the rules, please understand they come from years of experience on other servers and semi-knowing what people will do. If you would like further clarification on anything, be sure to message me and we can talk about or make accommodations for rules if possible.

What Are We About?
Browsing the sea of servers you’ll find that while they’re different, they’re much the same. They all have a skyblock and are faction/towny based.They have massive active communities and several hub and main worlds. They are always looking for new players, but most importantly they all have a server shop that offers EULA bending if not breaking rewards for real world money. While I don’t disagree that many are only monetizing for the excessive server costs, too many rely on the shop for profit and that shouldn’t be what a Minecraft server is about. We’re much the same in offering a towny experience with the major difference being that you don’t need to pay a cent to play or experience the full array of features we have to offer and until the server costs get so massive that I would need help we will keep it that way.
While not being new, we aren’t exactly popular, but as time progresses the things that we offer have only improved. The suggestions players have made have only strengthened the server and we are ever so grateful for the good and the bad that players have pointed out.

What Can We Offer?
We offer several worlds including a main world (60k by 60k in size), a resource world (20k by 20k in size), an end, nether, and a creative world that players can join and build away. Our main world and creative world do not reset, however the resource, nether, and end worlds do reset daily in order to always provide players with fresh locations to explore.
In terms of plugins, the most helpful one to players is dynmap, which gives an overview of the entire world map for players to explore. We also have staples like Towny, mcMMO, Jobs Reborn, EssentialsX and so many more. It’s best you come see for yourself as I would rather this section not get too wordy. Though if you would like to inquire further, I’m always willing in pm.
We do also offer a crate system with a voter, common, and rare crate however you can only obtain keys from in game resources or by voting so it’ll never be pay to win.
You’ll find that this server will offer an anti-p2w experience.

Rules:

Rule 1: No asking for ranks, items, or money.
Rule 2: Don’t harass staff or players.
Rule 3: Racism, sexism, homophobia, ect is not allowed.
Rule 4: Global chat should be kept to English only.
Rule 5: Don’t spam the chat.
Rule 6: Keep politics and other divisive topics like that out of chat.
Rule 7: Staff say is final.
Rule 8: Do not claim too close to another town or build too close to another town. The distance that is defined as too close is 16 chunks or 256 blocks.
Rule 9: The use of hacks, exploits, bugs, mods ect to gain an unfair advantage is prohibited.
Rule 9a: Exploiting issues with plugins in an attempt to gain as much money as possible or gain as many items as possible will also be included in the rule above.
Rule 10: Machines that bypass systems on the server or machines that lag the server too much are not allowed.
Rule 10a: Using more than one account to bypass any systems or limits found on the server is not allowed.
Rule 11: Impersonating players on the server with the intent to scam, troll, ect is not allowed.
Rule 12: Griefing unprotected chests/areas are allowed.
Rule 12a: Anything built outside of a town or player by a player who has 1 week or less of time(days, not playtime) on the server is also not griefable.
Rule 13: Setting homes in restricted areas is not allowed.
Rule 14: Alternative accounts will not be allowed.
Rule 15: Tp killing is not allowed.
Rule 16: Advertising other servers of any kind is not allowed.

Discord-Click here to be taken to our discord!

First, I would like to thank any and everyone who has made it this far. Even if you choose not to try out our server I thank you wholeheartedly for giving us your time. Next I would like to inform you that those who would like to join our Minecraft server will need to first link their discord. This is so that if you have any issues you are able to directly contact someone and get the fastest help. We understand that many may not want to join because of this and we are truly sorry. For those who are still interested please join from the link above. From our discord you're able to stay up-to-date on maintenance days, connect with other players, and be in the know on all changes made to Pandora Craft. You're also able to use our suggestion form to fill out a suggestion, report bugs, chat with players in game, and watch me lose my mind trying to fix rankup for the millionth time. We also have giveaways for in-game loot... when I remember the command.

Current Staff Members

Ghostifique - Co Owner
NotTheodore - Co Owner
MrJesseD - Helper

Also, if you are or know anyone who is great at making banners and logos, we are looking for someone to commission both. Please message me on discord for more information!

submitted by TeddyColeman to mcservers [link] [comments]


2020.10.14 04:37 Hero3239 A N.I.C.E Finale. Finale to the N.I.C.E series part two.

A N.I.C.E Finale. Finale to the N.I.C.E series part two.
The battle between Zenith-420 and Tyler wasn’t progressing in anyone’s favor. Zenith would begin launching a barrage of needler rounds to which Tyler would deflect with his superior sword skills. The violet needles would land in the grass and nearby trees before exploding in a mini supercharged explosion. Tyler even cut one in half to show off, but it backfired for him as it caused the needle to explode in his face. Though he didn’t take that much damage from the micro explosions. Zenith’s fruit cannon wasn’t any more effective. All the Wampa fruit he launched at Tyler was more of an annoyance than an actual threat. The beard was treating it like a game of real-life fruit ninja. When Tyler would try to attack Zenith, his sword slashes would be blocked by bouncing off Zenith’s titanium alloy plating. He was stunned. His sword should have cut through the armor like butter. After all it was a well-known fact that the glorious Japanese katana could cut through an M1 Abrams armor like it was rice paper. So why didn’t it happen now? Zenith must have been cheating. No matter he would just have to gather his chakra and he would be able to land a decisive blow. He would try to leap back and then bring his blade close to start channeling his chakra but that would be interrupted by an orange and blue tornado coming at him. Tyler would use his sword to block the tornado attack. Sparks flew as his blade grinded against the forces of the tornado and soon both he and Zenith were thrown back.
This wasn’t good. Tyler needed his chakra to use the ultimate ability his grandfather taught him to use in a battle for love. He would have to call in for back up. With a raise of his phone he called a number that was on speed dial.
“Hello?” came a very cwc like voice on the other side of the phone.
“Christian. I need your help to guard me so that I can gather my chakra for my ultimate attack. You owe me for the last artwork I got for you.”
“Very well. I’ll be right over there.” Was all that was said before a click signaled the end of the phone call.
Zenith-420 and Tyler would continue their little stalemate until Tyler’s backup could arrive. On to the field came an exceptionally large and rotund man who looked to be in his near 40s. His hair was a very greasy black ponytail, and he had a hood and cape that covered the top of his head. His outfit consisted of khaki cargo shorts, flip flops, and a very stretched out blue and red shirt that many called “the classic.” His BO was like that of a thick fog as it coated the battlefield in his stench. Zenith’s helmet could filter out the smell thankfully, the girls and the cultists however were not so lucky. With every step Christian Lucas Roger took, a puddle of grease and ax body spray was left behind. Walking next to him was an abomination that could only be described as if a deranged, Geneva convention violating scientist had tried to fuse a wolf girl, a Pikachu, and Sonic the Hedgehog together. It had the body and head of sonic, a Pikachu tail, electric pouches for the cheeks, abnormally large breasts like your typical anime girl, Sonic’s legs, and on the top of the head were two different ears. A Pikachu antenna for the left ear and a standard wolf girl ear for the right. It was covered in patches of white and yellow fur and had bright blue eyes. She wore a blue dress shirt and white skirt. The abomination looked like she couldn’t be any older than 16.
“Go Lumichu. Awoo to the extreme!” Christian Lucas Roger ordered as he tipped his fedora towards Rebecca and Stephany.
“You got it my sweet older daddy!” Lumichu said in a stereotypical airheaded fashion.
Christian Lucas Roger was the neckbeard that made other neckbeards say that he’s weird and they would ostracize him. He didn’t care, however. He figured he would be exceedingly popular online as an artist. He would sit down and log on to his art account, WernLord-44. He would make a comic series around his original character DO NOT STEAL, Lumichu and himself going around and fighting all the haters. In his most recent comic, the two of them were going on a date at Starbucks. It was mediocre in terms of plot. The art itself looked like a kindergartener drew it with their nondominant hand. Though some of the background looked good and that was because it was traced. Looking at comments on his comic, Christian Lucas Roger became enraged. How dare these people accuse him of tracing! And how dare they call him a creep! He hated that word. He would go on arguing with these commenters about how they were slandering his name. He even had artists who had the audacity to come and say he stole their work. How preposterous! He would engage in the act of arguing with them and insulting their art, but he pushed them too far this time and was given a lawsuit for copyright infringement. He began to mope and vague post on his account about his troubles when he got a dm from a watcher of his. They offered to help him with his legal troubles if he helped the watcher at a later date. Christian agreed and what followed was Tyler helping Christian by hooking him up with the family lawyer who got him out of the suit scot-free.
“What even are you?” Zenith-420 asked.
“I’m Lumichu!” The abomination stated with a forced giggle. “I’m a soniwolfchu. Over there is my creator and lover, Christian Lucas Roger. He says we need to help his friend rescue the girl you big mean trolls have kidnapped. Daddy says that she is his sweetheart from the ground up.”
Zenith shuttered a little after hearing this…thing describe herself and even describing her relation to this Christian person. Still he had a mission to accomplish. If Lumichu was going to help the enemy then he would just have to stop her too.
“If you are going to aid the enemy then I must stop you, abomination.” Zenith replied before taking aim with his fruit launcher.
“I’ll stop you with my soniwolfchu powers before you can stop me! Awoo!” She howls summoning a wave of lightning to attack.
Christian was watching his creation attacking Zenith with pride. Meanwhile, Tyler was off in the corner away from the fighting, and the smell. He brought the blade close and began to channel his chakra.
“I must use my ultimate technique past down by my grandfather and master. My master warned me about using this technique and to never use it ever, but I must. They have my girlfriend! I’m sorry master but I must go all out.” He said to himself.
In the fight between Trudy’s forces and Hero3239, it was very one sided in Hero3239’s favor. His chainsword and bolt pistol were chewing through the elite elven warriors. They were forced to engage at such a close range, a range they were not well prepared to battle in. They would charge at Hero3239 to attempt to attack and stop his advance, but they were failing. They were more like cannon fodder than an elite fighting unit.“This is the war you make elves?” Hero3239 taunted as he continued his advance through the elite warriors.
Claule looked on becoming more and more worried. Her forces, her subjects, her friends were losing a battle against a warrior they had never faced before. She looked to Trudy for guidance. Trudy was focused on Hero3239 as he made his way close, but she didn’t seem to be doing anything. Claule had no idea what Trudy was doing. She wanted to question it, but she couldn’t. It was as if a magical force was keeping her from speaking her mind. She could only wait to jump to Trudy’s defense if this strange warrior were to get too close. The elven army had sent more of their heavily armored units to go fight him.
“Yes! Yes! You will need heavy units to fight me!” Hero3239 taunted once more as he saw the new units charge to meet him on the field of combat.
He engaged these new units and once again they fell to his blade. The only true difference was that it took a little longer to take them down, but they fell just the same. Soon the elven army was no more. It was only Trudy and Claule. Claule felt rage burn through her for her fallen comrades but Trudy only had a smug smile. She wanted to question why Trudy was smirking, but she found herself not being able to again. She could only turn to see the approaching hostile solder and, as if her body were moving on its own, she drew her special elven sword. It was a family heirloom past down her family line. She ran at the sci-fi soldier and the two began to lock swords. Hero3239’s chainsword and her mighty elven blade clashed, sparks sent flying as the chainsword’s multiple blades grinded against the elven blade, but the blade wouldn’t break. They pushed forwards towards each other, staring into each other’s eyes.
“Can you not see that Trudy is using you?” Hero3239 stated. “The girl you’re trying to ‘save’ rejected Trudy’s advances. She’s not being held captive.”
“Silence demon.” Claule retorted. “Trudy is one of the greatest and most trustworthy warriors of my kingdom. She singlehandedly saved my kingdom from you, chaos vermin. She would never lie to us.”
“I see you are too convinced in her lies to see the truth. Very well.” Was Hero3239’s final words before attacking once more.
The screeching of metal would fill the air around the fight between Hero3239 and Claule. Sparks began to appear more frequently with each slash both took at the other. Claule’s blade was able to make scratches on his armor but that was all. Hero3239’s attacks failed to connect as Claule was too agile. She would make one slip up in one of her dodging attempts that would prove fatal. As she dodged to the right, Hero3239 raised his bolt pistol up and shot her. She saw that his swipe was a ruse and she had just waltzed into his trap. She would fall to the ground and not get up.
With all the battles going on, the cultists knew that the mighty warriors would need assistance to finish off the beards. Cultist simply an observer, dawning the robes of the moon cult and with the logo of an eye with a triangle for a pupil on his back, decided that they would need to summon their all mighty lord Moonhorse as he was the only being that could withstand and contain the cringe that these beards were producing. They needed to gather three magical items. one bottle of Abita beer, a page of bad fanfiction, and printed screenshots of nice-guy rantings. All these items would be easy to find. Simply an observer ordered one to go to the nearest store to pick up the bottle of required alcoholic liquid, some others would pull up Trudy’s fan fic that she wrote and for extra measure they also grabbed the fanfic of a redditor by the name of Villian64618, and the last of the group would start to print out some nice guy rantings that Stephany could provide them with from her time on Tinder. One other cultist would use a magical barrier to keep the stench of Christian Lucas Roger out of their noses. While everyone scoured for their assigned tasks, simply an observer would start to draw out the summoning crest. It was the shape of a horse skull. The gathered materials were obtained rather quickly and were being brought to the correct places. The rantings went on one of the eye slots, the bad fanfic on the other eye slot and now all they needed was to place the beer on the jaw part of the skull. Their little summoning session didn’t go unnoticed, however. Tyler had seen that the cultists were preparing something. It looked like they were trying to summon something. They were going to use Stephany as a sacrifice! He wasn’t so much worried about Rebecca facing the same fate. Just Stephany.
“Hey cultists! Leave my girl alone!” Called out Tyler in his edgy anime voice.
Something was quite different about Tyler. The blade of his katana was glowing a bright red. He started to gather an aura around him that was of similar cover. The ground shook beneath him and soon he took off like a bullet towards the cultist who was carrying the sacred 24 oz bottle of Abita beer. The only one of the space warriors that could do anything was Zenith-420 and he knew what he had to do. He disengaged with Lumichu. She would try to keep him engaged by using her snow wolf powers to freeze him in place but a few needler rounds would stop her and send her flying back to Christian. Zenith ran until he intercepted Tyler’s ultimate move. The Super Ultra Mega Banzai Kamui Death Blow. A vortex of red energy engulfed the sky after Tyler’s blade collided with Zenith’s power armor. All other fighting stopped to see the vortex. Hootsieroll had just arrived back to where they were when Zenith was struck.
The vortex cleared and at first it seemed that both were standing. Tyler was behind Zenith and soon he sheathed his katana. When the guard of the katana hit the scabbard letting out the satisfying click, Zenith fell to his knees and then to the ground.
“I…may have died a virgin but…at least I wasn’t a cheater.” Zenith said as he fell to the ground.
“Battle brother Zenith! No!” Hero3239 cried out. He was going to charge away from Trudy, but her magic stopped him then pushed him away and into the ground.
Tyler looked over his fallen foe. One less person trying to stop true love from happening. Good riddance. Still, he had to stop the cultists from preforming their ritual. He didn’t have enough chakra to preform another attack like that and he wouldn’t have enough time to charge up again since his beloved might be sacrificed. He would have to just make do for now. His assault was going to continue but he felt something dig into the back of his trench coat. It was a grapple. He was suddenly pulled backwards. Words of rage drilled into his ears as he was being pulled backwards.
“Noooooo! You will pay DEARLY for my battle brother’s life!” came the words from Hootsieroll as he dragged Tyler to him.
Hero3239’s attention was brought back to Trudy. She had pulled him back from engaging with Tyler. Her mistake. He began to charge at her. His chainsword revving with malicious intent. Though something was very wrong. Every swing that looked like it was going to connect had somehow missed. Every shot that should have connect was off by a little to either the right or the left. It was as if the fabric of reality was changing around Trudy in an attempt to protect her. Like the universe couldn’t let Trudy be injured at all and she knew this. She had the biggest smuggest grin on her oily face as she saw Hero3239 keep swinging and missing.
“What sorcery is this?!” He yelled as his chainsword missed its 30th swipe.
“You can’t hurt me. I’m the main protagonist.” Trudy gloated. “Everyone knows that the good guys will win. And I will get Rebecca to see that I am the warrior queen she needs in her life. She and I will live in my kingdom and rule for eternity.”
Hero3239 didn’t have a witty remark to make. He just needed to stop Trudy. That was all.
Tyler faced a rough landing at the feet of Hootsieroll. His Peacekeeper was glowing a light blue as it hummed with life, ready to unleash a devastating blast of energy shot. Tyler thought that this was the end. He had failed his grandfather. And Stephany. Before Hootsieroll could fire his weapon, he was blasted away by a cold wave. Tyler opened his eyes to see Hootsieroll being thrown away. Lumichu. Finally, someone useful. She looked over to Tyler and gave a thumbs up before looking back at her creator.
“Did I do good my sweet older daddy?” She asked with yet another airheaded giggle.
“Yes, you did snookums.” Christian said.
Hootsieroll had collided with a tree and fell slump against it. Looking up he could see Tyler, the abomination, and some stranger all talking with either other. His Peacekeeper had been dislodged from his grip and thrown away somewhere into the forest.
“Pilot we have a Titan ready for you. All you have to do is call it in.” came a voice into Hootsieroll’s comms.
“Drop it.” He said looking near the three hostiles.
“Copy that pilot. Standby for Titanfall.”
Soon a low rumbling could be heard causing Tyler and his makeshift team look around for the source. Lumichu was the first one to spot the cause of the rumbling. It was in the air and rapidly approaching them. Lumichu grabbed her master and moved him out of the way while Tyler used some of his reserve charka to teleport out of the way. With a deafening thud came a cloud of dirt and debris. When the dust settled, kneeling where Tyler and the gang were, was a giant mech with a shotgun and sword. Its frame was rather skinny with the legs looking like metal pipes with little armor. It seemed that this Titan favored speed over armor. Lumichu tried to get closer to see if she could get the mech for her master but as soon as she stuck a hand into the dome shield that surrounded the Titan, an immediate burning sensation covered her hand and she pulled it away. It seemed to be a defense mechanism. Soon came the familiar sound of Hootsieroll’s grapple latched onto the Titan and before any of them could stop him from reaching his Titan, he was already in the dome shield. The canopy of the titan opened allowing Hootsieroll to enter. Once he was in, it closed and then stood to its full height and grabbed the sword on its back.
“Transferring controls to pilot. My sword is yours.” Said the Titan’s A.I
“Thanks Ronin. It’s time to start swinging.” Hootsieroll said as he made the titan turn to face the three.
Lumichu was the first one to try and attack the great metal giant. She was charging up a lightning and snow duo attack to keep the Titan from moving but before she could even call out her attack, Hootsieroll used the Ronin sword like a giant fly swatter and knocked the abomination away and into the ground. She didn’t seem to get up after being knocked into the ground.
“My sweet snookums Lumichu! You’ll pay for hurting my sweet creation you cuck!” Christian Lucas Roger roared. “Soniwolfchu powers!”
Christian had soon turned into Nickochu and he and Tyler began to attack the Titan that dare stand in their way.
With all the beards finally distracted, the cultists wouldn’t have to worry about being stopped anymore and could complete the ritual. It would have been devastating had Tyler been able to stop the cultist who was carrying the final piece of the summoning ritual. That Albia beer was the last bottle at the store, and they wouldn’t have been able to get it anywhere else. The final cultist had placed the beer in the mouth section of the horse skull shape and cultist simply an observer began to chant in a language lost to time. A bluish glow illuminated over the summoning crest. The fanfic pages turned to ash along with the prints of the entitled rantings of very unsophisticated gentle sirs. The auburn liquid in the bottle seem to flow out little by little as if being consumed. The changeling was working! As the chanting continued, the glow became brighter and brighter. It soon turned into a beam of light that shot into the sky like a beacon. The beacon caught the attention of all on the battlefield.
“No.” Tyler gasped out in horror. He had forgotten all about the ritual. “Stephany!”
Trudy looked at the light, shrugged, and went back to toying around with Hero3239. She didn’t know that the beam of light would be her doom.
The beam soon faded and descending from the stary sky was The Dark One, the Mooncult’s benevolent narrator and savior, Moonhorse The Horse. He had arrived not a moment too soon. Trudy had thrown Hero3239 near the cultists with her Mary Sue powers. Nickochu and Tyler had taken out the Titan’s legs with one clean cut, forcing Hootsieroll to eject. He would land near Hero3239. It was very apparent that the two were facing fatigue from combat.
“We need to think of a new strategy.” Hootsieroll said. “This isn’t working.”
“I have more fury to SHARE with the enemy! We must fight on battle brother!” Hero3239 said.
The two would look to see Trudy, Tyler, Nickochu, and the injured but determined Lumichu start to close in on them but all would stop to look up to the arrival of Moonhorse.
“Remember my children. It’s not about the fedora on the outside but the fedaura on the inside.” Moonhorse spoke in a manner that had all the wisdom of a sage.
His words were truly those to live by. His gaze shifted from the cultists to the edgy samurai beard, the god complex leg beard, an omega level threat neckbeard turned abomination, and the omega level threat’s wet dream made real. He frowned while he looked at them. This must have been why his followers called him from his home in the stars. The amount of cringe that these four produced was ten times more than what the Earth was capable of handling. He knew what had to be done. The beards had looked up to see this horror floating over their girls. The cultists must have called this being here to stop them and take the girls as sacrifices. They couldn’t allow that to happen!
“I will cut you down demon! The power of Stephany and my love will stop you!” Tyler yelled out triumphantly.
“Yeah. I’m gonna stop you and get Rebecca back. You won’t be able to withstand my magical might.” Trudy smugly said.
Moonhorse did not reply. He simply raised his arm towards the sky and shifted the moon so that it would be fully visible in the stary sky that night. A powerful light began to glow from the moon’s surface and before any of the neckbeards or the abominations could attack, a powerful blue beam of energy fired from the moon and struck the beards. Moonhorse had summoned his moon lasers to cleanse the Earth of the beard’s cringe. Tyler, Christian Lucas Roger, and Lumichu had all vanished after the beam collided with their physical forms. Trudy, however, was resisting the might of the moon laser. Her Mary Sue powers were protecting her, but they were failing.
“No. This is impossible! I’m the main character here! I’m supposed to beat you guys! I’m supposed to get the damsel and save the day! Me! I’m supposed win! It’s not fair!” She whined. Soon her Mary Sue powers gave out and she too was gone.
Jason had come out of the woods just as the Moon laser vanished.
“Ne…Never fear…my…m’lady. Your white knight…is here… to save the day!” Jason choked out between breaths.
It was very apparent that Jason had just finished running through the forest to get back to where everyone was based on how out of breath he was. His sword had been dragging behind him as he stopped to catch his breath. Moonhorse surmised that he must have been here with the other neckbeards given how outlandish his attire was and how he spoke to someone in the group. He shot some moon lasers from his eyes at the very tired white knight. He too vanished from the Earth. Cleansed of his cringe. After a few minutes of nothing happening, Moonhorse returned to the moon station dubbed the ‘Moon Herd Barn’ there he would read more stories about neckbeards and offer advice on how to deal with them. The cultists had left after a job well done and now Rebecca and Stephany were finally free from the tyranny of the beards.
…except none of that actually happened. What really happened was that Stephany and Rebecca met up with Jason, Tyler, and Trudy as originally planned. The person they brought was the biker with the cross-country touring cat named Mr. Whiskers. Stephany explained everything that was going on and he told her he would bring a couple of his friends to help protect them. So, when they met. The biker brough three intimidating friends and they stood behind the girls as they told the three beards that they weren’t going to accept their ridiculous demands and that they were going to the police. The three beards, so deluded and enraged by being rejected yet again, decided that if they couldn’t have the girls no one could and attacked. The bikers quickly leapt into action and pinned the three beards down until the cops could arrive. Rebecca called them and they soon arrived to arrest the beards.
Epilogue
The three beards had once again found themselves in jail and awaited their court case. Because Jason and Tyler had been here before for similar behavior, they were not granted bail and had to wait in the county jail. Trudy was granted bail however and so she was still to go around but her parents kept a watchful eye on her. Trudy lost a lot of her things like her computer, her figure collection, and her phone. There wasn’t much she could do until the day of the court case. When the beards’ day in court came it had mixed results. Stephany and Rebecca had to come in and testify about everything that had happened to them by the three beards for each individual beard. It was taxing but the girls would pull through. With overwhelming evidence mounting against them, Trudy and Jason were sentence to forty years in jail. Tyler had almost evaded this same fate, but the shadiness of his lawyer had finally caught up to him. It was found that the lawyer was using falsified evidence and this time he didn’t have enough favors to call in to cover it up. He used up any favors he had trying to pull up the sinking ship that was Christian Lucas Roger. They had to do another trial and there Tyler meet his fate and was found guilty just like the other two beards and was sentenced for forty years.
The veterinary clinic had seen a return of clientele after it was found that all the reviews posted were lies and Stephany could go back to aiding the numerous pets that came in without any of the owners fearing for their pet’s safety.
Generic coffee shop saw more business with their proximity to the vet clinic and as such worked out a deal with the vet clinic. Generic coffee shop would be able to put ads with coupons around the vet clinic’s lobby and in exchange workers at the vet clinic were able to get discounts on their orders.
Generic office complex soon became bankrupt and had to dissolve as a company. They couldn’t afford to continue on selling generic brand items for offices anymore. The CEO stepped down from his position. The workers from Generic office complex were hired by a new company, however. Generic office company 2: electric boogaloo. Many hopped on to their new contracts though some did not. One thing everyone could agree on was just how stupid this company naming scheme was.
Rebecca and Stephany would soon get married after surviving such a horrible ordeal over the past few months. Their wedding wasn’t that big. It was just a few family members from both sides, some friends, and the biker gang that helped them out. Everyone was ecstatic for the two newlyweds. There was singing, dancing, and even a photo gallery where everyone could photograph the moment with silly little props. Rebecca and Stephany would go to live in Rebecca’s house. Life was grand. If you were to ask the two if they had to go through it all over again, they would tell you yes. Sure, it wasn’t a very pleasant experience, but they did end up finding each other and they learned a lot of valuable things along the way. The two would live happily ever after for the rest of their days.
And so, ends the tale of some genuinely nice people and some not so very N.I.C.E people.

Reference images for character outfits.

Zenith-420's armor

Hero3239's armor

Hootsieroll's armor

Hootsieroll's Titan
submitted by Hero3239 to MoonhorseStories [link] [comments]


2020.10.13 19:06 ArrowDynamics2002 A Behemoth Sized TR: [Kings Island] 10 & 11 October, 2020

INTRODUCTION Early last week, I made plans to visit my home park, Kings Island on Saturday. However, plans got a bit crazy, and many dumb and crazy decisions were made much to the enjoyment of my followers on Snapchat. Some pictures can be seen above, so I hope you enjoy them. For reference,here is a link to my Top 50 roller coasters. Keep in mind I have only ridden 73 coasters, however, that number is steadily climbing.
Funding for this Trip Report is provided by my own sanity. Now, keep arms down, head back, hold on, and enjoy the ride!
DAY ONE: SATURDAY, 10 OCTOBER, 2020 We began the 40-minute drive to the park around 9:40 AM and arrived at the gates around 10:20 AM. The drive went by fast as usual, due to the fact that we were listening to Broadway the entire time. Hamilton, Falsettos, and Avenue Q were all sang horribly off-key. The park opened its gates at 10:30 AM, and instead of following the masses towards Orion, we went the opposite way towards Mystic Timbers. Faced with a surprising 5-minute wait, this time below up to 30 minutes for everyone due to the fact that someone in the front of the line needed EMS within 10 minutes of the park opening. After that small delay, we were in the station within 10 minutes, seated in the back row, quickly approaching the lift hill.
MYSTIC TIMBERS (Currently ranked 9/73): The drop on this ride is amazing, but easily one of the most forgettable moments of the ride, which is a great thing. After the swooping airtime hill over the lift, the airtime hills really began. Mystic Timbers always surprises me with every ride and has me laughing maniacally throughout the entire ride. The airtime is so strong that it manages to make my shirt into a crop top. A one-click ride (the minimum requirement) is a god-like experience, and I definitely recommend attempting this. My favorite GCI is also IMO the best GCI, save for maybe Python in Bamboo Forestor Wood Coaster.
After Mystic Timbers, we walked over to Orion, where we had a great experience, as there was a first-time rider in my group. The tallest coaster they had ever ridden was Diamondback, so they were quite nervous.
ORION (Currently ranked 5/73): The queue was filled up completely and spilling out into Area 72. Interestingly enough, the first part of the queue (down the stairs and up the ramp before the first cattle pen) took the longest time, at 30 minutes. As soon as we entered the cattle pen, the line started moving really fast. After a not so bad two hour wait, my friend and I were seated in the back row and were quickly ascending the 287-foot tall lift hill. The drop on this was insane, and I spent the entire ride watching my friend have pure joy on his face with his hands up from the top of the drop all the way to the brake run.
IN-DEPTH REVIEW: Personally, and controversially, I think Orion is the second best giga in the world, only behind Fury 325. Now, I have ridden every US giga, and was supposed to ride Leviathan this year, but we all know what happened. The drop is insane, and gives great airtime no matter where you sit. The “wave turn” is the only disappointing element on the ride, but you do get a nice floating sensation due to the banking of track. The turnaround gives a nice pop of air at the top, before a fun curving descent to ground level before my favorite moment of the ride: the Speed Hill. This hill gives amazing airtime, almost a Graceful Ejector like sensation, where you are gracefully ripped out of your seat, but you are going so fast that you slam into that lapbar. The trimmed hill is a disappointment, but it feels exactly like Diamondback’s trimmed hill. The helix is fun, if not overly intense, and the near miss between the drop and support is sadly quite forgettable. However, things ramp up with two finals great pops of airtime before hitting the brake run. The “Mini Hive Dive” is the most forceful airtime moment on the ride, and always is a surprise to me. The airtime hill into the brake run run also gives a nice pop, similar to Diamondback’s drop into the Splashdown finale. Overall, Orion is a great ride, and shouldn’t be hated on due to the fact that Kings Island didn't outdo Fury 325.
LUNCH: We decided to eat at Coney Bar-B-Que for lunch, and I ordered a pulled pork sandwich with Macaroni & Cheese. IMO, Coney Mall is the second best place to eat, only behind the Miami River Brewhouse. However, a damper was put on my meal, as the water at Coney had visible dirt particles in it, and tasted disgusting. Luckily, this was only at that restaurant, so for the rest of the day I only drank from a Freestyle Machine.
THE BAT (Currently ranked 29/73): The best Arrow currently at the park is one of my favorites. The Bat is easily the best suspended coaster in the US, due to its terrain usage and constant feeling of speed until the brake run. The swinging is insane, and headbanging is strangely absent. This is a back row ride, as like most Arrows, the drop is insane. The high swooping turn is the most dead part of the ride, but a curving drop leads into several high speed turns, and a forceful helix near Banshee’s second loop. The last two turns are taking quite fast, and the train slams to a stop and swings 2-3 more times even after coming to a complete halt.
After The Bat, we went to Starbucks where I ordered a Grande Vortex Frappuccino. It was very sweet, and one of my new favorite drinks, only behind the Orion Galaxy Smoothie. Proceeding to Subway and meeting up with a couple more friends, we created a group of 5.
BLUE RACER (Currently ranked 38/73): We waited about 25 minutes for this, however the line moved quickly due to two train operations on both sides. Red Racer has reopened, and is now known as “The Pelvic Presser” in our group. (For reference, click here). Unfortunately, the Red Racer did dispatch about 5 seconds early, so it was an uneven race. Blue Racer is running extremely well, and I recommend Row 11 on both sides, as it gives the whip and thrill of the back row, with the smoothness of the front row. This is what a classic wooden coaster feels like. There was airtime on the first drop, and the first bunny hill. Every other hill besides the former gave a floating sensation iny our stomach, but my butt never left the seat. Overall, that was the best ride I’ve ever gotten on The Racer.
ADVENTURE EXPRESS (Currently ranked 43/73): We ended up having about a 10 minute wait, where we got the back row. Unfortunately, our game that we play on ths Arrow mine train was ruined by landscaping cutting off the old leaves and branches from the tress you pass by. However, we still enjoyed a fun Arrow mine train that has a great layout that features a great night ride.
DINNER: After heading to the Wishbone Grill to see what Chef James Major was cooking up, we decided against it. The Chef Special was Cowboy Caviar, or Beef Testcles served in Pico de Gayo, with a side of Grilled Pork loin and Grilled Vegetables. So we went back to Coney Bar-B-Que, where we ate the Chef Special there, which was Cranberry Sausage. It was a really good cut, and I ended up only eating one of two they gave me.
RED RACER (Currently ranked 47/73): After dinner, we ended up going back to The Racer, where we had about a 10 minute wait. This time, we rode in the same rows, but switched sides. We were in the lead until the turnaround, where we were trimmed, allowing Blue Racer to beat us by an entire train length. The airtime was good, and the retracked portions of the ride were smooth. At this time, it was about 15 minutes until closing, so we went back to Area 72, and with about 10 minutes to spare, we got in line for Orion.
ORION (Currently ranked 5/73): Waiting about 90 minutes, we were the second-to last group in line, but when they weren’t looking, we jumped a switchback backwards to be the last group in line. (Funnily enough, this unnamed couple will appear at the end of tomorrow.) I was assigned to Row 7, where I had a solid 2 inches of room between myself and the lap bar. Afterward, we waited for our ride to show up, and we passed the time by walking around the park taking photos, and doing something known as dinosaur races. Hanging out in the parking lot, waiting for our ride to arrive, we left the park around 21:40
DAY TWO: SUNDAY, 11 OCTOBER, 2020
Arriving at my house close to 23:00 last night, I began to start my three-hour trek of Biology, Algebra II, Spanish II, and an English essay. Retiring to bed at the exact time of 02:30 AM, I got a grand total of five hours of glorious sleep before waking up at 07:30 AM to mow the grass. Unfortunately, after filling up the gas tank, and rolling it out there, the mower refused to start. I guess coffee didn't help it either. To add insult to injury, it started pouring, meaning that even now (Tuesday, 13 October) I still have only gotten about ⅓ of the yard complete. I spent my extra time lying in bed and watching two episodes of Lucifer on Netflix, which is a rather good show that I recommend to anyone in quarantine. Leaving my house at 09:40 once again, we arrived at the park 15 minutes early to find the gates already open, and the rides already running, which is something I love seeing.
MYSTIC TIMBERS (Currently ranked 9/73): To start the day off energized, we went to Mystic Timbers, which had a 10-minute wait. Assigned to the front row, I was off with a one-click ride. Mystic Timbers is truly a front row ride. The airtime is insane, coupled with the fact that you feel like you are the only one experiencing this, as the roar of the wooden track drowns out all the screams of the other passengers.
THE BEAST (Currently ranked 18/73): Straying from our planned itinerary, we followed the pawprints through Rivertown that led to The Beast. Walking right up to the station, I was given my desired back row ride. The Beast, in my opinion, is a back row ride if one wishes for the most intense experience possible. In all honesty, a back row night ride rivals the intensity of Intimidator 305 for me. The front row is amazing for the same reason as Mystic Timbers, but for me, Row 18 is the way to go on this masterpiece of a wooden coaster. The lift was taken at its comically slow pace, and the drop was delivered to us trimless. A furiously intense turnaround and a second drop delivered some unexpected airtime, before a lateral filled turn into the exposed brake shed, where we, unfortunately, slowed down. The train began picking up speed again, showing just how crazy the terrain on this coaster actually is. All the unbanked turns before the third (banked) drop delivered crazy laterals, and the banked drop was taken so fast it was over before I even realized we had done it. Hitting the second lift hill, we ascended to the top, and with my hands stretched up, we began our fourth (and final) banked drop, possibly the most famous part of this ride. The helix delivered the most insane laterals I have experienced (yes, over Intimidator 305and Maverick), as of now. After the insane double helix, we climbed back up into the final brake run, ending our nearly 5-minute romp through the woods. The Beast is one of my favorite coasters here and is a must-ride for every visit to the park.
WINDSEEKER: Waiting about 3 minutes, I was soon seated, kicking my shoes off, and ascending up to Giga coaster heights on this Mondial swing ride. It was fun, relaxing, and cold up there. Interestingly enough, there are still two track segments of the late Vortex sitting on its plot of land. I wonder if they’ll try to make us feel the opening date price once again if you know what I mean.
LUNCH: It was already lunchtime, so we went back to Coney-Bar B-Que for the third, and final time of this trip. Ordering the St. Louis style ribs, they were, unfortunately, mediocre at best, which was a let down for me. Not wanting to risk another experience with the water there, I decided on Powerade from the Freestyle Machine nearby.
ORION (Currently ranked 5/73): Waiting about 90 minutes, we had another first-time rider with us, who unfortunately decided it was a good idea to ignore the people she was in line with and watch TikTok. I don’t even know how one can be entertained for 90 minutes while watching TikTok. Going up the stairs into the station, we were assigned the front row and were soon dispatching. I was one train behind them, so watching her face while going through the nicknamed “Onion Ring” was hilarious. There was a mixture of pure joy and unadulterated terror on her face, reminding me just how much fun it is bringing a first-time rider to the park. Once again, the airtime was insane, and the speed hill was the highlight of the ride. My only complaint is that I wish they would bring back access passes, as when timed right you would be able to just walk right on the coaster. This particular ride marked my 25th ride on this brand new Giga coaster, meaning that this is the attraction I have ridden the most this year, followed by Banshee at just 13 rides.
FLIGHT OF FEAR (Currently ranked 31/73): Waiting one hour for this prototype launch coaster, we were assigned to the memeified Row 6 (courtesy of Taylor Bybee and rollercoasterjerk). The launch was thrilling, if not overly intense, showing that even the slowest accelerations can still be thrilling. The return of the on-ride camera at the end of the launch track is not a welcome addition in my book, as it blinds the riders and causing some eye pain. The cobra roll and sidewinder were forceful and fairly smooth. The ascending helix and banked turn into the midcourse were unfortunately rough, with the banked turn delivering several jarring lateral movements that shouldn’t be possible on a turn taken at or around 30mph. The midcourse break run brought us to a dead stop, and the curved drop and oscillating helix were fun. It is always a weird sensation to be hanging sideways while slowly speeding up. The quick transition from left to right was fun, if not as thrilling as the outdoor versions. The final low to the ground helix was thrilling, and the corkscrew always takes me by surprise. The final break run decides to try to kill everybody one last time, by taken you to a dead stop, slamming the back of your head into the headrest. My only complaint about the coaster are the trains. As with the majority of Premier coasters, contortion is required to be able to ride. Other than that, FOF is a great ride that provides a nice break from the hot temperature.
RED RACER (Currently ranked 47/73): Meeting up with one of the friends from yesterday, we attempted a rematch on The Racer. This time, we were dispatched evenly, but yet again, a nasty trim led us to lose the race. Better luck next time I guess.
XTREME SKYFLYER: Heading into Action Zone, we were greeted with a $5 dollar price for Xtreme Skyflyer, and while purchasing our tickets, we encountered a computer problem. Waiting for the supervisor to show up, a mother came up to me and gave me her ticket saying “My child chickened out and I don’t want to waste money. Have a free flight on me.” Taking one of my friends, we were soon suited up after buying another ticket for the rest of the group. Using my free ticket, My friend and I were being pulled up 168 feet in the air before falling face first and flying for a solid two minutes. A note to anyone flying on this: Make sure to be ready to grab the loop when they tell you. Even if you are flying backward, you must grab it. Lest the lone person who does grab it will receive a nasty surprise in some arm whiplash. Coming to a stop, I stayed on the platform for Round #2 with the rest of our group, the only difference being that it was my turn to pull the cord. Rising up once again, I soon was looking upside down and backward trying to find the cord. Pulling it, we soon were plummeting 150 feet once again and spreading our arms out to fly. Grabbing the loop once again, my final flight had come to an end. Overall, I definitely recommend this one, but only if it is priced at $5 dollars.
Taking a break at Starbucks, I ordered the Vortex Frappucino and ended up running into Wildcat Coasters. We chatted for a while and were laughing at how I had ended up winning two of her giveaways. A free pin with her logo on it was a nice touch to the conversation, and I really enjoyed talking with her. Grabbing our drinks, we sat down at a table and played several rounds of Among Us. Finishing our drinks, we headed back to Action Zone where we got on Banshee.
BANSHEE (Currently ranked 19/73): Faced with a 10-minute wait, we were given row 5, where we enjoyed an intense, and smooth ride on this crazy B&M Invert. Getting off, we went back in line and were assigned row 7 after just another 10-minute wait. Same experience as before, with an extra whip on the crazy twisted drop. Interestingly enough, if a member in your row is not wearing a mask during the on-ride photo, the park is cutting that half of the picture out and is selling the other half only. This is nice as it allows the photo to still be purchased even if a single rider tries to ruin it.
ADVENTURE EXPRESS (Currently ranked 43/73): Attempting to get in line for The Bat, we decided the wait was too long, so we abandoned that plan. Running to Adventure Express, we walked right on to the back row, where we came up with a new game. Facing backward on this coaster makes the ride so much more insane. This ride was actually scary. The turns slammed me into my partner, and it made the coaster so much more thrilling.
THE HOME ALONE EXPERIENCE: A truly stressful situation, we wanted to be the last ones in line for Diamondback. Being on the opposite side of the park, we ran over to Rivertown, and needed to get dinner. Unfortunately, our plan fell through as Tom+Chee was unfortunately closed. Going to The Potato Works near Mystic Timbers. We ordered and got our food in a record breaking 2 minutes. Running back to Diamondback, we had 30 seconds to spare before the line cut off. Waiting for the last train of the night, we were the second to last group in line, requiring the group in front of us to actually go in front, so we could be behind them. (Funnily enough, they were the same couple we got behind last night on Orion).
DIAMONDBACK (Currently ranked 11/73): Assigned to Row 10, the ride operators granted our requests for minimum checks. I had a solid 3 inches of room between myself and the lap bar. Cheering commenced as the ride began, and we slowly ascended the 230ft tall lift hill. Reaching the top, we plummeted down the steep drop with some amazing floater airtime before flying over two massive airtime hills delivering the same amount, if not more airtime than the first drop. The turnaround was fun, and delivered a slight breather before the worst part of the ride: The trimmed hill. This hill begins with a valley after the turnaround that causes some insane rattling and vibration, and this moment alone can give headaches after multiple rerides. Fortunately, the rest of the coaster is butter smooth. The hill gives mediocre airtime, easily the weakest amount of any moment on the ride. An upwards helix punctured by a blinding on-ride camera led into the mid-course break run, with a small pop going into, and coming out of that hill. Barely being trimmed, the coaster then goes over three more bunny hills before a helix near The Beast. A great pop of airtime similar to the one on Orion’s “mini hive dive” is delivered before the splashdown finale, and a final pop into the brake run. Overall, Diamondback is a great ride, and one of the few elite hypercoasters B&M has built. It is up there in the leagues of Mako, Shambhala, and Goliath at Six Flags Over Georgia.
Diamondback was a great end to the night, and we again took a photo lap before hanging out near the Sweet Spot where we played Bean Boozled for a fat 20 minutes. Leaving the park after taking the classic photo in front of the Kings Island sign, we left the park before being picked up. I arrived at home to another large pile of homework and a nearly sleepless night. This was by far my favorite visits to the park, and I had loads of fun with all the new people I met. I will be visiting one final time on closing day, and attempt LROTSOO (Last Ride of the Season on Orion). Look forward to that TR sometime around early November.
Finally, for all those who read the entire TR, here is a small surprise.
submitted by ArrowDynamics2002 to rollercoasters [link] [comments]


2020.10.13 01:31 AliceOfSinnoh [USA] [H] Popful Mail (Sega CD), Misadventures of Tron Bonne (PSX), CIB Pokemon SoulSilver (DS), CIB Pokemon Colosseum (GCN), Gunstar Heroes (Genesis), Persona 5 Take Your Heart Edition (PS4), CIB PS Vita Assassin's Creed Edition, PS4 games, GBA games, 3DS games, more [W] Specific CIB Pokemon games

I've moved to a new thread! This one's probably outdated by now, so check my profile to see my newest swap thread!

Hello everyone, I'm a collector trying to knock out the last few gaps in my CIB Pokémon collection. Thanks for looking at my thread! Hopefully, you'll find something here that interests you.
10/12 update: Added a ton of new games including several boxed Pokémon games and some SEGA CD and PS2 titles. (Pardon my dust! I'm cleaning up the thread a bit to make it easier to read, and also moving image hosting over to imgur. Let me know if one of the links doesn't work so I can fix it!)

What I'm trading:

Name System/Type Condition/Notes Pics
Battletoads Genesis Case and game only. Case is missing hang tab. Cartridge is in good condition with some light wear. Here
Gunstar Heroes Genesis CIB (case and manual). Cartridge is in good condition, though the label has darkened with age. Case is missing hang tab, case art has a crease on the back. Manual has some creasing. Here
----- ----- ----- -----
The Adventures of Batman & Robin SEGA CD CIB (longbox jewel case and manual). Manual is in good condition, but missing its registration card, and has some minor sticker residue on the cover (near Clayface's hand). Disc is in very good condition with some minor scratches. Longbox jewel case is a new (third-party) replacement. Here
The Amazing Spider-Man vs. the Kingpin SEGA CD CIB (longbox jewel case, manual, and foam spacer). Manual is in very good condition; registration cards are intact. Disc is in very good condition with some minor scratches. Here
Popful Mail Magical Fantasy Adventure SEGA CD CIB (longbox jewel case, manual, foam spacer, and insert card). Manual is in very good condition with minor wear on the embossed SEGA CD logo; registration cards are intact. Disc is in excellent, almost new condition. Longbox case has some very minor wear (mostly light scuffing, very typical for a game this age), but it's intact with no damage that I can see. Overall excellent condition, displays very nicely. Here
Road Rash SEGA CD CIB (longbox jewel case and manual). Manual is worn (heavily creased); registration cards are intact. Disc is in good condition with some scratches. Longbox jewel case is a new (third-party) replacement. Here
----- ----- ----- -----
Cyber Troopers Virtual On Saturn CIB (longbox jewel case and manual). Disc is in very good condition (few minor scratches). Manual is in good condition, but has some creases; registration cards are intact. Longbox has some shelfwear and scratches. Here
Rayman Saturn CIB (longbox jewel case and manual). Disc is in good condition (some scratches). Manual is in good condition, but has some creases; registration cards are intact. Longbox is scuffed and shows shelfwear. Here
Tomb Raider Saturn CIB (longbox jewel case and manual). Disc is in good condition (some scratches). Manual is in good condition, but has some creases; registration cards are intact. Longbox is in fair condition (cracks, scuffs, and some shelfwear). Here
----- ----- ----- -----
Sonic Adventure 2 Dreamcast Disc only. Disc is in good condition (some minor scratches). Here
----- ----- ----- -----
Chrono Cross PSX CIB (case and manual). Discs are in good condition (some minor scratches, disc 2 appears to have been polished/resurfaced). Manual and art in good condition, but the case is pretty much a writeoff (cracked/broken, price sticker residue). Here
Final Fantasy Chronicles (Greatest Hits) PSX CIB (case and manual). Discs are in good condition (some minor scratches). Case is in good condition. Manual shows some creasing and wear. Here
Medarot R (JP) PSX CIB (case and manual). Disc in good condition (some minor scratches). Here
Megaman 8 Anniversary Edition PSX CIB (case and manual). Disc in good condition (some minor scratches). Here
Megaman X4 PSX CIB (case and manual). Disc in good condition (some minor scratches). Here
Megaman X5 PSX CIB (case and manual). Disc in good condition (some minor scratches). Here
Megaman X6 PSX CIB (case and manual). Disc in good condition (some minor scratches). Here
Super Adventure Rockman PSX CIB (case and manual). Discs in good condition (some minor scratches). Here
Misadventures of Tron Bonne + strategy guide PSX CIB (case, manual, and demo disc). Former rental. Discs are in very good condition (some minor scratches). Case has minor crack on the inside flap. Manual cover has been reinforced/"laminated" with plastic tape. Strategy guide has some shelf wear and what appears to be water damage, but the pages are perfectly readable. Here
----- ----- ----- -----
Megaman Anniversary Collection PS2 New. Sealed. Here
Megaman X Collection PS2 New. Sealed. Here
Megaman X7 + strategy guide PS2 CIB (case and manual). Disc in good condition (some minor scratches). Strategy guide has some light shelfwear. Case has a price sticker on the front corner. Here
Megaman X8 + strategy guide PS2 CIB (case and manual). Disc in good condition (some minor scratches). Strategy guide has some shelfwear and a price sticker on the front corner. Here
----- ----- ----- -----
Borderlands: the Handsome Collection PS4 CIB (case and insert). Disc is in very good condition. Here
Borderlands: Game of the Year Edition PS4 CIB (case, insert, and poster). Disc is in very good condition. Here
Crash Bandicoot N-Sane Trilogy PS4 New. Sealed. Here
CTR Crash Team Racing Nitro Fueled (Nitros Oxide & Pin Bundle) PS4 New. Sealed. Includes preorder bonus dashboard bobble figurine. Here
Marvel Iron Man VR PS4 New. Sealed. Here
Megaman Legacy Collection 1+2 PS4 1 is CIB (case, inserts, and stickers), 2 is the game and case art only. Discs are in very good condition. Here
Megaman X Legacy Collection 1+2 PS4 New. Sealed. Here
Megaman Zero/ZX Legacy Collection PS4 New. Sealed. Here
Persona 5 Take Your Heart Premium Edition PS4 New. Sealed. Here
SpongeBob Squarepants Battle for Bikini Bottom Rehydrated PS4 New. Sealed. Here
Playstation 4 DualShock Wireless Controller PS4 New. Sealed. Here
----- ----- ----- -----
PS Vita Assassin's Creed III Liberation Limited Edition Bundle Vita CIB (big box, inner cardboard box, instruction booklet, quick start guides, insert card, game and memory card tray, power cable, AR card packet, system). I bought this new when it first came out solely to play Persona 4 Golden, and didn't log very much time with this system (maybe about 20 or 30 hours total). The screen has had a protector on it to protect from scratches (which I've since removed and discarded in order to take photos). It's spent most of its life in a soft padded carrying case and hasn't seen any play whatsoever in the last several years. Cosmetically, the system is in excellent condition. I never played the included game at all, and left the inserts in the box (the AR cards are still sealed). A padded carrying case and third-party grip are also included. While testing the system, the touchscreen is sometimes too sensitive and sometimes not sensitive enough. I don't know if that's common with the Vita or not, nor do I know if it's an easy fix. It plays Persona 4 Golden just fine. I'm offering this system as is. Here
Persona 4 Golden Vita CIB (game card and case). Game card is in excellent condition. Here
----- ----- ----- -----
Megaman's Soccer SNES Cart only. Good condition. It's a bit difficult to tell, but the back "half" of the cartridge's plastic seems to be a very slightly different color than the front "half". Here
Speed Racer in My Most Dangerous Adventures SNES Complete (box, insert tray, dust cover, manual, poster). Cart is in very good condition, box is intact but has some shelf wear and damage (scratches, a small puncture on one of the sides). Here
----- ----- ----- -----
Megaman Network Transmission + strategy guide GCN CIB (case, manual, and inserts). Overall very good condition. Disc is in good condition with some minor scratches. Here
Pokémon Colosseum (Player's Choice) GCN CIB (case, manual, and inserts). Case is in good condition with some minor shelfwear. Manual is in very good condition with some very light creasing. Disc is in good condition with some minor scratches. Here
----- ----- ----- -----
Starlink Battle for Atlas Switch New. Sealed. (Game only, none of the bundle items included.) Here
TRADED Nintendo Switch Pro Controller Switch New. Sealed. Here
----- ----- ----- -----
Megaman X-Treme GBC CIB (box, manual, and inserts). Box is in excellent condition. Cart is in very good condition (some minor scratches on back). RetroProtection box protector included. Here
----- ----- ----- -----
Advance Wars GBA Loose, cart only. Cart is in very good condition with some minor scratches on the back. Here
Megaman Battle Network 3 Blue (EU) GBA (English language.) Loose, cart only. Some label damage. Here
Megaman Battle Network 4 Blue Moon GBA Loose, cart only. Cart is in good condition with some minor scratches/wear on the back. Here
Megaman Zero GBA Loose, cart only. Cart is in fair condition with some scratches/wear on the back. Here
Battle Network Rockman EXE 2 (JP) GBA Loose, cart only. Cart is in very good condition with some minor scratches on the back. Here
Battle Network Rockman EXE 5 Team of Blues (JP) GBA Loose, cart only. Cart is in fair condition with some scratches on the case. Here
Battle Network Rockman EXE 5 Team of Blues (JP) GBA Loose, cart only. Cart is in fair condition with some scratches and markings on the case. Here
Battle Network Rockman EXE 5 Team of Colonel (JP) GBA Loose, cart only. Cart is in very good condition with some minor scratches on the back. Here
Megaman & Bass GBA CIB (box, manual, and inserts). Box is in good condition with some shelfwear. Cart is in very good condition (some very minor scratches on back). RetroProtection box protector included. Here
Megaman Zero 3 + strategy guide GBA CIB (box, manual, and inserts). Box is in very good condition (minor crease on the front right corner, near the "3"). Cart is in very good condition (some very minor scratches on the back). Strategy guide is in good condition with some shelfwear and a price sticker on the front. Overall very nice condition. RetroProtection box protector included. Here
Pokémon Ruby GBA CIB (box and manual). Box is in good condition with some creases and shelfwear. Cart is in good condition (some very minor scratches on back). Manual is in good condition with some minor creasing. Cardboard insert tray is a third-party replacement. RetroProtection box protector included. Here
Megaman Zero 2 strategy guide GBA Strategy guide only. In very good condition with some minor shelf wear and price stickers on the front right corner. Here
----- ----- ----- -----
Megaman ZX Advent DS CIB (case, manual, and inserts). Here
Pokémon Pearl (UAE Version) DS (English language.) New. Sealed. Here
Pokémon SoulSilver DS CIB (big box, case, manual, inserts, and Pokewalker). Big box is in good condition with some creases and shelfwear. Cart is in good condition. Pokewalker has some very light scratches on the surface. Here
Megaman ZX strategy guide NDS Strategy guide only. In very good condition with some minor shelf wear and a crease on the front right corner. Here
Legend of Zelda Phantom Hourglass (Manual) DS Manual only, no box or game. Good condition. Here
Cooking Mama (Manual) DS Manual only, no box or game. Good condition. Here
Pokémon Ranger (Manual) DS Manual only, no box or game. Good condition. Here
Pokémon Diamond (Manual) DS Manual and insert only, no box or game. Good condition. Here
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Pokémon Sun 3DS CIB (case and inserts). Here
Pokémon X 3DS CIB (case and inserts). Case has a small crack at the bottom of the spine. Here
----- ----- ----- -----
Neo Geo Pocket Color (Console) NGPC Loose, console only. Some very minor scratches on the screen, and some wear on the casing. Battery terminals are clean, works well. Here
Rockman Battle and Fighters NGPC Loose, cart only. Cart is in very good condition. Here
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Mighty No. 9 Kickstarter Rewards Collectible New. Manual and "US-Style" box, unfolded, from Udon and Fangamer, as a reward for backing the game to a certain point. Here
Metroid Other M Art Folio Collectible New. Sealed. Preorder bonus for Metroid Other M. Here
Borderlands 3 Claptrap Vinyl Figure (Tiny Tina Edition) Collectible New. Box has some shelf wear. Here
Shovel Knight "Plague Knight" Plush Collectible New. Sealed in a drawstring bag (this is how it came from WeLoveFine). Here
Team Fortress 2 "Pink Mini Balloonicorn" Plush Collectible New. Sealed. Here
Team Fortress 2 Pinny Arcade Pin Trading Set of 4 Collectible New. Sealed. Four pins featuring the RED team's Spy, Pyro, Soldier, and Scout. Here
Team Fortress 2 Pinny Arcade "Balloonicorn" Pin Collectible New. Here
Dota 2 Coaster Collectible New. Sealed. At least, I think it's a coaster...? This came from PAX West. Here
Persona 4 Yasogami High School Deluxe Lapel Pin (Sanshee) Collectible New. Sealed. Here
Persona 4 Keychain set of 2 (Sentai Filmworks) Collectible New. Sealed. Keychains featuring Teddie and the Persona 4 tarot card design. Here
Persona 4 Teddie Pin set of 3 (Udon) Collectible New. These are "blind bag" pins made by Udon; the black bags below each pin are how they were distributed at PAX West. Three different expressions (surprised, angry, and Shadow Teddie). Here
Medarot (Medabots) Official Card File Collectible New, but loose. "Not for sale" promo folder that holds trading cards, featuring art of various Medabots. Dated 1997/2000, art looks to be circa Medarot 3. Here
Medarot (Medabots) Sailormate Keychain Collectible New with tag. It's a keychain of a "chibi" version of Sailormate. Here
Sonic the Hedgehog Action Figure Collectible New. Sealed. Articulated figure of Sonic with various expressions and accessories on a stand, made by Tomy. Here
"SegaSonic" Sonic the Hedgehog 1991/1992/1993 Iron-on "Wappen" Patch set of 8 Collectible New. Sealed. Set of eight different Sonic iron-on patches from the early 90s, released circa the Sonic 1 through Sonic CD era. Here
Megaman X4 Racing Champions "Double" Die Cast Car Collectible New. Sealed. Card has a little shelf wear, some minor creasing. Here
Rockman X3 (Megaman X3) Carddass System File Collectible New. Sealed. Album that holds trading cards. Here
Rockman (Megaman) 15th Memorial Anniversary Calendar 2002 Collectible New. Sealed. Vintage Japanese wall calendar from around the time of the first Rockman EXE (Megaman Battle Network) game's release. Includes an unused sticker sheet featuring mostly Megaman Battle Network characters, but also some Megaman Legends characters. Here
Rockman EXE 5 e-Capcom Knightman Wristband Collectible New. Sealed. "Not for sale" preorder bonus through e-Capcom for Rockman EXE 5 (Megaman Battle Network 5), featuring Knightman's emblem. Here
Protoman Plush Collectible New. Sealed. Here
Megaman Plush Collectible New. Sealed. Here
Megaman Legends Servbot Keychain (Happy) Collectible New in package. This is an articulated figure of a Servbot from Megaman Legends, made as a tie-in item with "Toron ni Kobun" (Misadventures of Tron Bonne). This one has a happy expression. Here
Megaman Legends Servbot Keychain (Happy) Collectible New in package. This is an articulated figure of a Servbot from Megaman Legends, made as a tie-in item with "Toron ni Kobun" (Misadventures of Tron Bonne). Same as the one above, this one also has a happy expression. Here
Megaman Legends Servbot Keychain (Sad) Collectible New in package. This is an articulated figure of a Servbot from Megaman Legends, made as a tie-in item with "Toron ni Kobun" (Misadventures of Tron Bonne). This one has a sad expression. Here
Megaman Legends Servbot Keychain (Crying) Collectible New in package. This is an articulated figure of a Servbot from Megaman Legends, made as a tie-in item with "Toron ni Kobun" (Misadventures of Tron Bonne). This one has a crying expression. Here
Megaman Legends Servbot Keychain (Dizzy) Collectible New in package. This is an articulated figure of a Servbot from Megaman Legends, made as a tie-in item with "Toron ni Kobun" (Misadventures of Tron Bonne). This one has a dizzy expression. Here
Megaman Legends Servbot Bobble Buddy Collectible New. Sealed. It's a bobblehead shaped like a ball -- the body tucks inside the head for storage. Here
Rockman (Megaman) Zero 4 e-Capcom Canvas Tote Collectible Loose, but in good condition. It's a small canvas tote bag made as a tie-in with Megaman Zero 4's Japanese release. Here
Rockman EXE (Megaman Battle Network) "Official Center ID Capsule Pendant" Collectible New. Sealed. It's a pendant made as a tie-in for one of the Megaman Battle Network games. Here
Ryuusei no Rockman (Megaman Star Force) Geo's Pendant Collectible New. Sealed. This was a preorder bonus for buying the Japanese version of Megaman Star Force. Here
Rockman DASH (Megaman Legends) Pencilboard Collectible New. Front side features the Servbots, reverse features the Japanese box art for Megaman Legends. Here
Rockman (Megaman) 15th Anniversary Decal Sheets Collectible New, unused. Three large sticker sheets total. These are adhesive decals that were given to video game stores in Japan to advertise Megaman's 15th anniversary (which puts them at around 2002). Here
Capcom Promotion Express Newsletter Set of 3 Collectible New. These are three different issues of Capcom's newslettemagazine, used to advertise their then-upcoming games around 2005. Each comes in a cool clear plastic folder featuring the Capcom logo. Here
Kobun (Servbot) Action Figure "#12" Collectible New in package. "Not for sale" promo item released as a preorder bonus for the Japanese release of "Misadventures of Tron Bonne". It's a small articulated figurine of a Servbot from the Megaman Legends games. This one has a crying expression and comes with a cannonball accessory, among others. Here
Kobun (Servbot) Action Figure "#20" Collectible New in package. "Not for sale" promo item released as a preorder bonus for the Japanese release of "Misadventures of Tron Bonne". It's a small articulated figurine of a Servbot from the Megaman Legends games. This one has a blank expression and comes with a headset accessory, among others. Here
Kobun (Servbot) Action Figure "#28" Collectible New in package. "Not for sale" promo item released as a preorder bonus for the Japanese release of "Misadventures of Tron Bonne". It's a small articulated figurine of a Servbot from the Megaman Legends games. This one has a scared expression and comes with a fish accessory, among others. Here
Kobun (Servbot) Action Figure "#32" Collectible New in package. "Not for sale" promo item released as a preorder bonus for the Japanese release of "Misadventures of Tron Bonne". It's a small articulated figurine of a Servbot from the Megaman Legends games. This one has a dizzy expression and comes with a wrench accessory, among others. Here
Kobun (Servbot) Action Figure "#36" Collectible New in package. "Not for sale" promo item released as a preorder bonus for the Japanese release of "Misadventures of Tron Bonne". It's a small articulated figurine of a Servbot from the Megaman Legends games. This one has a nervous expression and comes with a paper airplane accessory, among others. Here
Kobun (Servbot) Action Figure "#39" Collectible New in package. "Not for sale" promo item released as a preorder bonus for the Japanese release of "Misadventures of Tron Bonne". It's a small articulated figurine of a Servbot from the Megaman Legends games. This one has a sleeping expression and comes with a paper airplane accessory, among others. Here
Kobun (Servbot) Action Figure "#40" Collectible New in package. "Not for sale" promo item released as a preorder bonus for the Japanese release of "Misadventures of Tron Bonne". It's a small articulated figurine of a Servbot from the Megaman Legends games. This one has a screaming expression and comes with a curried rice plate accessory, among others. Here
Kobun (Servbot) Action Figure "Red Head Parts" Collectible New in package. "Not for sale" promo item released as a preorder bonus for the Japanese release of "Misadventures of Tron Bonne". It's a small articulated figurine of a Servbot from the Megaman Legends games. This one is the "red head parts" favorite that Tron Bonne selects at the end of the game. He has a frowning expression and comes with a sack of zenny accessory, among others. Here
Kobun (Servbot) Squeezable Stress Gripper Collectible New in package. This is a squeeze toy of a Servbot from the Megaman Legends games. This one has a crying expression. Here
Kobun (Servbot) Squeezable Stress Gripper Collectible New in package. This is a squeeze toy of a Servbot from the Megaman Legends games. This one has a dizzy expression. Here
Kobun (Servbot) Squeezable Stress Gripper Collectible New in package. This is a squeeze toy of a Servbot from the Megaman Legends games. This one has a laughing expression. Here
Kobun (Servbot) Squeezable Stress Gripper Collectible New in package. This is a squeeze toy of a Servbot from the Megaman Legends games. This one has a happy expression. Here
Kobun (Servbot) Squeezable Stress Gripper Collectible New in package. This is a squeeze toy of a Servbot from the Megaman Legends games. This one has a scared expression. Here

What I'm looking for:

Right now, I'm only really interested in CIB games in good condition to finish my Pokémon set. Loose cartridges don't interest me much. As for boxes, I don't mind some shelfwear (these are older games after all) but I'm looking for ones that will display nicely.
Highest priority wants:
Lower priority wants:
If you think you have anything I might want, feel free to make an offer. Thanks again for looking!
submitted by AliceOfSinnoh to gameswap [link] [comments]


2020.10.12 07:44 T900Kassem A rhetorical analysis I did of the Shin V July 2020 trailer

Intended Audience: me.
Logos:
Ethos:
Pathos: It's an art form, so naturally it'll appeal to emotions more than anything else.
submitted by T900Kassem to atlus [link] [comments]


2020.10.12 07:34 T900Kassem A rhetorical analysis I did of the July 2020 trailer

Intended Audience: me.
Logos:
Ethos:
Pathos: It's an art form, so naturally it'll appeal to emotions more than anything else.
submitted by T900Kassem to Megaten [link] [comments]


2020.10.11 23:45 black__vomit Ripped off and misled buying gear... need advice

Over the course of my life I’ve bought and sold thousands of dollars worth of gear from people and have never encountered a situation like the one I’m in currently.
Last week after flipping gear I finally was in a financial position to get a new audio interface. I had been thinking about this and planning to buy it since the pandemic started and felt comfortable treating myself to something. I researched what I wanted thoroughly and I decided to buy a 2nd gen Focusrite 18i20, based on price and functionality
I posted that i was looking for one on a local FB group that I’ve used to flip gear on for years and never had an issue, only positive experiences. I had someone offer me a 1st gen 18i20 for $180 and another person offer me a 2nd gen for $300. I went with the 2nd gen because it was everything I needed and I thought it was worth the extra money.
Met up with dude, the exchange was fine and he was nice enough. Opened the box looked at the 18i20 and it seemed to look exactly as expected. Got it home realized the gain knobs has some sort of nasty sticky residue all over it. I texted him and asked him if he had any idea of if and played completely dumb. Plugged it in and realized two of the gain knobs for channel 5 and 8 didn’t work. Texted him again, he played dumb and said that was “clearly unacceptable”.
Somehow the knobs started functioning while I was setting it up. Through the course of doing that I was having issues with the software that was meant for the 2nd gen. After dealing with customer support for hours, we came to realize that it was in fact a 1st gen. The only difference between the first and second gen is a small logo on top
I texted him back again and said I absolutely wanted to return it. This was on Thurs. and his only response was to try the software and I’ll see that there is no difference in the latency between the 1st and 2nd gen(latency was only one of the reasons I wanted the 2nd gen). I explained to him that this more than latency and a matter of principle and that it was the equivalent of me buying a PS4 getting a PS1, putting a game in and realizing it didn’t work as I intended to. I absolutely wanted to return it.
It took a day for him to respond told me the soonest he could exchange it was Monday at 4. The gain knobs also stopped working again after that. I asked him if there was any way we could do it sooner and that I would be more than willing to come by after he was off work(he works nights) and I’ve heard NOTHING back. I’ve tried calling multiple times and sent multiple texts. Also sent him FB messages and the moderator from the FB group has even reached out to him.
I’m lost on what to do. I’ve been fucked financially because of the pandemic and this was a means to treat myself to something for the first time in a while. I’m now stuck with a piece of gear that I paid way more than what it’s worth and broken. I have the option to return it to Focusrite and they can replace it with a 2nd gen for another $275(plus tax) or send it to them for a repair for probably about $150-200. Both of which makes a piece of gear I already unintentionally paid way too much for cost even more. Not to mention I’ll be without an interface for weeks. For what it cost to deal with it on my own will end up being as much as buying a 3rd gen new.
My other option is to go to his house Monday at 4, but based on the lack of communication and this dude knowing what he sold me, I don’t see that going well. I’ve lost sleep over this every night since I got it and have just been filled with rage.
I’ve thought about every possible means of recourse I could have with this. Should I have a cop mediate the meeting? Do I take him to small claims court? What options do I have here? I’m at a complete loss both with what to do with the broken gear I have and how to deal with the scum that ripped me off. Any help or advice is appreciated.
TL;DR: Bought a broken piece of gear through a personal sale and the person hasn’t been responsive. Had a date to meet at his house for a return, but has been completely unresponsive since and fairly certain he won’t show. Want to know the recourse I have and how to deal with the guy and the broken gear
submitted by black__vomit to WeAreTheMusicMakers [link] [comments]


2020.10.11 23:42 black__vomit Ripped off and misled buying gear.... need advice

Over the course of my life I’ve bought and sold thousands of dollars worth of gear from people and have never encountered a situation like the one I’m in currently.
Last week after flipping gear I finally was in a financial position to get a new audio interface. I had been thinking about this and planning to buy it since the pandemic started and felt comfortable treating myself to something. I researched what I wanted thoroughly and I decided to buy a 2nd gen Focusrite 18i20, based on price and functionality
I posted that i was looking for one on a local FB group that I’ve used to flip gear on for years and never had an issue, only positive experiences. I had someone offer me a 1st gen 18i20 for $180 and another person offer me a 2nd gen for $300. I went with the 2nd gen because it was everything I needed and I thought it was worth the extra money.
Met up with dude, the exchange was fine and he was nice enough. Opened the box looked at the 18i20 and it seemed to look exactly as expected. Got it home realized the gain knobs has some sort of nasty sticky residue all over it. I texted him and asked him if he had any idea of if and played completely dumb. Plugged it in and realized two of the gain knobs for channel 5 and 8 didn’t work. Texted him again, he played dumb and said that was “clearly unacceptable”.
Somehow the knobs started functioning while I was setting it up. Through the course of doing that I was having issues with the software that was meant for the 2nd gen. After dealing with customer support for hours, we came to realize that it was in fact a 1st gen. The only difference between the first and second gen is a small logo on top
I texted him back again and said I absolutely wanted to return it. This was on Thurs. and his only response was to try the software and I’ll see that there is no difference in the latency between the 1st and 2nd gen(latency was only one of the reasons I wanted the 2nd gen). I explained to him that this more than latency and a matter of principle and that it was the equivalent of me buying a PS4 getting a PS1, putting a game in and realizing it didn’t work as I intended to. I absolutely wanted to return it.
It took a day for him to respond told me the soonest he could exchange it was Monday at 4. The gain knobs also stopped working again after that. I asked him if there was any way we could do it sooner and that I would be more than willing to come by after he was off work(he works nights) and I’ve heard NOTHING back. I’ve tried calling multiple times and sent multiple texts. Also sent him FB messages and the moderator from the FB group has even reached out to him.
I’m lost on what to do. I’ve been fucked financially because of the pandemic and this was a means to treat myself to something for the first time in a while. I’m now stuck with a piece of gear that I paid way more than what it’s worth and broken. I have the option to return it to Focusrite and they can replace it with a 2nd gen for another $275(plus tax) or send it to them for a repair for probably about $150-200. Both of which makes a piece of gear I already unintentionally paid way too much for cost even more. Not to mention I’ll be without an interface for weeks. For what it cost to deal with it on my own will end up being as much as buying a 3rd gen new.
My other option is to go to his house Monday at 4, but based on the lack of communication and this dude knowing what he sold me, I don’t see that going well. I’ve lost sleep over this every night since I got it and have just been filled with rage.
I’ve thought about every possible means of recourse I could have with this. Should I have a cop mediate the meeting? Do I take him to small claims court? What options do I have here? I’m at a complete loss both with what to do with the broken gear I have and how to deal with the scum that ripped me off. Any help or advice is appreciated.
TL;DR: Bought a broken piece of gear through a personal sale and the person hasn’t been responsive. Had a date to meet at his house for a return, but has been completely unresponsive since and fairly certain he won’t show. Want to know the recourse I have and how to deal with the guy and the broken gear
submitted by black__vomit to musicproduction [link] [comments]


2020.10.11 14:38 _Eltanin_ Weekly VTuber Spotlight: Mr.Weeb101 - October 11th, 2020

Mr.Weeb101

Self-Overview

Mr.Weeb101 is an intriguing person. He debuted not too long ago with a fanbase over 4k followers on YouTube, the source of his viewers are from his facebook page, which has a bigger fan base of over 20k followers. There aren't any special characteristics about him besides his white/gray hair and his fully colored white eyes. However, his enjoyment of playing video games and laughing to his own actions shows a great highlight to his personality.

Introduction

Hey weebs! It’s Mr.Weeb101 and I’m so happy that I get to meet all of you! My goal is to always entertain you in some way, I’ve always enjoyed making people laugh with the things that I make, do, or work for. It brings me motivation knowing that I can make someone's day!
My entire content status is solely playing a series called “Corpse Party”, and I plan to play more of it’s sequel series as well. I will definitely play other types of games in the future, but until then, my primary focus is playing the corpse party series! [It’s SO GOOD!] Also, I’m going to finally stream on YouTube on Oct, 24th at 7pm CST! I’ve been recording and uploading content for a few weeks now, because of that, I’ve gotten the gist of how everything works now. I believe it’s the BEST way to interact with my audience and I couldn’t be any more excited to have everyone be around and have a good time!
My most recent favorite game is Persona 5. Currently, I don’t play any other games [Besides Corpse Party]. I’ve always been a competitive player at many games. Though I never tend to go “try hard”. I always enjoy the process of having fun with any video games in general!
Lastly, I LOVE reading your comments! So please feel free to say what you want and I’ll respond! Looking forward to meeting and interacting with all of you!

Fun Facts

  • He wear different types of logos on his sweater for every video
  • He says a lot of “wow” and “ok” on every conversation or situations he’s in
  • Due to his name, he claims to “know everything and anything, and can tell you all of it”
  • According to Mr.Weeb101, he plans to stream for this first time once he finishes his current series “Corpse Party”
  • Enjoys reading people's comments, even though there are usually no comments at all ;.;
  • Can never decide to say “Bye” or “Sayonara” for every ending of his videos!
  • He once said “konnichiwassup my weebs” in his second Corpse Party video
  • His favorite song of all time is “Unravel” from tk ling tosite sigure (Or Tokyo Ghoul)

Video Highlights

I'm A Virtual YouTuber! Welcome To My Channel!
  • Introduction To My Channel and Myself

Links

Youtube (Primary video uploads and streaming)
Twitter (Comics, casual updates, and talking)
Facebook (Comics and memes)

Image Gallery

3D Model
Funny “Eh” Reaction
Corpse Party Gameplay Moment
Saying Hi
Comic #1
Comic #2
Editor's Notes
Thank you for reading this week's spotlight! Also thanks very much to Mr.Weeb101 for writing their own spotlight!
If there's a VTuber you think we could spotlight for the future then feel free to comment about it and depending on the circumstances we may be able to feature them. If you want to help write one of the spotlights on a VTuber that you know about, then feel free to reach out as well. We've actually got a backlog of VTubers to spotlight from previous suggestions so if you do request one and we haven't featured them in quite a while, don't worry. We've most likely had them listed but it'll just take a while for us to get there.
Previous Spotlights:
submitted by _Eltanin_ to VirtualYoutubers [link] [comments]


2020.10.10 23:55 No_Persimmon7090 Planes that wouldn’t have a place in Strangereal

Looking at the planes of Ace Combat 3 not only as they feels out of place
I’ll start with general resources whose fleet of F-15S/MT Eagle+, F-16XF Gyrfalcon, F-16XA Sakerfalcon, F-18I Hornet and F-22C Raptor 2 are just coffin conversions of older 4th, 4.5 and 5th gen fighters like the F-15S/MTD, F-16C Fighting Falcon, F-16XL, F-18E Super Hornet and F-22A Raptor but I doubt they’d get them from Osea as given Grgm’s s actions in the Lighthouse war of 2019 and its growing regional power which means I doubt Osea would sell its fleet of B-1B Lancers to them but maybe Usea sold its fleet of B-1s when they couldn’t afford to run them
The F-117X Navhawk is one that I can’t see having a place in strangereal as for starters its design is 57 years old and its stealth capabilities are woefully obsolete with the advanced radars of the 2040s and its not even economically viable to operate when UAVs can do the job cheaper.
The RF-12A2 Blackbird 2 is the second aircraft I can’t see being made as the sr-71 blackbird is not designed as an interceptor so would be costly to convert it from a spy plane to an interceptor when frankly the role its designed for intercepts between 33,000 feet and 164,000 feet but the stratofighter idea is deeply flawed as advanced surface to air missiles are more reliable than a fighter and can hit targets in the altitude ranges with the Yuketobania’s s-400 can hit targets at 98,425 feet while Osea’s mim-104 patriot sams can hit targets at 79,500 feet but what would fly at 100,000 when most of what the blackbird fights would fly below that altitude and up to 65,000 feet normal fighters can intercept the stratofighter with long range air to air missiles and the costs of converting the SR-71s to RF-12A2s wouldn’t be feasible.
The FA-32C Erne and XFA-36A Game likely wouldn’t be developed as I think Osea would be very weary to sell X-32 and X-36 demonstrator airframes to General Resources cause they threaten Osea’s interests in keep Usea divided so they’d not sell arms to General Resources.
For the Cargo Transport of the C-17B Globemaster 3 I can’t see it in Strangereal as it wouldn’t be the same as the simulation showed as the engines wouldn’t be put into the wing as the tu-124 showed that if an engine fails catastrophically it fatally cripple the plane so logically the engines would be below the wing in they separate pylon but the wing would like get double or triple slotted flaps to improve landing performance.
As for the Tanker on the other hand I can see the KC-777 in Strangereal as its a tanker verison of the 777-200LR airliner which will be cheap as Osea introduces the new 777X airliner and General Resources could buy several from Emmeria as they replace them with new more efficient passenger jets and I can see Osea using the kc-777 to replace its 70s era kc-10a fleet
With the Attack Helicopters the AH-66B Commache 2 might be plausible but its stealth would need redoing and its armament modernizing.
now we come to the UPEO fleet for some reason I can’t see them using the coffin system instead having EF-2000 Typhoons, a load of surplus MiG-29A Fulcrums from Osea and Yuketobania as they replace them with Mig-35s Fulcrum-Fs along with Su-37 terminators and Su-47 Berkuts fighters
As for their tanker would be surplus Osean C-17A transports converted to KC-17U Globemaster 3 tankers just like the Chinese Y-20’s tanker variant the Y-20U.
I can see UPEO’s V-22 Osprey fleet being CV-22 Osprey and MV-22 Ospreys as the v-22bs are the rl designations
Now to Nuecom
The R-series is quite interesting since the aircraft are unique so I can see them as R-101 Delphinus and R-103 Delphinus 3 fighters could be good replacements for ageing generation 4 and 5 fighters.
The R-102 Delphinus 2 is the fighter-bomber variant of the R-101 is very plausible as it follows a pattern that you see with the f-15s and even f-22s.
Now the R-531 Mobura and its parasite fighter R-311 Remora is the parasite fighter concept with manned aircraft.
In the 1950s the us was experimenting with the idea of parasite fighters to be attached to prop bombers like the B-29 Superfortress or B-36 peacemakers and would be launched be the bomber and fight the enemy to project the bombers unfortunately in April 1953 an ETB-29A Superfortress and EF-84B Thunderjets collided and crashed off Long Island with the loss all aboard both planes ultimately killing the tip-tow project
while the b-36 peacemaker and xf-85 goblin despite successful launches retrieval proved difficult but while it failed irl, Neucom made it work with the R-531 Mobura and its parasite fighter R-311 Remora although like the GR Blackbird its too vulnerable to fighters and surface to air missiles.
The R-201 Asterozoa and the R-211 Orcinus ground attack plane would work as Neucom could offer them to countries as replacements for A-10s and Su-34s as they’d be out of date and need replacement.
The R-352 Sepia aka Neucom’s Space plane Fighter is one that I am not sure as space fighters might be plausible although given the space elevator I’m not sure its needed. Nor the R-808 as a transport but as a research space shuttle it might.
The R-505U is a Mach 2.4 supersonic passenger jet and is pretty much the only supersonic airliner as the North Point-Erusean Concorde, Osea’s 2707 & L-2000 and Yuketobania’s Tu-144 Charger supersonic passenger jets have long been retired and there has never been a replacement so can Neucom developing it to replace them all but I don’t see it using the coffin as it makes no logical sense and it looks too big to land at a base like Cape Rainy.
With the R-501 Rhincodon I think this aircraft wouldn’t really work as its too big and a huge target for enemy fighters.
The R-701 Triakis attack helicopter is a weird design which might work but I have my doubts
now the UI-4052 Crailas and UI-4053 Sphyrna would as they are way too slowly, vulnerable and their armament is woefully inadequate and airship are obsolete and haven’t been used since the 30s.
the Ui-4054 Aurora is one that might work although seems very impractical unless Osea built this aircraft although the UAVs may have rendered it redundant.
But the biggest issue with Ace Combat 3 is the very idea of General Resources taking over Usea just is not gonna work however I think the Templin institute’s video on why Mega corporations would make bad Governments explains it better than I could so I’ve linked it below
https://www.youtube.com/watch?v=ZpwHG3fFvxU&feature=emb_logo
submitted by No_Persimmon7090 to acecombat [link] [comments]


2020.10.10 10:47 ImLegacys Player/Analyst Tweets & Other Things – Worlds – TSM vs Fnatic (Final Day)

RIP :( Will probably do a twitter thread for the end of the day. Won't be doing ones for the other two matches.
edit: Thread is done for now, try to have a better rest of the night TSM Fam <3

PREGAME

Treatz
  • Today is do or die 😤
    • C9 Mateus: GL KING
Hikaru
  • LETS GO @TSM!! #Worlds2020
Smak
Myth
  • In 24 minutes, we start our journey to get out of groups or we go home. LETS FUCKING GOOOO #TSM #Worlds2020
Kobe
  • In these dark times with @TSM sitting 0-3 and NA yet to qualify a team to the group stage, we turn to an ancient TSM meme prophet for our daily prayer: "We will smurf soon. TSM wrath will be swift. All these peasants thinking we aren’t good. Lmfao” - @Akaadian 2019#NAmen
    • Goldenglue: NAMEN
Azael
  • TSM vs FNC to kick off #Worlds2020 tonight! Hoping TSM can show some good games tonight win or lose & make the group even more spicy because Group C has been so exciting thus far! Do you believe in the miracle run?!? LET'S GO TSM! #NAmen
Fionn
  • imagine spica smurfs on fnatic with river shen 1-3
  • tsm pull of a sick level 1 to surprise gen.g 2-3
  • bjergsen redeems himself by smashing lgd gaming 3-3
  • fans screaming tsm tsm tsm chants reddit ablaze trending worldwide
  • lose tiebraker in 22 minutes and 19 seconds
TSM (Twitter):
TSM Dunc
Froskurinn
  • If TSM goes 2-4 do we declare them the winners over RGE?
Medic
  • Petition for a TSM vs. Rogue showmatch before quarters if they both get knocked out.
    • Kobe: Signed!!
Sjokz
MaxOlivo
  • Hey
Jack Etienne (C9)
  • TSM will make NA proud tonight. #Worlds2020
LCS Official (Twitter)
Phreak
  • Excited to watch TSM’s Group Stage debut! I wonder how well they’ll fare against the other three teams in their group. (no this is not an old tweet, it's a joke)
Tim Sevenhuysen
  • Going into today's games, Broken Blade has the highest GOLD% of any Top laner in Groups (26.1%), but the lowest DPM (303). TSM need to heavily reverse that trend if they want to have any chance today.
Team Liquid (Twitter)
  • Spam this three times: I believe in the TSM 3-3. I believe in the TSM 3-3. I believe in the TSM 3-3. #NAmen
    • Flyquest: I believe in the TSM 3-3. I believe in the TSM 3-3. I believe in the TSM 3-3.
Cloud9 (Twitter)
  • Well, congrats on making Playoffs, FNC & LGD/GenG. There's no way that TSM come back from an 0-3. #Worlds2020
Amazing
  • I hope for TSM to get the first game, it would be sad to see their hopes being crushed to begin with, I'd love to see a truly competitive group.
G2 Esports
  • Another day, another EU > NA
Svenskeren
  • In this upcoming game of Worlds i will be cheering for #bjergsen and a #tsmwin !
    • Akaadian: Spurgt
Quickshot
  • I'm so excited to see @FNATIC taking on @TSM and this is likely the most exciting group day, with 3 teams tied for 1st that's exciting already, they can get TSM added to the tie breaker race IF they win.

TSM VS FNATIC

DURING DRAFT

IWD & Caedrel
  • Caedrel thinks Fnatic wins pre-pick ban, IWD thinks TSM wins because of NA faith.
  • Renekton Nidalee is available but probably not a good idea. TSM pick Camille and Renekton is good into Camille if Fnatic want to pick it.
  • Really good choice for Fnatic to ban Rakan in the 2nd ban phase. Caedrel wants to see the Ashe for Doublelift.
  • Caedrel thinks it's really odd that they pick Leona instead of saving Support to counter the enemy support. Ashe was a fine pick.
  • Caedrel: Post Draft I'm scared for Fnatic. Good draft from TSM. IWD agrees
Malaclypse
  • Like I actually can't comprehend the purpose of 5p AD when enemy already showing AD, what part of the comp do you hope to counter with AD 5p? Please just 5p your supp man.
    • Tim Sevenhuysen: Not sure what a 5p Jhin is meant to be protecting you from. If you pick it at 4 you can still cover it with support counterpick, and if you're happy taking it into Voli, what are you actually worried about them doing in Top to counter it?
Zikz
  • The amount of champ hovers to shoutout girlfriends in this draft is crazy
LS
  • No live-viewing today for me, as I cast the last three games tonight. See you guys on stream tomorrow // see you later on Worlds broadcast
  • I think TSM have a stronger draft, but the draft is such that it's so cookie cutter and simple for both that FNC should likely win.
Wickd
  • Am I drunk and stupid or did @TSM just out pick @FNATIC #Worlds2020
Shakarez:
  • I like TSM's draft but not for TSM if that makes sense.

DURING GAME

RUNES
IWD & Caedrel
  • Caedrel/IWD: What is this buy from Spica? If he goes back and gets 2nd jung piece + amp tomb, he should just get red smite + dark seal(4:30) IWD: maybe he barely didn't have enough for that is why.
  • Caedrel: Why is Doublelift so scared here? If Doublelift just walks up they hard win that trade but he's playing so far back. (5:30)
  • IWD: Can't blame Spica for missing out on Selfmade doing drag, it's a really crazy position for Selfmade to drag there. (~6:30)
  • Caedrel: Both teams are playing so scared right now (8:00) IWD: Which is good for Fnatic since they hard outscale TSM.
  • IWD: Really want to see TSM start forcing plays. (~10:50)
  • Caedrel: TSM has the win condition of having Brokenblade and Galio control sides, whereas Fnatic have the dragon/teamfight win condition. (~14:40)
  • IWD: Biofrost has been really disappointing this Worlds thus far. (~15) If they lose this one they might put in Treatz since the games don't matter anymore.
  • IWD: This teamfight can be really good for TSM (~16:30) Ori is vulnerable with no flash
    • Caedrel: But how is Leona level 6???? wtf? This fight should be free for TSM thought as long as BB doesn't int i- BB is inting it. IWD: And drag was stolen... it's a disaster.
Shakarez
  • You can drop herald mid to have first setup on Ocean drake but you 50/50 instead just impeccable stuff from TSM (3rd drag where TSM lost drag to steal)
    • Emily Rand: I'm so.... ?????
    • Shakarez: No thoughts head empty
Azael
  • So much hesitation from TSM around the Dragon. Cede all early dragons to gain no advantage then have Leona, Camille w/ Galio to hard engage and wait so long it's Camille getting engaged on and dying. Feels like TSM are playing not to lose & are gonna do just that.#Worlds2020

POST GAME

TSM

Brokenblade

  • Nothing Yet

Spica

  • Nothing Yet

Bjergsen

  • Nothing Yet

Doublelift

  • broke the 3-3 curse but in the wrong direction

Biofrost

  • Nothing Yet

Treatz

  • Really sad and dissapointing, sucks :(
Dunc
  • Speaking as a TSM fan. I was content with 2020 after the LCS win. 2 seasons with nothing, to then miracle run a win. Stoked. Worlds was just a bonus. Never expected us to win the tournament, but it is what it is. Looking forward to 2021 already.
TSM (Twitter)
  • With that loss, it ends our #Worlds2020 hopes. Although we fall short at the group stage, the team have done us proud this year. After a turbulent year and roster changes in the summer, we put together an incredible LCS Summer Split win and we look ahead to 2021. Thank you 🤍

OTHERS

Fnatic
  • Congratulations, first, on winning another trophy when many doubted. Congratulations, too, on making it back to Worlds. TSM is a name deserving. Group C is the group of legacy, veterans, legends BECAUSE TSM is in too. We trust your logo will be forefront in NA's improvement.
Markz
  • Nice of TSM to let NA fans get to bed early.
Shakarez
  • TSM do yourselves a favor and give Treatz playtime for the next two games. Biofrost making Leona look like Tahm Kench
Zikz
Fionn
LCSOfficial
  • Not the run we were hoping for from our #LCS champions. With that loss, @TSM are eliminated from Quarterfinals contention at #Worlds2020. GG WP, @FNATIC.
Voyboy
  • TL is down. TSM is down. FlyQuest is the last great North American hope. Make us all proud you beautiful tree hugging ocean saving hippies #Worlds2020
IWD
Yellowstar
  • Let's go FNATIC!
CoreJJ
  • There is still hope that TSM can beat Rogue.
    • TL: Quick match before the flights plz
Ocelote
  • NA “Near Airport” is known as the fastest region to arrive at the Airport. Since they gave up on the LoL Worlds Championship, they are investing in Speedruns. In particular they are current worldrecord holders in Airport Any % and Airport no wins.
Hai
  • I just want NA to do well at worlds :( How are we still so terrible at playing side lanes/trading objs/pressure :(
  • Are we afraid of taking fights or risks or something? I'm pretty sure @ballslol_ and I went 0-10 in a worlds match one time and still almost won
TravisGafford
  • It's such a bummer that Riot couldn't hold worlds this year due to all the shutdown stuff. Really looking forward to watching the 10th Lolesports World Championship in 2021.
Fnatic Selfmade
  • They talk about my smites
FlyQuest
  • @TSM You gave it your all, and accomplished a lot this year! Lots to be proud of - see y'all on the Rift again in 2021!
Kobe
  • Now @TSM 's main purpose is to take wins off LGD and Gen.G to help @FNATIC get 1st in the group! Shake off the first game of the day, play for pride, and help our EU brothers #Worlds2020
GGS Danan
  • everyone shut up about the galio pick they already tried doing carry-esque shit picking leblanc, syndra, zil and none of it was working if they picked another carry, you'd just complain that they didn't try something with global/utility presence in any of the games
Tim Sevenhuysen
  • TSM can't get Bjergsen out of mid to hit sides; Broken Blade never has any pressure. Selfmade sneaks dragons. TSM have to 5v5, bad for their comp, FNC easy team fights to close.
Azael
  • @TSM Sad to see yall exit early but still hoping for a strong last 2 games now that the pressure is off.
Caedrel
  • hey @FNATIC are you todays date? cause youre 10/10
Lolesports
  • With that loss, @TSM are knocked out of #Worlds2020 Quarterfinal contention.
Excel
  • EU really are too good
  • All jokes aside, it was a good run @TSM @TeamLiquidLoL , be proud
TSM Smak
  • The fifteen hour plus flight home from an event after not performing the way you know you can is absolute torture. I’ve unfortunately been there multiple times. GGs to all NA teams at Worlds. We all appreciate your great effort and time spent in quarantine.
submitted by ImLegacys to TeamSolomid [link] [comments]


2020.10.09 11:27 drjlm3 All my clients are unknown startups. Should I list them as clients?

So I asked here yesterday about whether it makes sense to list past clients and intermittent ones on a client logo page / homepage listing.
The other thing about most of my clients is that they're basically all startups and marketing agencies without any major name recognition.
Almost all of my work to date has been ghostwriting so I've shied away from posting full testimonials on my site as I feel like this would be counter-productive and give the game away ..... but I can't think of a name that I could list on the site that would make people go 'wow'.
Is it better to list small fish than none at all? Or should I hang on until I have impressive names to show?
submitted by drjlm3 to freelanceWriters [link] [comments]


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Dating Game Photo Gallery - TVofyourlife

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